Player Matchup

Athena
Athena
Ix ZAPATA xI
Athena
Level 158
God Stats
24W - 11L
1,702 SR
Queue Stats
702W - 634L
1,569 Elo+
Party 2
Osiris
Osiris
ThatXD
Osiris
Level 135
God Stats
3W - 1L
1,796 SR
Queue Stats
485W - 470L
1,537 Elo+
Party 1
Mercury
Mercury
TowerKing
Mercury
Level 129
God Stats
5W - 0L
1,747 SR
Queue Stats
44W - 43L
1,558 Elo+
Solo
Charybdis
Charybdis
Zolorsano
Charybdis
Level 145
God Stats
4W - 3L
1,847 SR
Queue Stats
361W - 309L
1,573 Elo+
Party 1
Hel
Hel
lastguypicked
Hel
Level 155
God Stats
12W - 7L
1,754 SR
Queue Stats
205W - 211L
1,603 Elo+
Party 2
Team Averages
Level 144
1,769 SR
1,568 Elo+

VS

Team Averages
Level 113
1,517 SR
1,552 Elo+
Zhong Kui
Zhong Kui
Aguillari
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 155L
1,578 Elo+
Solo
Charybdis
Charybdis
DeathNova510
Charybdis
Level 115
God Stats
6W - 5L
1,608 SR
Queue Stats
321W - 310L
1,564 Elo+
Solo
Artio
Artio
Unfazabl3Chris
Artio
Level 111
God Stats
5W - 11L
1,400 SR
Queue Stats
657W - 631L
1,574 Elo+
Party 3
Thanatos
Thanatos
Xiova13
Thanatos
Level 113
God Stats
11W - 11L
1,576 SR
Queue Stats
420W - 399L
1,537 Elo+
Party 3
Horus
Horus
kinda_normal420
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 3 / 15
11,702
557
6,650
16,485
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
ThatXD
Osiris
19
2 / 5 / 4
12,292
585
14,508
18,364
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
TowerKing
Mercury
18
8 / 7 / 6
12,555
598
12,793
16,943
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Zolorsano
Charybdis
19
9 / 2 / 5
12,984
618
16,568
12,321
4,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 4 / 9
12,115
577
7,566
12,182
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aguillari
Zhong Kui
16
6 / 4 / 5
11,019
525
10,728
12,826
9,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DeathNova510
Charybdis
15
0 / 4 / 0
9,251
441
6,427
10,896
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 5
9,877
470
9,057
20,270
27,578
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Xiova13
Thanatos
17
12 / 2 / 4
11,750
560
16,424
12,461
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 10 / 3
9,173
437
5,796
24,193
13,464
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
24
Kills
21
21
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aguillari
Zhong Kui
6
4
5
2.13
L
Charybdis
DeathNova510
Charybdis
0
4
0
0
W
Athena
4
3
15
3.83
W
Osiris
ThatXD
Osiris
2
5
4
0.8
W
Mercury
TowerKing
Mercury
8
7
6
1.57
L
2
4
5
1.13
L
Thanatos
Xiova13
Thanatos
12
2
4
7
W
Charybdis
Zolorsano
Charybdis
9
2
5
5.75
L
1
10
3
0.25
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,085
Damage
48,432
76,295
Taken
80,646
44,732
Mitigated
62,415
28,527
Healing
34,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aguillari
Zhong Kui
10,728
1,195
0
4,489
12,826
9,882
55
3,746
9,080
66,988
0
L
Charybdis
DeathNova510
Charybdis
6,427
3,160
0
2,623
10,896
4,941
0
1,166
9,730
0
68,829
W
Athena
6,650
1,448
0
1,901
16,485
14,933
0
5,492
10,993
24,630
0
W
Osiris
ThatXD
Osiris
14,508
7,511
0
7,375
18,364
11,512
458
7,677
10,687
0
98,198
W
Mercury
TowerKing
Mercury
12,793
6,972
0
2,631
16,943
8,129
1,484
4,852
12,091
0
95,863
L
9,057
1,888
270
8,020
20,270
27,578
0
1,270
19,000
55,023
0
L
Thanatos
Xiova13
Thanatos
16,424
5,019
0
13,049
12,461
6,550
0
2,529
9,932
0
82,908
W
Charybdis
Zolorsano
Charybdis
16,568
10,115
0
4,356
12,321
4,552
1,226
1,875
10,446
0
109,619
L
5,796
1,890
958
5,453
24,193
13,464
0
5,671
18,522
3,789
36,335
W
7,566
297
5,349
6,915
12,182
5,606
858
2,635
9,547
91,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,648
Gold Earned
51,070
646
Minions Killed
551
0
Camps Cleared
0
2,061,940
Distance Traveled
1,951,790
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,019
525
125
6
0
342,895
6
L
Charybdis
9,251
441
128
6
0
357,522
6
W
Athena
11,702
557
30
1
0
412,008
7
W
Osiris
12,292
585
163
8
0
386,530
7
W
Mercury
12,555
598
112
5
0
466,671
1
L
Artio
9,877
470
118
6
0
384,506
5
L
Thanatos
11,750
560
113
5
0
451,292
6
W
Charybdis
12,984
618
164
8
0
350,029
4
L
Horus
9,173
437
67
3
0
415,575
1
W
Hel
12,115
577
177
8
0
446,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role