Player Matchup

Arachne
Arachne
Amg_on_60hz
Arachne
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 2
Ymir
Ymir
Gamebred9666
Ymir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 51L
1,579 Elo+
Solo
Merlin
Merlin
ZzLewiszZ6497
Merlin
Level 17
God Stats
1W - 2L
1,403 SR
Queue Stats
3W - 8L
1,226 Elo+
Solo
Ullr
Ullr
mantakz55
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 59L
1,688 Elo+
Solo
Scylla
Scylla
safyr_G430
Scylla
Level 5
God Stats
3W - 2L
1,783 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 2
Team Averages
Level 13
1,537 SR
1,459 Elo+

VS

Team Averages
Level 18
1,495 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BoricMeteor2
Bellona
Level 22
God Stats
20W - 18L
1,510 SR
Queue Stats
105W - 129L
1,324 Elo+
Party 1
Vulcan
Vulcan
Lauritz75
Vulcan
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NRTSwifter
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,587 Elo+
Solo
Arachne
Arachne
dangerkiller140
Arachne
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
184W - 228L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amg_on_60hz
Arachne
14
9 / 2 / 6
9,673
509
7,915
9,292
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 9
9,165
482
3,924
9,041
5,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 3 / 7
9,517
501
8,932
9,807
2,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
20
27 / 0 / 9
13,175
693
25,550
14,071
8,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
safyr_G430
Scylla
11
3 / 1 / 18
8,451
445
4,804
8,445
4,513
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 1 / 0
7,456
392
4,751
3,715
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
BoricMeteor2
Bellona
11
0 / 8 / 1
7,151
376
4,160
17,004
8,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Lauritz75
Vulcan
9
0 / 19 / 3
6,897
363
5,342
18,184
10,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
NRTSwifter
Scylla
9
0 / 18 / 0
6,321
333
4,100
13,823
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 9 / 1
8,664
456
7,323
16,130
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
55
Kills
6
9
Deaths
55
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
W
Arachne
Amg_on_60hz
Arachne
9
2
6
6
L
Bellona
BoricMeteor2
Bellona
0
8
1
0.06
W
5
3
9
3.17
L
Vulcan
Lauritz75
Vulcan
0
19
3
0.08
L
Scylla
NRTSwifter
Scylla
0
18
0
0
W
11
3
7
4.83
L
3
9
1
0.39
W
Ullr
27
0
9
31.5
W
Scylla
safyr_G430
Scylla
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
25,676
50,656
Taken
68,856
26,347
Mitigated
32,356
8,102
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,751
2,140
0
1,073
3,715
1,197
666
707
3,008
0
30,952
W
Arachne
Amg_on_60hz
Arachne
7,915
4,844
0
4,218
9,292
4,229
0
1,879
7,383
0
63,731
L
Bellona
BoricMeteor2
Bellona
4,160
1,190
0
2,207
17,004
8,503
557
5,348
11,656
0
25,462
W
3,924
386
60
380
9,041
5,823
384
1,125
7,851
27,360
0
L
Vulcan
Lauritz75
Vulcan
5,342
1,562
0
241
18,184
10,294
384
4,550
13,634
19,688
0
L
Scylla
NRTSwifter
Scylla
4,100
722
0
250
13,823
3,275
684
3,811
10,012
18,245
0
W
8,932
2,653
0
1,835
9,807
2,965
742
1,529
8,278
32,866
0
L
7,323
4,602
0
3,651
16,130
9,087
0
3,244
12,886
0
57,516
W
Ullr
25,550
11,269
0
1,074
14,071
8,817
5,660
3,430
10,391
0
119,895
W
Scylla
safyr_G430
Scylla
4,804
794
0
535
8,445
4,513
1,020
3,640
4,675
25,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,981
Gold Earned
36,489
403
Minions Killed
250
0
Camps Cleared
0
1,762,301
Distance Traveled
1,395,175
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,456
392
56
3
0
151,401
0
W
Arachne
9,673
509
97
5
0
408,694
3
L
Bellona
7,151
376
51
3
0
329,818
1
W
Ymir
9,165
482
43
2
0
313,044
6
L
Vulcan
6,897
363
25
1
0
291,584
0
L
Scylla
6,321
333
28
1
0
267,570
2
W
Merlin
9,517
501
47
2
0
345,319
1
L
Arachne
8,664
456
90
5
0
354,802
0
W
Ullr
13,175
693
183
10
0
372,701
1
W
Scylla
8,451
445
33
2
0
322,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role