Player Matchup

Zeus
Zeus
Teh_DeadPixel
Zeus
Level 25
God Stats
25W - 16L
1,501 SR
Queue Stats
83W - 71L
1,401 Elo+
Solo
Ah Puch
Ah Puch
YK_SIRREDSMOKE
Ah Puch
Level 24
God Stats
2W - 0L
1,531 SR
Queue Stats
68W - 72L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
YK_YAMAMASLLAMAS
Zhong Kui
Level 24
God Stats
2W - 3L
1,337 SR
Queue Stats
73W - 64L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
scaryface566
Cthulhu
Level 21
God Stats
1W - 0L
1,121 SR
Queue Stats
7W - 8L
1,426 Elo+
Solo
Merlin
Merlin
xDtech23
Merlin
Level 16
God Stats
37W - 36L
1,404 SR
Queue Stats
47W - 47L
1,337 Elo+
Solo
Team Averages
Level 22
1,379 SR
1,386 Elo+

VS

Team Averages
Level 9
1,469 SR
1,354 Elo+
Cupid
Cupid
FlaMinGoQo
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 2
Hou Yi
Hou Yi
H7_poison
Hou Yi
Level 22
God Stats
1W - 1L
1,534 SR
Queue Stats
25W - 26L
1,367 Elo+
Solo
Medusa
Medusa
MaT__WiN
Medusa
Level 7
God Stats
2W - 2L
1,473 SR
Queue Stats
5W - 8L
1,348 Elo+
Solo
Fenrir
Fenrir
Shivers_11
Fenrir
Level 8
God Stats
1W - 3L
1,338 SR
Queue Stats
10W - 14L
1,260 Elo+
Solo
Thor
Thor
StrayDogBoss
Thor
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
7,959
612
0
0
0
16
1 / 1 / 6
10,703
823
6,120
3,256
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
20
17 / 3 / 12
15,792
1,215
28,701
14,422
10,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
scaryface566
Cthulhu
20
5 / 1 / 12
13,320
1,025
16,622
18,152
24,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Merlin
xDtech23
Merlin
20
14 / 2 / 13
15,357
1,181
34,866
14,490
6,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
1 / 9 / 2
11,232
864
9,323
17,618
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
H7_poison
Hou Yi
17
2 / 6 / 2
11,455
881
8,261
16,324
4,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
MaT__WiN
Medusa
16
0 / 5 / 2
10,188
784
5,766
12,754
4,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Shivers_11
Fenrir
18
3 / 7 / 4
12,081
929
10,202
23,278
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 10 / 5
11,388
876
9,072
23,702
7,360
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
37
Kills
7
7
Deaths
37
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
9
2
0.22
L
Hou Yi
H7_poison
Hou Yi
2
6
2
0.5
L
Medusa
MaT__WiN
Medusa
0
5
2
0.2
L
Fenrir
Shivers_11
Fenrir
3
7
4
0.71
L
1
10
5
0.35
W
0
0
0
0
W
1
1
6
4
W
Zhong Kui
17
3
12
7.67
W
Cthulhu
scaryface566
Cthulhu
5
1
12
11
W
Merlin
xDtech23
Merlin
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,309
Damage
42,624
50,320
Taken
93,676
42,602
Mitigated
29,602
9,418
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
9,323
4,382
326
974
17,618
5,239
0
16,395
1,223
0
31,839
L
Hou Yi
H7_poison
Hou Yi
8,261
4,763
0
0
16,324
4,388
0
16,017
307
0
18,881
L
Medusa
MaT__WiN
Medusa
5,766
2,449
0
296
12,754
4,306
0
12,294
460
0
14,089
L
Fenrir
Shivers_11
Fenrir
10,202
378
0
300
23,278
8,309
0
19,916
1,802
0
19,834
L
9,072
1,677
0
0
23,702
7,360
0
21,340
2,362
0
29,467
W
0
0
0
0
0
0
0
0
0
0
0
W
6,120
794
0
424
3,256
1,419
0
0
3,256
11,051
1,226
W
Zhong Kui
28,701
2,788
0
4,979
14,422
10,422
0
0
14,422
58,097
0
W
Cthulhu
scaryface566
Cthulhu
16,622
296
120
414
18,152
24,429
0
0
16,587
38,312
0
W
Merlin
xDtech23
Merlin
34,866
1,660
238
3,243
14,490
6,332
0
0
14,490
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,131
Gold Earned
56,344
199
Minions Killed
182
6
Camps Cleared
1
782,348
Distance Traveled
1,017,761
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,232
864
56
4
0
219,206
0
L
Hou Yi
11,455
881
25
2
0
130,889
1
L
Medusa
10,188
784
39
3
0
151,039
0
L
Fenrir
12,081
929
24
2
0
284,866
2
L
Thor
11,388
876
38
3
1
231,761
0
W
Zeus
7,959
612
0
0
0
0
0
W
Ah Puch
10,703
823
12
1
1
92,570
0
W
Zhong Kui
15,792
1,215
87
7
1
223,294
0
W
Cthulhu
13,320
1,025
57
4
2
233,955
1
W
Merlin
15,357
1,181
43
3
2
232,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role