Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
LifeHD
Apollo
Level 64
God Stats
10W - 7L
1,718 SR
Queue Stats
109W - 80L
1,486 Elo+
Party 2
Achilles
Achilles
RS29x
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,501 Elo+
Party 1
Agni
Agni
dincurry
Agni
Level 107
God Stats
2W - 2L
1,552 SR
Queue Stats
562W - 569L
1,458 Elo+
Party 1
Nemesis
Nemesis
wefjih
Nemesis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 293L
1,488 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,487 Elo+

VS

Team Averages
Level 84
1,449 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ancient200
Baron Samedi
Level 62
God Stats
0W - 2L
1,292 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 3
Nox
Nox
Nekkychi
Nox
Level 34
God Stats
4W - 5L
1,503 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
Rinber
Danzaburou
Level 16
God Stats
2W - 5L
1,507 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 3
Erlang Shen
Erlang Shen
Крепкий
Erlang Shen
Level 158
God Stats
4W - 7L
1,442 SR
Queue Stats
411W - 420L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 12
6,147
615
3,839
8,193
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
LifeHD
Apollo
10
12 / 1 / 2
6,823
682
6,490
6,760
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
RS29x
Achilles
10
1 / 3 / 1
5,379
538
3,054
7,446
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
6 / 1 / 2
6,550
655
5,037
4,363
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
wefjih
Nemesis
10
1 / 2 / 4
5,986
599
3,477
6,836
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 1 / 0
6,160
616
4,840
5,234
1,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Ancient200
Baron Samedi
7
2 / 6 / 0
4,788
479
5,142
5,007
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 0
5,033
503
1,763
4,756
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Rinber
Danzaburou
6
0 / 8 / 2
4,386
439
4,536
6,691
1,793
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Крепкий
Erlang Shen
10
0 / 5 / 3
5,536
554
3,297
8,878
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
7
7
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
12
8
L
Olorun
 
Olorun
4
1
0
4
L
Baron Samedi
Ancient200
Baron Samedi
2
6
0
0.33
W
Apollo
LifeHD
Apollo
12
1
2
13
L
1
2
0
0.5
W
Achilles
RS29x
Achilles
1
3
1
0.5
L
Danzaburou
Rinber
Danzaburou
0
8
2
0.13
W
Agni
6
1
2
7
W
Nemesis
wefjih
Nemesis
1
2
4
1.5
L
Erlang Shen
Крепкий
Erlang Shen
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
19,578
33,598
Taken
30,566
15,625
Mitigated
9,479
8,812
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,839
311
578
2,985
8,193
4,544
176
3,231
4,562
15,136
0
L
Olorun
 
Olorun
4,840
3,182
324
1,464
5,234
1,683
0
258
4,607
31,437
0
L
Baron Samedi
Ancient200
Baron Samedi
5,142
887
0
453
5,007
1,361
60
1,947
3,060
13,522
0
W
Apollo
LifeHD
Apollo
6,490
4,380
0
1,973
6,760
2,020
203
1,630
4,921
0
36,368
L
1,763
361
0
424
4,756
1,539
0
2,419
2,337
15,104
0
W
Achilles
RS29x
Achilles
3,054
898
0
1,642
7,446
4,946
0
4,232
3,214
1,335
18,347
L
Danzaburou
Rinber
Danzaburou
4,536
2,608
0
503
6,691
1,793
34
1,922
4,769
0
14,212
W
Agni
5,037
843
0
1,504
4,363
1,838
235
949
3,414
29,469
0
W
Nemesis
wefjih
Nemesis
3,477
1,384
0
130
6,836
2,277
0
1,232
5,534
0
27,973
L
Erlang Shen
Крепкий
Erlang Shen
3,297
1,928
0
747
8,878
3,103
0
2,588
6,210
0
29,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
25,903
251
Minions Killed
195
0
Camps Cleared
0
926,712
Distance Traveled
865,119
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,147
615
18
2
0
204,106
3
L
Olorun
6,160
616
69
7
0
171,133
0
L
Baron Samedi
4,788
479
20
2
0
158,360
1
W
Apollo
6,823
682
73
7
0
188,257
0
L
Nox
5,033
503
23
2
0
185,110
1
W
Achilles
5,379
538
37
4
0
160,550
0
L
Danzaburou
4,386
439
23
2
0
187,434
1
W
Agni
6,550
655
63
6
0
182,597
4
W
Nemesis
5,986
599
60
6
0
191,202
0
L
Erlang Shen
5,536
554
60
6
0
163,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role