Player Matchup

Charybdis
Charybdis
Baldevred
Charybdis
Level 78
God Stats
3W - 4L
1,689 SR
Queue Stats
569W - 391L
1,559 Elo+
Party 1
Olorun
Olorun
Lilsaint
Olorun
Level 88
God Stats
1W - 2L
1,395 SR
Queue Stats
587W - 413L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
l7arkness
Gilgamesh
Level 88
God Stats
25W - 11L
1,576 SR
Queue Stats
578W - 413L
1,545 Elo+
Party 1
Team Averages
Level 85
1,553 SR
1,554 Elo+

VS

Team Averages
Level 75
1,445 SR
1,448 Elo+
Kukulkan
Kukulkan
DGZ44
Kukulkan
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 169L
1,531 Elo+
Solo
Cthulhu
Cthulhu
KeepersBrother
Cthulhu
Level 64
God Stats
12W - 6L
1,582 SR
Queue Stats
37W - 40L
1,509 Elo+
Solo
Danzaburou
Danzaburou
MAVigil
Danzaburou
Level 41
God Stats
4W - 2L
1,254 SR
Queue Stats
39W - 40L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baldevred
Charybdis
14
3 / 4 / 9
9,799
653
11,470
13,800
4,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Lilsaint
Olorun
15
7 / 5 / 6
10,777
718
10,111
16,019
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
l7arkness
Gilgamesh
11
3 / 7 / 8
9,598
640
12,931
20,136
15,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DGZ44
Kukulkan
14
8 / 4 / 8
10,920
728
13,930
10,000
5,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 13
10,508
701
11,639
18,183
18,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
MAVigil
Danzaburou
14
5 / 5 / 8
10,831
722
15,218
11,472
4,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
13
Kills
16
16
Deaths
13
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Baldevred
Charybdis
3
4
9
1.88
W
Kukulkan
DGZ44
Kukulkan
8
4
8
3
W
3
4
13
2.38
L
Olorun
Lilsaint
Olorun
7
5
6
2
W
Danzaburou
MAVigil
Danzaburou
5
5
8
1.8
L
Gilgamesh
l7arkness
Gilgamesh
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,512
Damage
40,787
49,955
Taken
39,655
26,735
Mitigated
27,775
12,246
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Baldevred
Charybdis
11,470
6,333
0
993
13,800
4,900
585
7,821
5,979
0
31,243
W
Kukulkan
DGZ44
Kukulkan
13,930
1,105
0
800
10,000
5,168
450
1,779
8,221
40,284
0
W
11,639
1,571
511
5,651
18,183
18,221
446
5,630
12,553
26,355
0
L
Olorun
Lilsaint
Olorun
10,111
5,246
1,364
7,000
16,019
6,316
171
7,203
8,816
37,353
0
W
Danzaburou
MAVigil
Danzaburou
15,218
10,841
0
2,904
11,472
4,386
1,828
3,063
8,409
0
39,815
L
Gilgamesh
l7arkness
Gilgamesh
12,931
3,513
116
2,773
20,136
15,519
57
10,877
9,259
0
24,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
32,259
138
Minions Killed
139
6
Camps Cleared
6
796,055
Distance Traveled
800,002
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,799
653
55
4
0
258,811
2
W
Kukulkan
10,920
728
62
4
1
265,081
0
W
Cthulhu
10,508
701
24
2
2
291,647
7
L
Olorun
10,777
718
63
4
3
261,855
3
W
Danzaburou
10,831
722
53
4
3
243,274
7
L
Gilgamesh
9,598
640
20
1
3
275,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role