Player Matchup

He Bo
He Bo
Nhevek
He Bo
Level 24
God Stats
4W - 7L
1,468 SR
Queue Stats
49W - 72L
1,353 Elo+
Solo
Medusa
Medusa
WaveyaAri
Medusa
Level 109
God Stats
10W - 12L
1,364 SR
Queue Stats
60W - 84L
1,449 Elo+
Solo
Chaac
Chaac
tres_grudado
Chaac
Level 123
God Stats
3W - 13L
1,287 SR
Queue Stats
145W - 228L
1,335 Elo+
Solo
Team Averages
Level 85
1,373 SR
1,379 Elo+

VS

Team Averages
Level 108
1,452 SR
1,430 Elo+
Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Galindowisk
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,614 Elo+
Solo
Hercules
Hercules
Oldrine
Hercules
Level 82
God Stats
2W - 0L
1,357 SR
Queue Stats
3W - 2L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nhevek
He Bo
12
3 / 9 / 1
9,911
619
9,776
13,049
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
WaveyaAri
Medusa
14
3 / 6 / 2
10,212
638
9,114
17,224
6,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 4
8,782
549
4,000
8,024
4,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 2 / 11
10,894
681
7,851
16,183
24,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 2 / 8
11,717
732
16,271
10,582
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Oldrine
Hercules
14
5 / 2 / 9
10,387
649
9,534
16,419
15,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
18
18
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
11
4.75
W
9
2
8
6.5
L
He Bo
Nhevek
He Bo
3
9
1
0.39
W
Hercules
Oldrine
Hercules
5
2
9
4.75
L
Medusa
WaveyaAri
Medusa
3
6
2
0.67
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
33,656
38,297
Taken
43,184
15,346
Mitigated
44,443
3,563
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,851
1,688
0
2,969
16,183
24,563
682
3,894
12,289
16,600
0
W
16,271
655
232
2,195
10,582
4,823
1,472
3,967
6,615
70,004
0
L
He Bo
Nhevek
He Bo
9,776
65
0
798
13,049
4,220
0
7,841
5,208
27,722
0
W
Hercules
Oldrine
Hercules
9,534
3,009
788
3,497
16,419
15,057
436
3,386
12,703
0
20,934
L
Medusa
WaveyaAri
Medusa
9,114
4,100
0
1,317
17,224
6,475
0
11,396
5,828
0
36,246
L
4,000
608
0
1,448
8,024
4,651
0
5,544
2,480
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
32,998
142
Minions Killed
158
4
Camps Cleared
8
665,424
Distance Traveled
878,800
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,894
681
19
1
0
286,558
0
W
Janus
11,717
732
122
8
8
310,245
3
L
He Bo
9,911
619
42
3
2
233,093
2
W
Hercules
10,387
649
17
1
0
281,997
1
L
Medusa
10,212
638
68
4
0
254,620
4
L
Chaac
8,782
549
32
2
2
177,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role