Player Matchup

Sun Wukong
Sun Wukong
AndrewSandovel
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Solo
Cupid
Cupid
BDNI_yeash
Cupid
Level 27
God Stats
4W - 4L
1,630 SR
Queue Stats
54W - 54L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoCo0710
Tsukuyomi
Level 7
God Stats
1W - 3L
1,359 SR
Queue Stats
4W - 8L
1,424 Elo+
Solo
Danzaburou
Danzaburou
TheBigBinch
Danzaburou
Level 15
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 4L
1,384 Elo+
Solo
Hel
Hel
xlDaarKy
Hel
Level 9
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,421 Elo+

VS

Team Averages
Level 23
1,443 SR
1,468 Elo+
Da Ji
Da Ji
BouncinBumbles21
Da Ji
Level 24
God Stats
2W - 5L
1,323 SR
Queue Stats
45W - 57L
1,293 Elo+
Solo
Guan Yu
Guan Yu
Quick-DIMEZ
Guan Yu
Level 16
God Stats
6W - 6L
1,209 SR
Queue Stats
38W - 19L
1,571 Elo+
Solo
Neith
Neith
RELLKDB_YT
Neith
Level 28
God Stats
50W - 30L
1,815 SR
Queue Stats
191W - 178L
1,569 Elo+
Solo
Ymir
Ymir
Rafontra0w0
Ymir
Level 28
God Stats
12W - 11L
1,493 SR
Queue Stats
32W - 31L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
duck_hoa
Baba Yaga
Level 18
God Stats
3W - 1L
1,376 SR
Queue Stats
6W - 8L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndrewSandovel
Sun Wukong
10
1 / 7 / 0
6,756
375
5,397
14,485
7,326
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
13
1 / 7 / 0
7,958
442
7,021
14,810
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
LoCo0710
Tsukuyomi
11
1 / 10 / 0
7,334
407
3,500
17,849
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheBigBinch
Danzaburou
12
1 / 10 / 1
7,761
431
7,374
14,767
3,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 0
6,702
372
2,207
9,757
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,007
500
7,431
7,656
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
Quick-DIMEZ
Guan Yu
16
10 / 1 / 8
10,283
571
14,127
13,349
15,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
11 / 2 / 5
11,095
616
14,198
9,904
4,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
7 / 0 / 11
10,505
584
8,505
10,616
11,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
duck_hoa
Baba Yaga
16
6 / 1 / 5
10,264
570
10,523
8,310
4,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
4
Kills
40
40
Deaths
4
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndrewSandovel
Sun Wukong
1
7
0
0.14
L
Cupid
1
7
0
0.14
W
6
0
6
9
L
Tsukuyomi
LoCo0710
Tsukuyomi
1
10
0
0.1
W
Guan Yu
Quick-DIMEZ
Guan Yu
10
1
8
14
W
Neith
11
2
5
6.75
W
7
0
11
12.5
L
Danzaburou
TheBigBinch
Danzaburou
1
10
1
0.15
W
Baba Yaga
duck_hoa
Baba Yaga
6
1
5
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
54,784
71,668
Taken
49,835
23,830
Mitigated
39,847
10,458
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndrewSandovel
Sun Wukong
5,397
2,360
8
1,888
14,485
7,326
581
2,865
11,620
0
30,883
L
Cupid
7,021
3,642
0
941
14,810
4,413
164
3,569
11,241
0
41,076
W
7,431
2,063
0
216
7,656
3,860
1,368
56
7,600
0
32,264
L
Tsukuyomi
LoCo0710
Tsukuyomi
3,500
711
0
4,718
17,849
4,874
0
4,171
13,678
0
28,932
W
Guan Yu
Quick-DIMEZ
Guan Yu
14,127
3,990
1,380
6,515
13,349
15,850
1,558
0
13,349
0
60,007
W
Neith
14,198
8,375
765
4,716
9,904
4,013
2,500
1,296
8,608
0
78,542
W
8,505
1,763
0
1,618
10,616
11,263
254
417
10,199
40,059
0
L
Danzaburou
TheBigBinch
Danzaburou
7,374
3,693
0
1,237
14,767
3,682
583
3,588
11,179
0
29,438
W
Baba Yaga
duck_hoa
Baba Yaga
10,523
1,396
238
3,660
8,310
4,861
1,890
719
7,591
59,116
0
L
2,207
521
347
1,319
9,757
3,535
781
4,835
4,922
24,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
51,154
269
Minions Killed
439
0
Camps Cleared
0
1,358,457
Distance Traveled
1,629,504
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,756
375
49
3
0
308,422
0
L
Cupid
7,958
442
63
4
0
272,190
0
W
Da Ji
9,007
500
49
3
0
355,239
0
L
Tsukuyomi
7,334
407
58
3
0
276,396
0
W
Guan Yu
10,283
571
93
5
0
337,551
2
W
Neith
11,095
616
113
6
0
287,710
1
W
Ymir
10,505
584
72
4
0
335,612
5
L
Danzaburou
7,761
431
58
3
0
297,623
1
W
Baba Yaga
10,264
570
112
6
0
313,392
2
L
Hel
6,702
372
41
2
0
203,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role