Player Matchup

Danzaburou
Danzaburou
AkiTheWhiteFox
Danzaburou
Level 21
God Stats
0W - 1L
1,699 SR
Queue Stats
58W - 61L
1,639 Elo+
Solo
Loki
Loki
Meta1coreFan
Loki
Level 27
God Stats
9W - 11L
1,497 SR
Queue Stats
95W - 98L
1,541 Elo+
Solo
Chang'e
Chang'e
qkissme
Chang'e
Level 29
God Stats
5W - 4L
1,561 SR
Queue Stats
10W - 9L
1,523 Elo+
Solo
Yemoja
Yemoja
sharkyy2000
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 87L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
zxXRafikiXxz
Gilgamesh
Level 26
God Stats
2W - 2L
1,823 SR
Queue Stats
177W - 180L
1,571 Elo+
Solo
Team Averages
Level 25
1,616 SR
1,567 Elo+

VS

Team Averages
Level 21
1,731 SR
1,559 Elo+
Arachne
Arachne
Devilstyle94
Arachne
Level 24
God Stats
19W - 8L
1,793 SR
Queue Stats
94W - 76L
1,583 Elo+
Party 1
Yemoja
Yemoja
Dy3c
Yemoja
Level 25
God Stats
2W - 4L
1,275 SR
Queue Stats
92W - 87L
1,549 Elo+
Party 1
Artemis
Artemis
JaqueSigars
Artemis
Level 6
God Stats
7W - 5L
1,602 SR
Queue Stats
11W - 9L
1,568 Elo+
Solo
Anubis
Anubis
Shoxzie2M
Anubis
Level 25
God Stats
23W - 5L
2,118 SR
Queue Stats
83W - 63L
1,578 Elo+
Party 1
Osiris
Osiris
Vichkata1
Osiris
Level 26
God Stats
8W - 4L
1,865 SR
Queue Stats
141W - 155L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkiTheWhiteFox
Danzaburou
8
1 / 4 / 1
5,626
511
4,910
9,192
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 0
6,250
568
2,165
6,869
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
qkissme
Chang'e
8
0 / 5 / 1
4,936
449
1,265
7,872
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
0 / 4 / 2
5,056
460
1,112
9,947
2,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
zxXRafikiXxz
Gilgamesh
10
0 / 2 / 0
5,870
534
3,686
8,157
4,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devilstyle94
Arachne
12
11 / 0 / 0
7,647
695
8,116
5,424
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Dy3c
Yemoja
9
0 / 1 / 11
5,675
516
3,899
4,048
2,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
JaqueSigars
Artemis
10
4 / 2 / 2
6,082
553
3,301
6,423
1,815
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Shoxzie2M
Anubis
12
0 / 0 / 7
6,966
633
6,593
2,170
1,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Vichkata1
Osiris
12
2 / 0 / 0
6,696
609
5,427
5,295
4,424
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
18
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AkiTheWhiteFox
Danzaburou
1
4
1
0.38
W
Arachne
Devilstyle94
Arachne
11
0
0
11
W
Yemoja
Dy3c
Yemoja
0
1
11
5.5
W
Artemis
JaqueSigars
Artemis
4
2
2
2.5
L
2
3
0
0.67
W
Anubis
Shoxzie2M
Anubis
0
0
7
3.5
W
Osiris
Vichkata1
Osiris
2
0
0
2
L
Chang'e
qkissme
Chang'e
0
5
1
0.1
L
Yemoja
0
4
2
0.25
L
Gilgamesh
zxXRafikiXxz
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
27,336
42,037
Taken
23,360
12,234
Mitigated
12,696
12,857
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AkiTheWhiteFox
Danzaburou
4,910
2,343
0
2,496
9,192
2,246
112
2,479
6,713
0
27,354
W
Arachne
Devilstyle94
Arachne
8,116
5,966
0
2,251
5,424
2,422
0
890
4,534
0
36,385
W
Yemoja
Dy3c
Yemoja
3,899
1,111
784
439
4,048
2,838
558
624
3,424
14,248
0
W
Artemis
JaqueSigars
Artemis
3,301
1,177
0
1,161
6,423
1,815
362
474
5,949
0
27,521
L
2,165
188
0
2,596
6,869
1,404
0
1,356
5,468
0
37,624
W
Anubis
Shoxzie2M
Anubis
6,593
383
0
1,635
2,170
1,197
726
389
1,781
45,704
0
W
Osiris
Vichkata1
Osiris
5,427
1,462
0
2,609
5,295
4,424
660
0
4,871
4,273
31,352
L
Chang'e
qkissme
Chang'e
1,265
69
993
2,382
7,872
1,537
0
2,983
4,889
18,133
0
L
Yemoja
1,112
111
649
1,207
9,947
2,969
0
3,703
6,244
12,900
0
L
Gilgamesh
zxXRafikiXxz
Gilgamesh
3,686
982
0
2,534
8,157
4,078
0
815
6,778
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
33,066
263
Minions Killed
290
0
Camps Cleared
0
1,040,944
Distance Traveled
1,144,915
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,626
511
54
5
0
190,418
0
W
Arachne
7,647
695
61
6
0
290,850
0
W
Yemoja
5,675
516
26
2
0
204,227
3
W
Artemis
6,082
553
50
5
0
214,322
5
L
Loki
6,250
568
79
7
0
229,545
2
W
Anubis
6,966
633
94
9
0
234,839
5
W
Osiris
6,696
609
59
5
0
200,677
3
L
Chang'e
4,936
449
35
3
0
204,296
3
L
Yemoja
5,056
460
21
2
0
202,995
4
L
Gilgamesh
5,870
534
74
7
0
213,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role