Player Matchup

Charybdis
Charybdis
Moddera Uchiha
Charybdis
Level 83
God Stats
4W - 5L
1,344 SR
Queue Stats
382W - 285L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
XxPortoRocxX
Gilgamesh
Level 21
God Stats
9W - 4L
1,813 SR
Queue Stats
71W - 64L
1,457 Elo+
Party 2
Agni
Agni
latepandora29
Agni
Level 85
God Stats
29W - 50L
1,397 SR
Queue Stats
371W - 409L
1,405 Elo+
Party 2
Team Averages
Level 63
1,518 SR
1,447 Elo+

VS

Team Averages
Level 23
1,589 SR
1,447 Elo+
Athena
Athena
KURNTHEHAMMER
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,235 Elo+
Solo
Mulan
Mulan
SCREEEEECH8573
Mulan
Level 29
God Stats
20W - 8L
1,750 SR
Queue Stats
210W - 154L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
xXSoBlonde20Xx
Kukulkan
Level 12
God Stats
0W - 1L
1,517 SR
Queue Stats
17W - 15L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Moddera Uchiha
Charybdis
12
3 / 0 / 5
8,194
683
7,746
5,614
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XxPortoRocxX
Gilgamesh
11
1 / 3 / 8
7,653
638
10,080
9,970
8,704
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 4
8,756
730
11,774
5,798
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,448
621
3,903
12,558
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 1
8,179
682
9,014
13,863
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
10
0 / 4 / 1
6,742
562
2,514
7,052
2,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
4
4
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Charybdis
Moddera Uchiha
Charybdis
3
0
5
5.5
L
3
3
1
1.17
W
Gilgamesh
XxPortoRocxX
Gilgamesh
1
3
8
1.67
W
5
1
4
7
L
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
15,431
21,382
Taken
33,473
13,061
Mitigated
23,707
4,386
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,903
946
0
681
12,558
7,895
0
6,054
6,504
10,976
0
W
Charybdis
Moddera Uchiha
Charybdis
7,746
3,579
0
265
5,614
2,260
1,079
2,886
2,728
0
30,098
L
9,014
1,193
0
1,721
13,863
13,342
0
4,267
9,596
6,050
12,719
W
Gilgamesh
XxPortoRocxX
Gilgamesh
10,080
2,007
0
599
9,970
8,704
39
3,220
6,750
2,752
15,809
W
11,774
811
112
3,410
5,798
2,097
128
2,829
2,969
39,985
0
L
Kukulkan
2,514
165
0
0
7,052
2,470
0
3,112
3,940
22,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,603
Gold Earned
22,369
139
Minions Killed
89
10
Camps Cleared
0
668,036
Distance Traveled
584,235
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,448
621
9
1
0
222,547
0
W
Charybdis
8,194
683
46
4
1
228,821
4
L
Mulan
8,179
682
14
1
0
203,961
0
W
Gilgamesh
7,653
638
17
1
2
210,598
0
W
Agni
8,756
730
76
6
7
228,617
4
L
Kukulkan
6,742
562
66
6
0
157,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role