Player Matchup

Mulan
Mulan
Ivanelpapa
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
Mariete0
Ao Kuang
Level 24
God Stats
5W - 3L
1,467 SR
Queue Stats
17W - 15L
1,440 Elo+
Party 2
Khepri
Khepri
Yumalaay
Khepri
Level 17
God Stats
6W - 3L
1,617 SR
Queue Stats
24W - 21L
1,465 Elo+
Party 2
Charybdis
Charybdis
ncubero
Charybdis
Level 27
God Stats
20W - 12L
1,606 SR
Queue Stats
76W - 65L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
polrock25
Kukulkan
Level 28
God Stats
26W - 9L
1,697 SR
Queue Stats
110W - 103L
1,446 Elo+
Party 2
Team Averages
Level 20
1,577 SR
1,472 Elo+

VS

Team Averages
Level 14
1,480 SR
1,483 Elo+
Anubis
Anubis
Henleys
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
IronBeast
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Judgeoflight
Aphrodite
Level 11
God Stats
1W - 2L
1,505 SR
Queue Stats
13W - 14L
1,471 Elo+
Party 1
Nemesis
Nemesis
SlicetheMice
Nemesis
Level 11
God Stats
0W - 3L
1,201 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 1
Anhur
Anhur
Vangarm2
Anhur
Level 4
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
10 / 5 / 9
12,614
505
14,436
24,307
16,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Mariete0
Ao Kuang
19
7 / 3 / 9
12,586
503
11,045
20,530
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Yumalaay
Khepri
15
0 / 0 / 12
10,792
432
6,055
12,260
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ncubero
Charybdis
20
7 / 2 / 9
14,014
561
20,083
16,271
6,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
polrock25
Kukulkan
19
5 / 2 / 7
13,041
522
13,793
11,101
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Henleys
Anubis
19
5 / 2 / 1
12,597
504
22,640
12,524
7,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
13
3 / 12 / 4
9,463
379
10,460
23,986
15,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Judgeoflight
Aphrodite
15
0 / 2 / 2
10,126
405
6,014
12,940
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SlicetheMice
Nemesis
14
3 / 7 / 2
9,767
391
9,794
21,550
10,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Vangarm2
Anhur
14
1 / 6 / 0
9,135
365
6,626
14,679
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
29
Kills
12
12
Deaths
29
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Henleys
Anubis
5
2
1
2.75
L
Thor
3
12
4
0.42
W
Mulan
10
5
9
2.9
L
Aphrodite
Judgeoflight
Aphrodite
0
2
2
0.5
W
Ao Kuang
Mariete0
Ao Kuang
7
3
9
3.83
L
Nemesis
SlicetheMice
Nemesis
3
7
2
0.57
L
Anhur
Vangarm2
Anhur
1
6
0
0.17
W
Khepri
Yumalaay
Khepri
0
0
12
6
W
Charybdis
ncubero
Charybdis
7
2
9
5.75
W
Kukulkan
polrock25
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,412
Damage
55,534
84,469
Taken
85,679
42,741
Mitigated
49,960
24,578
Healing
26,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Henleys
Anubis
22,640
0
0
6,546
12,524
7,006
0
5,313
7,211
90,470
0
L
Thor
10,460
2,983
0
1,897
23,986
15,983
29
8,086
15,675
0
30,307
W
Mulan
14,436
1,982
0
10,200
24,307
16,025
695
7,486
16,328
0
59,898
L
Aphrodite
Judgeoflight
Aphrodite
6,014
1,323
6,078
8,164
12,940
11,576
378
4,831
8,063
44,207
0
W
Ao Kuang
Mariete0
Ao Kuang
11,045
2,016
0
5,828
20,530
7,650
470
3,778
16,544
104,915
0
L
Nemesis
SlicetheMice
Nemesis
9,794
4,022
0
1,419
21,550
10,863
0
6,003
15,547
0
57,452
L
Anhur
Vangarm2
Anhur
6,626
2,565
0
2,181
14,679
4,532
702
6,184
8,290
0
51,119
W
Khepri
Yumalaay
Khepri
6,055
149
0
250
12,260
9,872
0
4,864
7,324
24,127
0
W
Charybdis
ncubero
Charybdis
20,083
11,373
0
6,646
16,271
6,042
6,456
5,081
11,190
0
118,692
W
Kukulkan
polrock25
Kukulkan
13,793
973
0
1,654
11,101
3,152
831
7,445
3,656
91,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,047
Gold Earned
51,088
588
Minions Killed
450
0
Camps Cleared
0
2,433,993
Distance Traveled
2,175,121
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,597
504
129
5
0
405,603
0
L
Thor
9,463
379
50
2
0
403,717
1
W
Mulan
12,614
505
96
4
0
499,619
2
L
Aphrodite
10,126
405
76
3
0
467,670
12
W
Ao Kuang
12,586
503
119
5
0
513,508
2
L
Nemesis
9,767
391
78
3
0
476,282
6
L
Anhur
9,135
365
117
5
0
421,849
1
W
Khepri
10,792
432
21
1
0
456,999
6
W
Charybdis
14,014
561
194
8
0
430,906
4
W
Kukulkan
13,041
522
158
6
0
532,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role