Player Matchup

Chaac
Chaac
Gold III
Feueroni
Chaac
Gold III
Level 128
God Stats
280W - 295L
1,602 SR
Queue Stats
483W - 559L
1,420 MMR
Solo
Ah Puch
Ah Puch
Gold V
UFSS
Ah Puch
Gold V
Level 145
God Stats
2W - 0L
1,548 SR
Queue Stats
26W - 24L
1,512 MMR
Party 1
Izanami
Izanami
Gold V
WarAngle
Izanami
Gold V
Level 120
God Stats
3W - 2L
1,631 SR
Queue Stats
15W - 13L
1,726 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,594 SR
1,553 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,509 SR
1,350 MMR
Zeus
Zeus
Bronze III
AthyDrums
Zeus
Bronze III
Level 127
God Stats
0W - 3L
1,566 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Muulm
Fenrir
Bronze III
Level 48
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 13L
1,275 MMR
Party 2
Hachiman
Hachiman
Bronze III
Tomsey
Hachiman
Bronze III
Level 30
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 15L
1,275 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Feueroni
Chaac
12
2 / 0 / 9
7,817
782
2,511
5,464
5,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
UFSS
Ah Puch
12
2 / 2 / 9
7,838
784
6,872
6,681
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
WarAngle
Izanami
14
10 / 3 / 2
9,244
924
8,873
8,529
3,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayAresPersephoneRaGilgamesh

VS

Bans
AnubisSobekJanusAthenaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 4 / 3
6,814
681
5,822
6,497
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Muulm
Fenrir
9
2 / 5 / 2
6,806
681
5,355
6,753
2,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hachiman
Tomsey
Hachiman
10
2 / 5 / 3
7,481
748
4,349
8,625
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
3
0.63
W
Chaac
Feueroni
Chaac
2
0
9
6.5
L
Fenrir
Muulm
Fenrir
2
5
2
0.6
L
Hachiman
Tomsey
Hachiman
2
5
3
0.7
W
Ah Puch
UFSS
Ah Puch
2
2
9
3.25
W
Izanami
WarAngle
Izanami
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
15,526
20,674
Taken
21,875
11,497
Mitigated
6,865
9,208
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,822
352
43
1,504
6,497
1,755
0
1,459
5,038
25,891
0
W
Chaac
Feueroni
Chaac
2,511
382
0
2,759
5,464
5,788
246
1,360
4,104
1,029
11,690
L
Fenrir
Muulm
Fenrir
5,355
1,192
0
420
6,753
2,477
0
2,349
4,404
18
10,896
L
Hachiman
Tomsey
Hachiman
4,349
2,126
0
781
8,625
2,633
0
3,313
5,312
0
15,431
W
Ah Puch
UFSS
Ah Puch
6,872
332
0
2,184
6,681
2,496
284
1,360
5,321
27,190
0
W
Izanami
WarAngle
Izanami
8,873
5,972
0
4,265
8,529
3,213
1,727
3,617
4,912
0
44,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
21,101
144
Minions Killed
89
9
Camps Cleared
2
583,164
Distance Traveled
474,564
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,814
681
51
5
2
143,516
4
W
Chaac
7,817
782
32
3
2
221,585
3
L
Fenrir
6,806
681
8
1
0
166,773
4
L
Hachiman
7,481
748
30
3
0
164,275
1
W
Ah Puch
7,838
784
42
4
3
190,535
4
W
Izanami
9,244
924
70
7
4
171,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role