Player Matchup

Hun Batz
Hun Batz
Chichin72u
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,986 Elo+
Solo
Chaac
Chaac
DedanXD
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,683 Elo+
Party 2
Artio
Artio
MySpaghette
Artio
Level 29
God Stats
7W - 3L
1,865 SR
Queue Stats
193W - 170L
1,701 Elo+
Solo
Neith
Neith
OnlyRektByMe
Neith
Level 27
God Stats
1W - 2L
1,601 SR
Queue Stats
123W - 95L
1,697 Elo+
Solo
Zeus
Zeus
iRSupreme_
Zeus
Level 37
God Stats
4W - 8L
1,288 SR
Queue Stats
62W - 54L
1,365 Elo+
Party 2
Team Averages
Level 25
1,551 SR
1,686 Elo+

VS

Team Averages
Level 18
1,680 SR
1,579 Elo+
Horus
Horus
Dimplesquirt
Horus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,551 Elo+
Solo
Arachne
Arachne
EA7EVEN
Arachne
Level 23
God Stats
30W - 18L
1,702 SR
Queue Stats
46W - 40L
1,554 Elo+
Solo
Janus
Janus
Shioory_Sempai
Janus
Level 25
God Stats
5W - 1L
1,955 SR
Queue Stats
87W - 40L
1,717 Elo+
Party 1
Ullr
Ullr
Wet Dry Lost
Ullr
Level 26
God Stats
9W - 3L
1,746 SR
Queue Stats
96W - 55L
1,676 Elo+
Party 1
Yemoja
Yemoja
kazu_waifu
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chichin72u
Hun Batz
9
0 / 1 / 2
5,197
520
3,196
5,536
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
DedanXD
Chaac
8
1 / 1 / 1
4,727
473
1,697
4,133
2,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

7
3 / 0 / 0
5,257
526
3,722
9,127
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 4
5,917
592
6,718
6,572
1,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 0
4,438
444
474
5,201
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,887
589
3,327
4,211
1,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
EA7EVEN
Arachne
8
3 / 2 / 1
5,373
537
2,264
5,727
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 0 / 3
6,298
630
4,860
3,404
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 2
5,371
537
5,660
6,834
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
kazu_waifu
Yemoja
7
0 / 1 / 3
4,542
454
1,916
5,090
1,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
8
8
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chichin72u
Hun Batz
0
1
2
1
L
Chaac
DedanXD
Chaac
1
1
1
1.5
W
2
0
1
2.5
W
Arachne
EA7EVEN
Arachne
3
2
1
1.75
L
3
0
0
3
L
1
2
4
1.5
W
2
0
3
3.5
W
1
2
2
1
L
0
4
0
0
W
Yemoja
kazu_waifu
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
18,027
30,569
Taken
25,266
11,457
Mitigated
7,357
10,848
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chichin72u
Hun Batz
3,196
895
0
1,986
5,536
1,329
0
1,781
3,527
0
25,802
L
Chaac
DedanXD
Chaac
1,697
236
0
932
4,133
2,770
0
0
4,088
0
13,295
W
3,327
1,130
32
2,246
4,211
1,520
278
53
4,158
0
28,249
W
Arachne
EA7EVEN
Arachne
2,264
1,610
0
637
5,727
1,770
0
570
5,157
0
23,960
L
3,722
365
360
4,064
9,127
4,245
0
1,850
7,199
13,177
0
L
6,718
3,207
0
3,088
6,572
1,587
0
319
6,253
0
43,296
W
4,860
788
0
1,278
3,404
876
0
746
2,658
35,950
0
W
5,660
2,025
0
1,984
6,834
1,958
0
918
5,916
0
32,173
L
474
59
0
418
5,201
1,526
0
2,392
2,509
16,336
0
W
Yemoja
kazu_waifu
Yemoja
1,916
553
726
1,522
5,090
1,233
0
1,909
3,181
5,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
27,471
230
Minions Killed
270
0
Camps Cleared
0
921,872
Distance Traveled
1,015,524
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,197
520
66
7
0
216,207
1
L
Chaac
4,727
473
31
3
0
165,879
0
W
Horus
5,887
589
61
6
0
206,222
3
W
Arachne
5,373
537
49
5
0
236,457
2
L
Artio
5,257
526
11
1
0
213,570
2
L
Neith
5,917
592
83
8
0
157,098
2
W
Janus
6,298
630
87
9
0
204,773
6
W
Ullr
5,371
537
62
6
0
179,699
4
L
Zeus
4,438
444
39
4
0
169,118
0
W
Yemoja
4,542
454
11
1
0
188,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role