Player Matchup

Cthulhu
Cthulhu
Lionsin26
Cthulhu
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
42W - 50L
1,520 Elo+
Party 1
Poseidon
Poseidon
kKyLiX
Poseidon
Level 24
God Stats
0W - 4L
1,273 SR
Queue Stats
44W - 59L
1,306 Elo+
Party 1
Neith
Neith
valor789
Neith
Level 7
God Stats
1W - 2L
1,564 SR
Queue Stats
34W - 42L
1,587 Elo+
Party 1
Team Averages
Level 19
1,379 SR
1,471 Elo+

VS

Team Averages
Level 65
1,582 SR
1,274 Elo+
Cthulhu
Cthulhu
BuftButft
Cthulhu
Level 73
God Stats
20W - 18L
1,468 SR
Queue Stats
70W - 113L
1,327 Elo+
Solo
Artemis
Artemis
L3GNAA
Artemis
Level 88
God Stats
20W - 6L
1,559 SR
Queue Stats
29W - 31L
1,294 Elo+
Solo
Sol
Sol
Nanochops007
Sol
Level 35
God Stats
3W - 2L
1,720 SR
Queue Stats
13W - 27L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lionsin26
Cthulhu
10
1 / 7 / 8
7,660
638
7,881
18,614
13,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
kKyLiX
Poseidon
11
3 / 4 / 8
8,394
700
5,227
8,236
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
valor789
Neith
11
6 / 7 / 4
8,822
735
9,186
9,585
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuftButft
Cthulhu
12
4 / 4 / 12
9,616
801
6,194
11,579
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
L3GNAA
Artemis
13
5 / 4 / 8
9,133
761
15,033
11,011
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
9 / 3 / 6
10,262
855
10,045
10,087
3,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
10
Kills
18
18
Deaths
11
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuftButft
Cthulhu
4
4
12
2.5
W
Artemis
L3GNAA
Artemis
5
4
8
2.25
L
Cthulhu
Lionsin26
Cthulhu
1
7
8
0.71
W
9
3
6
4
L
Poseidon
kKyLiX
Poseidon
3
4
8
1.75
L
Neith
valor789
Neith
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
31,272
36,435
Taken
32,677
20,108
Mitigated
19,457
5,169
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuftButft
Cthulhu
6,194
121
285
2,123
11,579
12,442
154
4,089
7,366
18,575
0
W
Artemis
L3GNAA
Artemis
15,033
8,122
304
2,613
11,011
3,832
828
5,735
4,722
0
47,982
L
Cthulhu
Lionsin26
Cthulhu
7,881
465
258
2,827
18,614
13,918
0
4,892
13,722
19,631
0
W
10,045
2,146
0
2,367
10,087
3,183
1,896
3,647
6,311
34,889
0
L
Poseidon
kKyLiX
Poseidon
5,227
396
0
496
8,236
3,092
0
5,370
2,866
20,889
0
L
Neith
valor789
Neith
9,186
5,129
0
1,588
9,585
3,098
46
5,977
3,608
0
24,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
29,011
93
Minions Killed
130
2
Camps Cleared
9
581,742
Distance Traveled
606,573
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,616
801
18
2
0
206,112
0
W
Artemis
9,133
761
64
5
4
190,368
5
L
Cthulhu
7,660
638
18
2
1
206,580
1
W
Sol
10,262
855
48
4
5
210,093
1
L
Poseidon
8,394
700
43
4
1
203,543
0
L
Neith
8,822
735
32
3
0
171,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role