Player Matchup

The Morrigan
The Morrigan
GambitPlays
The Morrigan
Level 7
God Stats
18W - 19L
1,499 SR
Queue Stats
147W - 163L
1,526 Elo+
Solo
Fenrir
Fenrir
Vilemutilation
Fenrir
Level 11
God Stats
3W - 1L
1,543 SR
Queue Stats
21W - 8L
1,668 Elo+
Solo
Yemoja
Yemoja
cjmadness09
Yemoja
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 93L
1,456 Elo+
Party 1
Artemis
Artemis
erste-Auktion
Artemis
Level 17
God Stats
14W - 15L
1,653 SR
Queue Stats
51W - 53L
1,633 Elo+
Solo
Guan Yu
Guan Yu
stewpidcuc
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 1
Team Averages
Level 17
1,539 SR
1,557 Elo+

VS

Team Averages
Level 8
1,531 SR
1,609 Elo+
Thor
Thor
Cocotibul
Thor
Level 7
God Stats
2W - 2L
1,805 SR
Queue Stats
123W - 176L
1,542 Elo+
Solo
Ymir
Ymir
DuMeMegod
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Neith
Neith
Ghjuvan
Neith
Level 6
God Stats
0W - 3L
1,347 SR
Queue Stats
1W - 4L
1,699 Elo+
Solo
Kukulkan
Kukulkan
Sniperking940
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Thoth
Thoth
garharticus
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 55L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GambitPlays
The Morrigan
9
3 / 2 / 6
5,448
605
4,562
3,257
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 4
5,596
622
1,758
4,289
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
7
2 / 0 / 7
5,087
565
1,150
3,751
1,707
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
10
7 / 0 / 2
6,511
723
4,035
3,622
965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
stewpidcuc
Guan Yu
8
5 / 1 / 5
5,368
596
4,469
5,213
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 3 / 1
3,751
417
2,129
4,743
876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
2
0 / 2 / 0
3,358
373
353
1,427
245
Neith
Ghjuvan
Neith
5
0 / 6 / 0
3,908
434
632
4,740
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Sniperking940
Kukulkan
4
1 / 8 / 1
3,938
438
1,298
5,304
925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 2
4,542
505
1,365
5,945
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
2
3
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
3
1
0.17
L
Ymir
0
2
0
0
W
The Morrigan
GambitPlays
The Morrigan
3
2
6
3
L
Neith
Ghjuvan
Neith
0
6
0
0
L
Kukulkan
Sniperking940
Kukulkan
1
8
1
0.19
W
4
0
4
6
W
Yemoja
2
0
7
5.5
W
Artemis
7
0
2
8
L
1
4
2
0.5
W
Guan Yu
stewpidcuc
Guan Yu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,974
Damage
5,777
20,132
Taken
22,159
7,597
Mitigated
4,269
6,235
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,129
894
0
0
4,743
876
0
621
3,958
0
8,243
L
Ymir
353
209
0
0
1,427
245
0
350
1,077
1,498
0
W
The Morrigan
GambitPlays
The Morrigan
4,562
1,438
0
1,177
3,257
1,170
371
421
2,836
19,824
4,990
L
Neith
Ghjuvan
Neith
632
312
0
295
4,740
1,055
27
1,770
2,929
0
8,536
L
Kukulkan
Sniperking940
Kukulkan
1,298
806
0
0
5,304
925
0
604
4,496
8,031
0
W
1,758
464
0
730
4,289
1,192
0
226
4,063
0
27,268
W
Yemoja
1,150
712
770
381
3,751
1,707
189
986
2,765
6,318
0
W
Artemis
4,035
2,629
0
1,543
3,622
965
2,009
141
3,481
0
32,073
L
1,365
305
0
1,088
5,945
1,168
0
1,333
4,491
15,687
0
W
Guan Yu
stewpidcuc
Guan Yu
4,469
1,013
214
1,420
5,213
2,563
112
1,301
3,912
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
19,497
208
Minions Killed
74
0
Camps Cleared
0
823,179
Distance Traveled
610,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,751
417
13
1
0
134,005
0
L
Ymir
3,358
373
2
0
0
52,680
0
W
The Morrigan
5,448
605
45
5
0
157,376
0
L
Neith
3,908
434
20
2
0
125,227
0
L
Kukulkan
3,938
438
9
1
0
139,250
0
W
Fenrir
5,596
622
52
6
0
164,395
0
W
Yemoja
5,087
565
14
2
0
129,352
0
W
Artemis
6,511
723
71
8
0
168,573
0
L
Thoth
4,542
505
30
3
0
159,352
0
W
Guan Yu
5,368
596
26
3
0
203,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role