Player Matchup

Bacchus
Bacchus
Letbee
Bacchus
Level 16
God Stats
3W - 2L
1,588 SR
Queue Stats
47W - 33L
1,619 Elo+
Solo
Chernobog
Chernobog
NoTroll23
Chernobog
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 76L
1,663 Elo+
Solo
Gilgamesh
Gilgamesh
baarhang
Gilgamesh
Level 18
God Stats
15W - 33L
1,726 SR
Queue Stats
32W - 53L
1,521 Elo+
Party 1
Nemesis
Nemesis
nervesourer
Nemesis
Level 26
God Stats
1W - 3L
1,187 SR
Queue Stats
42W - 54L
1,470 Elo+
Party 1
Merlin
Merlin
reiðr
Merlin
Level 23
God Stats
5W - 3L
1,593 SR
Queue Stats
86W - 76L
1,528 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,560 Elo+

VS

Team Averages
Level 18
1,546 SR
1,594 Elo+
Fenrir
Fenrir
AmericanBaby
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artemis
Artemis
Saintrix
Artemis
Level 18
God Stats
2W - 3L
1,617 SR
Queue Stats
6W - 4L
1,810 Elo+
Solo
Jormungandr
Jormungandr
amber511
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 92L
1,548 Elo+
Solo
Nox
Nox
rupM
Nox
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Izanami
Izanami
xNervusx
Izanami
Level 25
God Stats
21W - 32L
1,421 SR
Queue Stats
119W - 139L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Letbee
Bacchus
10
6 / 1 / 10
6,867
624
4,108
7,561
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
NoTroll23
Chernobog
13
4 / 2 / 8
7,718
702
5,962
5,276
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
baarhang
Gilgamesh
10
4 / 3 / 5
6,593
599
3,950
8,595
5,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
nervesourer
Nemesis
12
3 / 2 / 3
6,916
629
2,545
6,609
2,444
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
reiðr
Merlin
14
12 / 0 / 3
8,464
769
12,243
6,780
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 5 / 1
6,283
571
6,927
8,802
4,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Saintrix
Artemis
9
3 / 5 / 1
5,714
519
4,542
7,103
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
amber511
Jormungandr
8
1 / 5 / 3
5,560
505
3,188
9,757
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
rupM
Nox
4
0 / 6 / 0
4,018
365
818
5,475
2,878
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xNervusx
Izanami
9
1 / 8 / 2
5,526
502
3,747
9,877
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
29
Kills
8
8
Deaths
29
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
W
Bacchus
Letbee
Bacchus
6
1
10
11
W
Chernobog
NoTroll23
Chernobog
4
2
8
4
L
Artemis
Saintrix
Artemis
3
5
1
0.7
L
Jormungandr
amber511
Jormungandr
1
5
3
0.5
W
Gilgamesh
baarhang
Gilgamesh
4
3
5
2.17
W
Nemesis
nervesourer
Nemesis
3
2
3
2.25
W
Merlin
reiðr
Merlin
12
0
3
13.5
L
Nox
rupM
Nox
0
6
0
0
L
Izanami
xNervusx
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
19,222
34,821
Taken
41,014
21,825
Mitigated
16,688
7,488
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,927
1,755
0
1,699
8,802
4,242
0
1,220
7,582
4,530
22,632
W
Bacchus
Letbee
Bacchus
4,108
494
0
1,576
7,561
8,132
394
1,985
5,576
11,983
0
W
Chernobog
NoTroll23
Chernobog
5,962
3,373
0
1,435
5,276
2,111
532
688
4,588
0
58,997
L
Artemis
Saintrix
Artemis
4,542
2,488
0
1,236
7,103
1,965
0
3,092
4,011
0
25,574
L
Jormungandr
amber511
Jormungandr
3,188
957
0
1,644
9,757
4,799
0
4,075
5,682
15,760
0
W
Gilgamesh
baarhang
Gilgamesh
3,950
1,046
0
1,153
8,595
5,481
21
769
7,826
0
17,578
W
Nemesis
nervesourer
Nemesis
2,545
1,406
0
774
6,609
2,444
502
236
6,373
0
40,195
W
Merlin
reiðr
Merlin
12,243
1,368
0
2,550
6,780
3,657
0
1,253
5,527
61,529
0
L
Nox
rupM
Nox
818
421
0
766
5,475
2,878
28
3,063
2,412
6,153
0
L
Izanami
xNervusx
Izanami
3,747
2,898
0
1,437
9,877
2,804
733
4,901
4,976
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
27,101
355
Minions Killed
181
0
Camps Cleared
0
1,060,992
Distance Traveled
883,058
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,283
571
57
5
0
200,273
1
W
Bacchus
6,867
624
15
1
0
225,729
6
W
Chernobog
7,718
702
109
10
0
207,480
2
L
Artemis
5,714
519
50
5
0
202,364
5
L
Jormungandr
5,560
505
17
2
0
192,046
1
W
Gilgamesh
6,593
599
33
3
0
195,946
0
W
Nemesis
6,916
629
80
7
0
215,995
1
W
Merlin
8,464
769
118
11
0
215,842
3
L
Nox
4,018
365
8
1
0
127,198
4
L
Izanami
5,526
502
49
4
0
161,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role