Player Matchup

Poseidon
Poseidon
Sage995
Poseidon
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,575 Elo+
Solo
Ymir
Ymir
ZombieParty1551
Ymir
Level 28
God Stats
3W - 10L
1,413 SR
Queue Stats
47W - 84L
1,290 Elo+
Solo
Fenrir
Fenrir
menacingnoise63
Fenrir
Level 25
God Stats
4W - 8L
1,445 SR
Queue Stats
79W - 111L
1,364 Elo+
Solo
Team Averages
Level 52
1,453 SR
1,410 Elo+

VS

Team Averages
Level 53
1,564 SR
1,398 Elo+
Ares
Ares
TogaedBrush8678
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 24L
1,500 Elo+
Solo
Izanami
Izanami
dawidosf05
Izanami
Level 29
God Stats
5W - 8L
1,547 SR
Queue Stats
141W - 192L
1,289 Elo+
Solo
Mulan
Mulan
meestamistah
Mulan
Level 127
God Stats
18W - 10L
1,645 SR
Queue Stats
62W - 51L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Sage995
Poseidon
12
3 / 8 / 0
8,685
724
10,066
10,448
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 7 / 1
7,775
648
3,056
15,616
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 8 / 0
6,634
553
3,660
11,092
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 15
9,556
796
8,852
11,442
9,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
dawidosf05
Izanami
14
10 / 1 / 10
10,026
836
12,955
7,346
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 16
9,776
815
11,339
12,453
9,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
4
Kills
23
23
Deaths
4
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Sage995
Poseidon
3
8
0
0.38
W
6
1
15
13.5
L
1
7
1
0.21
W
Izanami
dawidosf05
Izanami
10
1
10
15
W
7
2
16
7.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
33,146
37,156
Taken
31,241
20,973
Mitigated
22,380
2,691
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Sage995
Poseidon
10,066
845
0
880
10,448
4,558
0
4,092
6,004
27,994
0
W
8,852
862
619
3,347
11,442
9,324
0
4,457
6,741
15,890
0
L
3,056
564
0
984
15,616
11,062
0
3,917
11,520
18,255
0
W
Izanami
dawidosf05
Izanami
12,955
9,493
462
1,064
7,346
3,102
2,746
4,093
3,005
0
42,738
W
11,339
1,739
0
3,325
12,453
9,954
264
3,957
8,046
3,359
23,722
L
3,660
638
0
827
11,092
5,353
0
2,662
8,043
0
12,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
29,358
100
Minions Killed
123
7
Camps Cleared
4
548,597
Distance Traveled
648,991
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,685
724
42
4
3
183,167
2
W
Ares
9,556
796
12
1
0
220,590
4
L
Ymir
7,775
648
35
3
2
179,515
3
W
Izanami
10,026
836
75
6
2
214,170
3
W
Mulan
9,776
815
36
3
2
214,231
5
L
Fenrir
6,634
553
23
2
2
185,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role