Player Matchup

Cerberus
Cerberus
Alice1n3onder
Cerberus
Level 16
God Stats
27W - 25L
1,604 SR
Queue Stats
53W - 51L
1,499 Elo+
Solo
Fenrir
Fenrir
ChicagoZ
Fenrir
Level 24
God Stats
3W - 7L
1,080 SR
Queue Stats
177W - 171L
1,504 Elo+
Solo
Poseidon
Poseidon
FingerSteve
Poseidon
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 26L
1,286 Elo+
Solo
Kukulkan
Kukulkan
JORMUGANDR22
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Merlin
Merlin
sadasmu2
Merlin
Level 14
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 28L
1,283 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,351 Elo+

VS

Team Averages
Level 16
1,491 SR
1,395 Elo+
Sun Wukong
Sun Wukong
EternalRose09
Sun Wukong
Level 23
God Stats
2W - 1L
1,266 SR
Queue Stats
24W - 21L
1,349 Elo+
Solo
Ares
Ares
GroguMF
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,438 Elo+
Solo
Cthulhu
Cthulhu
JoshNita
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 31L
1,374 Elo+
Solo
Odin
Odin
PostL
Odin
Level 17
God Stats
7W - 5L
1,479 SR
Queue Stats
19W - 30L
1,325 Elo+
Solo
Izanami
Izanami
iiRonsterMonster
Izanami
Level 24
God Stats
5W - 0L
1,710 SR
Queue Stats
24W - 22L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alice1n3onder
Cerberus
19
0 / 4 / 7
14,009
876
17,925
47,278
73,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
ChicagoZ
Fenrir
19
4 / 4 / 3
14,541
909
13,442
33,380
47,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
FingerSteve
Poseidon
18
0 / 5 / 3
11,941
746
1,790
5,691
1,576
Kukulkan
JORMUGANDR22
Kukulkan
19
3 / 5 / 4
13,845
865
27,519
22,075
10,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
sadasmu2
Merlin
19
0 / 2 / 6
12,879
805
19,330
21,470
11,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EternalRose09
Sun Wukong
20
3 / 2 / 9
14,490
906
23,469
25,801
32,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
GroguMF
Ares
20
1 / 1 / 13
13,268
829
14,442
18,588
27,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
JoshNita
Cthulhu
20
7 / 0 / 9
14,318
895
22,687
15,238
22,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
PostL
Odin
20
0 / 2 / 11
12,619
789
15,360
14,524
12,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 2 / 11
15,671
979
47,403
20,802
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
7
Kills
20
20
Deaths
7
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alice1n3onder
Cerberus
0
4
7
0.88
L
Fenrir
ChicagoZ
Fenrir
4
4
3
1.38
W
Sun Wukong
EternalRose09
Sun Wukong
3
2
9
3.75
L
Poseidon
FingerSteve
Poseidon
0
5
3
0.3
W
Ares
GroguMF
Ares
1
1
13
7.5
L
Kukulkan
JORMUGANDR22
Kukulkan
3
5
4
1
W
Cthulhu
JoshNita
Cthulhu
7
0
9
11.5
W
Odin
PostL
Odin
0
2
11
2.75
W
9
2
11
7.25
L
Merlin
sadasmu2
Merlin
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,006
Damage
123,361
129,894
Taken
94,953
144,887
Mitigated
103,976
11,536
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alice1n3onder
Cerberus
17,925
1,998
0
7,161
47,278
73,554
0
13,756
33,522
51,359
0
L
Fenrir
ChicagoZ
Fenrir
13,442
3,282
0
1,581
33,380
47,492
0
10,171
22,394
1,435
18,212
W
Sun Wukong
EternalRose09
Sun Wukong
23,469
4,996
0
3,302
25,801
32,204
0
15,586
8,547
557
60,180
L
Poseidon
FingerSteve
Poseidon
1,790
401
0
0
5,691
1,576
0
1,712
3,979
9,087
0
W
Ares
GroguMF
Ares
14,442
922
1,743
721
18,588
27,922
0
12,334
6,254
17,264
0
L
Kukulkan
JORMUGANDR22
Kukulkan
27,519
3,996
0
718
22,075
10,732
0
6,047
16,028
48,579
0
W
Cthulhu
JoshNita
Cthulhu
22,687
394
2,641
0
15,238
22,407
0
12,829
2,409
44,727
0
W
Odin
PostL
Odin
15,360
3,499
0
2,406
14,524
12,225
0
10,520
3,028
0
26,978
W
47,403
34,528
0
11,123
20,802
9,218
0
16,579
4,223
0
90,734
L
Merlin
sadasmu2
Merlin
19,330
2,764
0
2,076
21,470
11,533
0
5,917
15,553
50,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,215
Gold Earned
70,366
238
Minions Killed
298
3
Camps Cleared
4
1,285,192
Distance Traveled
1,564,026
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,009
876
66
4
1
309,712
1
L
Fenrir
14,541
909
22
1
0
316,796
0
W
Sun Wukong
14,490
906
107
7
0
310,736
1
L
Poseidon
11,941
746
17
1
1
80,930
0
W
Ares
13,268
829
6
0
0
308,129
1
L
Kukulkan
13,845
865
61
4
1
276,848
2
W
Cthulhu
14,318
895
59
4
2
361,242
0
W
Odin
12,619
789
23
1
0
314,133
0
W
Izanami
15,671
979
103
6
2
269,786
1
L
Merlin
12,879
805
72
5
0
300,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role