Player Matchup

Gilgamesh
Gilgamesh
DrStinkbomb
Gilgamesh
Level 16
God Stats
6W - 6L
1,466 SR
Queue Stats
25W - 33L
1,360 Elo+
Solo
Ares
Ares
HisRoyalMajesty
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,476 Elo+
Solo
Nemesis
Nemesis
Kyutsuz
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
Meeply
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,307 Elo+
Party 1
Rama
Rama
PingTheJungler
Rama
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
289W - 286L
1,338 Elo+
Solo
Team Averages
Level 12
1,493 SR
1,358 Elo+

VS

Team Averages
Level 14
1,540 SR
1,384 Elo+
Discordia
Discordia
K0mug1
Discordia
Level 21
God Stats
21W - 18L
1,633 SR
Queue Stats
176W - 225L
1,416 Elo+
Solo
Artemis
Artemis
McPuddles
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,353 Elo+
Solo
Fenrir
Fenrir
amirfgfgfgfg
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,456 Elo+
Solo
Achilles
Achilles
girthlordbigdock
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
thunderrpg12
Ao Kuang
Level 29
God Stats
64W - 48L
1,566 SR
Queue Stats
114W - 105L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrStinkbomb
Gilgamesh
13
5 / 4 / 1
8,494
566
8,854
11,093
8,442
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 6
8,137
542
1,875
12,937
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Kyutsuz
Nemesis
13
1 / 3 / 3
7,812
521
3,349
9,112
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Meeply
Kukulkan
14
4 / 5 / 2
8,396
560
4,512
7,313
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 2 / 3
10,427
695
14,611
12,128
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
K0mug1
Discordia
11
0 / 6 / 0
6,638
443
4,220
8,253
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
McPuddles
Artemis
13
3 / 5 / 1
8,068
538
8,527
8,668
2,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
10
1 / 7 / 3
6,852
457
1,819
10,379
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 5 / 3
7,684
512
4,774
9,287
10,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
thunderrpg12
Ao Kuang
15
11 / 3 / 0
9,404
627
12,807
10,103
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
26
Kills
17
17
Deaths
26
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DrStinkbomb
Gilgamesh
5
4
1
1.38
W
4
3
6
2.33
L
Discordia
K0mug1
Discordia
0
6
0
0
W
Nemesis
Kyutsuz
Nemesis
1
3
3
0.83
L
Artemis
McPuddles
Artemis
3
5
1
0.7
W
Kukulkan
Meeply
Kukulkan
4
5
2
1
W
12
2
3
6.75
L
Fenrir
1
7
3
0.36
L
2
5
3
0.7
L
Ao Kuang
thunderrpg12
Ao Kuang
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
32,147
52,583
Taken
46,690
32,316
Mitigated
23,201
9,695
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DrStinkbomb
Gilgamesh
8,854
3,653
0
758
11,093
8,442
322
3,278
7,289
0
39,047
W
1,875
198
0
2,393
12,937
11,327
237
6,121
6,666
9,066
0
L
Discordia
K0mug1
Discordia
4,220
142
0
627
8,253
2,398
916
3,786
4,467
35,084
0
W
Nemesis
Kyutsuz
Nemesis
3,349
1,101
0
2,054
9,112
4,731
587
1,220
7,892
0
56,386
L
Artemis
McPuddles
Artemis
8,527
5,128
0
1,681
8,668
2,669
1,342
1,193
7,475
0
42,781
W
Kukulkan
Meeply
Kukulkan
4,512
663
0
240
7,313
2,959
1,265
4,541
2,508
38,706
0
W
14,611
12,580
0
4,250
12,128
4,857
0
1,509
10,538
0
86,244
L
Fenrir
1,819
531
0
500
10,379
3,507
0
747
9,632
0
19,365
L
4,774
1,439
0
1,109
9,287
10,984
83
137
9,150
0
27,648
L
Ao Kuang
thunderrpg12
Ao Kuang
12,807
4,741
0
3,365
10,103
3,643
0
524
9,579
54,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,266
Gold Earned
38,646
400
Minions Killed
301
0
Camps Cleared
0
1,330,401
Distance Traveled
1,366,464
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,494
566
82
5
0
224,537
1
W
Ares
8,137
542
13
1
0
274,647
4
L
Discordia
6,638
443
69
5
0
250,187
1
W
Nemesis
7,812
521
91
6
0
318,074
1
L
Artemis
8,068
538
78
5
0
264,450
4
W
Kukulkan
8,396
560
83
6
0
260,602
4
W
Rama
10,427
695
131
9
0
252,541
2
L
Fenrir
6,852
457
38
3
0
280,168
2
L
Achilles
7,684
512
37
2
0
281,673
4
L
Ao Kuang
9,404
627
79
5
0
289,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role