Player Matchup

Sylvanus
Sylvanus
Gold V
ConTRoL-v5
Sylvanus
Gold V
Level 119
God Stats
5W - 2L
1,496 SR
Queue Stats
137W - 141L
1,263 MMR
Party 1
Danzaburou
Danzaburou
Gold I
ViRal UnITE
Danzaburou
Gold I
Level 129
God Stats
8W - 4L
1,623 SR
Queue Stats
315W - 318L
1,468 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
YungZoe79
Cu Chulainn
Gold III
Level 124
God Stats
9W - 9L
1,401 SR
Queue Stats
729W - 714L
1,466 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
oOKingCatOo
Morgan Le Fay
Gold II
Level 149
God Stats
10W - 9L
1,758 SR
Queue Stats
161W - 161L
1,586 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
westy_is_boss
Tsukuyomi
Gold II
Level 125
God Stats
15W - 16L
1,552 SR
Queue Stats
415W - 397L
1,429 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,566 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,707 SR
1,443 MMR
Medusa
Medusa
Gold III
Antonio_frostice
Medusa
Gold III
Level 158
God Stats
2W - 5L
1,680 SR
Queue Stats
204W - 204L
1,450 MMR
Solo
Ares
Ares
Gold IV
Cars_pixel
Ares
Gold IV
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
277W - 281L
1,418 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Molo_1997
Zhong Kui
Bronze III
Level 109
God Stats
2W - 3L
1,718 SR
Queue Stats
5W - 4L
1,463 MMR
Solo
Loki
Loki
Bronze III
RockstaR-Rcn_088
Loki
Bronze III
Level 82
God Stats
4W - 6L
1,857 SR
Queue Stats
42W - 56L
1,464 MMR
Solo
Scylla
Scylla
Gold IV
xJuStxPaYnEx
Scylla
Gold IV
Level 154
God Stats
2W - 3L
1,587 SR
Queue Stats
117W - 118L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConTRoL-v5
Sylvanus
20
1 / 5 / 19
17,418
447
14,385
43,500
64,964
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ViRal UnITE
Danzaburou
20
11 / 7 / 11
23,812
611
30,685
40,075
18,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
YungZoe79
Cu Chulainn
20
10 / 6 / 13
22,194
569
45,725
57,111
99,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
oOKingCatOo
Morgan Le Fay
20
2 / 9 / 12
19,984
512
23,593
31,990
14,848
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
westy_is_boss
Tsukuyomi
20
14 / 7 / 8
21,805
559
25,771
29,317
14,833
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneCthulhuSetTiamatSol

VS

Bans
OsirisJormungandrAthenaFafnirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 7
20,310
521
24,939
35,020
16,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 8 / 15
17,634
452
15,475
43,603
53,532
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
Molo_1997
Zhong Kui
20
12 / 7 / 11
19,626
503
37,501
37,983
58,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 7 / 21
17,148
440
22,191
31,388
13,946
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
20
3 / 7 / 11
19,465
499
22,545
26,076
12,323
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
38
Kills
34
34
Deaths
38
63
Assists
65
Player
Kills
Deaths
Assists
KDA
L
11
9
7
1.61
L
4
8
15
1.44
W
Sylvanus
ConTRoL-v5
Sylvanus
1
5
19
2.1
L
Zhong Kui
Molo_1997
Zhong Kui
12
7
11
2.5
L
4
7
21
2.07
W
Danzaburou
ViRal UnITE
Danzaburou
11
7
11
2.36
W
Cu Chulainn
YungZoe79
Cu Chulainn
10
6
13
2.75
W
Morgan Le Fay
oOKingCatOo
Morgan Le Fay
2
9
12
0.89
W
Tsukuyomi
westy_is_boss
Tsukuyomi
14
7
8
2.57
L
Scylla
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,159
Damage
122,651
201,993
Taken
174,070
212,136
Mitigated
155,265
76,668
Healing
38,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,939
9,235
0
8,231
35,020
16,700
1,191
7,985
26,258
0
167,841
L
15,475
706
0
2,738
43,603
53,532
0
12,346
29,695
49,580
0
W
Sylvanus
ConTRoL-v5
Sylvanus
14,385
1,535
7,525
18,150
43,500
64,964
2,153
17,858
25,566
57,451
21,576
L
Zhong Kui
Molo_1997
Zhong Kui
37,501
3,053
727
14,494
37,983
58,764
405
6,585
29,095
139,529
0
L
22,191
5,336
0
4,630
31,388
13,946
1,134
9,159
20,131
0
96,705
W
Danzaburou
ViRal UnITE
Danzaburou
30,685
17,843
0
20,058
40,075
18,319
10,651
13,376
26,581
0
254,331
W
Cu Chulainn
YungZoe79
Cu Chulainn
45,725
3,437
0
19,817
57,111
99,172
1,267
21,711
35,110
24,250
103,078
W
Morgan Le Fay
oOKingCatOo
Morgan Le Fay
23,593
856
0
8,547
31,990
14,848
2,798
13,073
18,567
143,772
0
W
Tsukuyomi
westy_is_boss
Tsukuyomi
25,771
5,931
0
2,571
29,317
14,833
2,744
12,497
16,724
0
190,987
L
Scylla
22,545
439
0
7,606
26,076
12,323
682
9,407
15,708
165,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,213
Gold Earned
94,183
932
Minions Killed
877
0
Camps Cleared
0
3,502,578
Distance Traveled
3,496,484
31
Wards Purchased
75
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
20,310
521
214
5
0
662,681
17
L
Ares
17,634
452
55
1
0
742,431
6
W
Sylvanus
17,418
447
89
2
0
688,036
11
L
Zhong Kui
19,626
503
205
5
0
641,859
30
L
Loki
17,148
440
117
3
0
756,736
11
W
Danzaburou
23,812
611
262
7
0
674,766
7
W
Cu Chulainn
22,194
569
195
5
0
703,914
3
W
Morgan Le Fay
19,984
512
202
5
0
647,654
1
W
Tsukuyomi
21,805
559
184
5
0
788,208
9
L
Scylla
19,465
499
286
7
0
692,777
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role