Player Matchup

Yemoja
Yemoja
AliceLiindel
Yemoja
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
GreaterAuto1157
Charybdis
Level 7
God Stats
2W - 2L
1,466 SR
Queue Stats
3W - 2L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
TeyTei
Baba Yaga
Level 25
God Stats
3W - 3L
1,413 SR
Queue Stats
18W - 12L
1,473 Elo+
Party 2
Nemesis
Nemesis
guguraldaVrau
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,507 Elo+
Solo
Arachne
Arachne
idkhugo
Arachne
Level 26
God Stats
28W - 28L
1,465 SR
Queue Stats
50W - 64L
1,338 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,449 Elo+

VS

Team Averages
Level 29
1,472 SR
1,373 Elo+
Charybdis
Charybdis
AdrianJB
Charybdis
Level 109
God Stats
7W - 8L
1,432 SR
Queue Stats
80W - 103L
1,387 Elo+
Party 1
Artemis
Artemis
ManowLuffy
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 1
Fenrir
Fenrir
PlayerOneWins
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 3
Scylla
Scylla
WhenuaStrife
Scylla
Level 8
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
akirAseven
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
2 / 2 / 7
5,304
482
1,779
4,206
2,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
GreaterAuto1157
Charybdis
9
2 / 1 / 4
5,791
526
4,530
6,345
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
TeyTei
Baba Yaga
12
11 / 1 / 4
7,484
680
7,559
8,744
4,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
3 / 2 / 0
6,638
603
6,185
7,066
2,758
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
idkhugo
Arachne
10
6 / 1 / 1
6,419
584
4,298
6,127
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdrianJB
Charybdis
11
1 / 4 / 1
6,004
546
2,953
7,406
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ManowLuffy
Artemis
7
1 / 5 / 2
4,660
424
4,270
5,883
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 5 / 1
5,399
491
3,563
8,796
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
8
0 / 5 / 0
4,860
442
3,002
5,429
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
akirAseven
Cerberus
8
3 / 5 / 2
5,597
509
2,133
8,112
3,479
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
6
7
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AdrianJB
Charybdis
1
4
1
0.38
W
Yemoja
2
2
7
2.75
W
Charybdis
GreaterAuto1157
Charybdis
2
1
4
4
L
Artemis
ManowLuffy
Artemis
1
5
2
0.4
L
1
5
1
0.3
W
Baba Yaga
TeyTei
Baba Yaga
11
1
4
13
L
Scylla
0
5
0
0
L
Cerberus
akirAseven
Cerberus
3
5
2
0.8
W
Nemesis
3
2
0
1.5
W
Arachne
idkhugo
Arachne
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,351
Damage
15,921
32,488
Taken
35,626
13,547
Mitigated
11,689
9,908
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AdrianJB
Charybdis
2,953
1,332
0
1,150
7,406
1,961
378
0
7,406
0
26,075
W
Yemoja
1,779
811
501
332
4,206
2,409
0
1,159
3,021
4,854
0
W
Charybdis
GreaterAuto1157
Charybdis
4,530
2,071
0
2,164
6,345
1,554
437
1,112
5,175
0
25,002
L
Artemis
ManowLuffy
Artemis
4,270
1,680
0
611
5,883
1,610
0
1,876
4,007
0
14,083
L
3,563
1,895
0
1,121
8,796
3,080
0
2,657
6,139
0
29,959
W
Baba Yaga
TeyTei
Baba Yaga
7,559
1,117
0
2,905
8,744
4,274
1,429
1,618
6,913
37,814
0
L
Scylla
3,002
39
0
250
5,429
1,559
434
3,224
2,205
21,561
0
L
Cerberus
akirAseven
Cerberus
2,133
622
0
940
8,112
3,479
0
1,581
6,531
12,209
0
W
Nemesis
6,185
2,812
0
2,305
7,066
2,758
962
191
6,875
0
30,515
W
Arachne
idkhugo
Arachne
4,298
3,023
0
1,701
6,127
2,552
689
640
5,369
0
33,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
26,520
250
Minions Killed
206
0
Camps Cleared
0
1,018,643
Distance Traveled
948,838
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,004
546
57
5
0
162,407
3
W
Yemoja
5,304
482
6
1
0
141,125
1
W
Charybdis
5,791
526
51
5
0
182,382
2
L
Artemis
4,660
424
29
3
0
199,803
0
L
Fenrir
5,399
491
59
5
0
202,754
1
W
Baba Yaga
7,484
680
66
6
0
220,320
0
L
Scylla
4,860
442
39
4
0
194,576
3
L
Cerberus
5,597
509
22
2
0
189,298
0
W
Nemesis
6,638
603
69
6
0
232,570
1
W
Arachne
6,419
584
58
5
0
242,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role