Player Matchup

Ra
Ra
Daiko
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Jopka69
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Athena
Athena
dryom
Athena
Level 88
God Stats
0W - 1L
1,621 SR
Queue Stats
26W - 26L
1,521 Elo+
Party 3
Fenrir
Fenrir
holqdokk
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,168 Elo+
Party 2
Kukulkan
Kukulkan
zas228
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,276 Elo+
Party 2
Team Averages
Level 25
1,524 SR
1,393 Elo+

VS

Team Averages
Level 21
1,510 SR
1,379 Elo+
Neith
Neith
IxBeelzebubxI
Neith
Level 18
God Stats
133W - 98L
1,612 SR
Queue Stats
249W - 251L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KleetoHunter
Tsukuyomi
Level 6
God Stats
2W - 1L
1,246 SR
Queue Stats
4W - 4L
1,229 Elo+
Solo
Odin
Odin
Prithviraj007
Odin
Level 27
God Stats
23W - 9L
1,741 SR
Queue Stats
104W - 95L
1,364 Elo+
Solo
Scylla
Scylla
Teddyboo4
Scylla
Level 27
God Stats
157W - 152L
1,511 SR
Queue Stats
159W - 154L
1,428 Elo+
Party 1
Nox
Nox
olden-grid0
Nox
Level 26
God Stats
98W - 110L
1,440 SR
Queue Stats
785W - 803L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
1 / 3 / 9
12,551
837
2,851
4,879
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jopka69
Artemis
20
9 / 9 / 17
16,045
1,070
28,005
20,752
8,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
dryom
Athena
20
7 / 10 / 24
16,528
1,102
26,182
32,242
61,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
holqdokk
Fenrir
20
7 / 13 / 18
15,458
1,031
24,215
35,134
21,951
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
zas228
Kukulkan
20
8 / 8 / 15
16,135
1,076
22,144
18,601
6,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 22
16,946
1,130
33,309
22,433
10,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
KleetoHunter
Tsukuyomi
20
4 / 10 / 20
14,586
972
14,940
21,131
8,874
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 28
15,672
1,045
13,716
29,999
36,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Teddyboo4
Scylla
20
5 / 9 / 13
14,896
993
15,960
21,755
7,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 3 / 22
18,092
1,206
26,170
13,299
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
148
32
Kills
43
43
Deaths
32
83
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ra
1
3
9
1.83
W
12
6
22
3.83
L
Artemis
Jopka69
Artemis
9
9
17
1.94
W
Tsukuyomi
KleetoHunter
Tsukuyomi
4
10
20
1.4
W
8
4
28
5.5
W
Scylla
Teddyboo4
Scylla
5
9
13
1.28
L
Athena
dryom
Athena
7
10
24
1.9
L
Fenrir
holqdokk
Fenrir
7
13
18
1.23
W
14
3
22
8.33
L
Kukulkan
zas228
Kukulkan
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,397
Damage
104,095
111,608
Taken
108,617
99,688
Mitigated
68,833
6,531
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,851
144
293
106
4,879
1,232
0
3,504
1,375
7,321
0
W
33,309
22,363
0
4,123
22,433
10,159
0
11,740
10,693
0
53,752
L
Artemis
Jopka69
Artemis
28,005
14,024
0
1,767
20,752
8,420
0
9,446
11,190
0
62,871
W
Tsukuyomi
KleetoHunter
Tsukuyomi
14,940
5,308
0
940
21,131
8,874
0
10,694
10,437
0
32,047
W
13,716
2,738
0
347
29,999
36,216
0
13,791
16,208
4,719
15,134
W
Scylla
Teddyboo4
Scylla
15,960
2,083
0
0
21,755
7,793
0
9,238
12,517
57,720
0
L
Athena
dryom
Athena
26,182
5,079
423
726
32,242
61,746
0
10,664
21,578
46,937
0
L
Fenrir
holqdokk
Fenrir
24,215
7,258
0
1,067
35,134
21,951
0
10,070
25,001
0
36,789
W
26,170
971
657
1,100
13,299
5,791
0
5,714
7,585
56,155
0
L
Kukulkan
zas228
Kukulkan
22,144
3,155
0
2,149
18,601
6,339
0
11,329
7,272
73,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,717
Gold Earned
80,192
262
Minions Killed
255
5
Camps Cleared
7
1,103,329
Distance Traveled
1,249,791
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,551
837
15
1
0
66,091
0
W
Neith
16,946
1,130
40
3
1
256,609
0
L
Artemis
16,045
1,070
58
4
1
234,548
1
W
Tsukuyomi
14,586
972
28
2
4
202,925
0
W
Odin
15,672
1,045
16
1
2
298,015
0
W
Scylla
14,896
993
102
7
0
205,526
2
L
Athena
16,528
1,102
44
3
1
287,137
1
L
Fenrir
15,458
1,031
21
1
2
282,155
1
W
Nox
18,092
1,206
69
5
0
286,716
0
L
Kukulkan
16,135
1,076
124
8
1
233,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role