Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Jeff_SeuVagem
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Nathunder1976
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
Nomwol
Kukulkan
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 7L
1,590 Elo+
Solo
Ymir
Ymir
Pooxa
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,546 Elo+

VS

Team Averages
Level 18
1,472 SR
1,516 Elo+
Discordia
Discordia
DiegoMαrαdonα
Discordia
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 17L
1,576 Elo+
Party 2
Hercules
Hercules
Julío69
Hercules
Level 17
God Stats
12W - 7L
1,509 SR
Queue Stats
102W - 73L
1,700 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LNB_BrandonSosa
Tsukuyomi
Level 28
God Stats
23W - 16L
1,551 SR
Queue Stats
68W - 47L
1,457 Elo+
Solo
Hachiman
Hachiman
Paulo RicardoxD
Hachiman
Level 21
God Stats
1W - 2L
1,326 SR
Queue Stats
85W - 104L
1,383 Elo+
Solo
Persephone
Persephone
rotadotornado
Persephone
Level 16
God Stats
3W - 1L
1,472 SR
Queue Stats
4W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
5 / 4 / 1
6,484
499
2,662
7,803
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 4 / 1
5,527
425
1,259
8,712
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 8 / 1
5,255
404
3,286
7,456
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Nomwol
Kukulkan
9
0 / 6 / 0
5,100
392
1,222
5,888
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Pooxa
Ymir
7
0 / 3 / 1
5,007
385
1,935
9,031
3,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
13 / 0 / 5
8,644
665
13,537
7,050
3,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Julío69
Hercules
13
7 / 1 / 7
8,404
646
7,368
10,681
6,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
LNB_BrandonSosa
Tsukuyomi
12
4 / 1 / 4
7,308
562
3,796
4,715
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
9
1 / 3 / 2
5,857
451
1,793
4,961
1,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
rotadotornado
Persephone
9
0 / 2 / 3
6,042
465
2,526
3,137
755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
25
25
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
4
1
1.38
W
Discordia
13
0
5
15.5
L
1
4
1
0.38
W
Hercules
Julío69
Hercules
7
1
7
10.5
W
Tsukuyomi
LNB_BrandonSosa
Tsukuyomi
4
1
4
6
L
1
8
1
0.19
L
Kukulkan
Nomwol
Kukulkan
0
6
0
0
W
Hachiman
1
3
2
0.67
L
Ymir
Pooxa
Ymir
0
3
1
0.17
W
Persephone
rotadotornado
Persephone
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,364
Damage
29,020
38,890
Taken
30,544
13,548
Mitigated
13,236
2,988
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,662
1,245
0
1,343
7,803
3,754
0
3,530
4,246
0
18,021
W
Discordia
13,537
1,206
0
4,553
7,050
3,083
1,379
786
6,090
44,018
0
L
1,259
558
0
235
8,712
2,431
0
2,564
6,148
0
22,328
W
Hercules
Julío69
Hercules
7,368
2,643
0
4,768
10,681
6,626
272
1,821
8,860
0
43,249
W
Tsukuyomi
LNB_BrandonSosa
Tsukuyomi
3,796
1,050
0
2,288
4,715
1,461
213
550
4,165
0
39,019
L
3,286
2,612
0
510
7,456
1,838
0
4,276
3,111
0
12,994
L
Kukulkan
Nomwol
Kukulkan
1,222
322
0
150
5,888
1,612
0
2,701
3,164
19,084
0
W
Hachiman
1,793
1,402
0
1,128
4,961
1,311
930
0
4,961
0
18,905
L
Ymir
Pooxa
Ymir
1,935
419
0
750
9,031
3,913
0
3,129
5,862
9,369
0
W
Persephone
rotadotornado
Persephone
2,526
323
0
238
3,137
755
550
0
3,135
21,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
36,255
164
Minions Killed
344
0
Camps Cleared
0
1,044,713
Distance Traveled
1,202,930
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,484
499
36
3
0
179,310
2
W
Discordia
8,644
665
85
7
0
248,662
4
L
Serqet
5,527
425
38
3
0
250,852
0
W
Hercules
8,404
646
85
7
0
257,038
1
W
Tsukuyomi
7,308
562
93
7
0
270,580
0
L
Neith
5,255
404
32
2
0
186,886
0
L
Kukulkan
5,100
392
41
3
0
211,122
1
W
Hachiman
5,857
451
45
3
0
211,585
0
L
Ymir
5,007
385
17
1
0
216,543
2
W
Persephone
6,042
465
36
3
0
215,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role