Player Matchup

Hachiman
Hachiman
Necro Herzog
Hachiman
Level 9
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 2
Sol
Sol
Necro Shaiko V8
Sol
Level 67
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 2
Ymir
Ymir
UniCrn98
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2
Team Averages
Level 28
1,317 SR
1,260 Elo+

VS

Team Averages
Level 55
1,544 SR
1,364 Elo+
Arachne
Arachne
Sprengs
Arachne
Level 109
God Stats
16W - 9L
1,645 SR
Queue Stats
279W - 348L
1,501 Elo+
Party 1
Ra
Ra
boss_68000
Ra
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
35W - 58L
1,134 Elo+
Solo
Ares
Ares
darkwater1987
Ares
Level 29
God Stats
51W - 50L
1,486 SR
Queue Stats
403W - 474L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Necro Herzog
Hachiman
13
1 / 7 / 0
9,354
585
7,319
14,115
5,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
9,051
566
14,599
11,827
4,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
10
0 / 12 / 1
8,348
522
6,648
22,529
13,237
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sprengs
Arachne
16
13 / 1 / 7
12,205
763
16,788
15,212
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 17
11,301
706
11,654
9,810
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 19
12,342
771
15,263
15,943
21,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
1
Kills
24
24
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Necro Herzog
Hachiman
1
7
0
0.14
L
0
5
2
0.2
W
Arachne
Sprengs
Arachne
13
1
7
16.5
L
Ymir
0
12
1
0.04
W
6
1
17
14.5
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
43,705
48,471
Taken
40,965
22,500
Mitigated
34,651
3,048
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Necro Herzog
Hachiman
7,319
5,404
0
1,130
14,115
5,174
65
7,443
6,672
0
28,630
L
14,599
4,353
0
1,722
11,827
4,089
316
7,182
4,645
43,298
0
W
Arachne
Sprengs
Arachne
16,788
11,361
0
6,953
15,212
8,043
1,337
9,132
6,080
0
50,713
L
Ymir
6,648
1,153
0
196
22,529
13,237
0
12,496
10,033
15,228
0
W
11,654
2,143
4,395
4,404
9,810
5,138
662
6,010
3,800
59,036
0
W
15,263
839
0
4,763
15,943
21,470
670
7,035
8,908
24,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
35,848
150
Minions Killed
184
3
Camps Cleared
9
743,707
Distance Traveled
843,677
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,354
585
63
4
0
252,284
0
L
Sol
9,051
566
71
4
3
259,705
0
W
Arachne
12,205
763
64
4
5
294,862
3
L
Ymir
8,348
522
16
1
0
231,718
2
W
Ra
11,301
706
106
7
4
290,074
2
W
Ares
12,342
771
14
1
0
258,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role