Player Matchup

Poseidon
Poseidon
SlushyHarp92449
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
WMuniz
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 142L
1,308 Elo+
Solo
Freya
Freya
XDGAMECRUSHER
Freya
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Ymir
Ymir
beast_mode_8607
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
shikimaruXx
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,462 Elo+

VS

Team Averages
Level 9
1,596 SR
1,376 Elo+
Sol
Sol
Esolor95
Sol
Level 21
God Stats
29W - 15L
1,703 SR
Queue Stats
89W - 88L
1,334 Elo+
Solo
Neith
Neith
FreezelGrezzel
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Kharroub-11
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Lock_Vitron
Horus
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
samuelgiese
Yemoja
Level 17
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 8L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 13 / 4
12,267
454
6,727
20,031
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
WMuniz
Horus
19
2 / 3 / 6
12,784
473
8,156
19,610
17,976
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 4 / 3
14,638
542
12,121
16,094
6,407
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 13 / 7
10,693
396
5,227
31,005
22,373
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
shikimaruXx
Artemis
20
15 / 10 / 2
17,127
634
30,733
29,668
11,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 3
15,989
592
35,071
42,091
14,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 3 / 1
15,689
581
27,676
19,260
8,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
5
0 / 4 / 1
8,201
304
1,127
2,882
767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 2
8,063
299
181
586
146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
17
9 / 7 / 10
13,191
489
12,964
24,761
26,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
25
Kills
40
43
Deaths
26
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
18
11
3
1.77
L
13
3
1
4.5
L
Fenrir
0
4
1
0.13
L
0
1
2
1
W
Poseidon
4
13
4
0.46
W
Horus
WMuniz
Horus
2
3
6
1.67
W
2
4
3
0.88
W
2
13
7
0.42
L
Yemoja
9
7
10
2
W
Artemis
shikimaruXx
Artemis
15
10
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,964
Damage
77,019
116,408
Taken
89,580
64,452
Mitigated
50,044
25,485
Healing
33,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,071
20,187
10
25,031
42,091
14,031
10,236
12,376
29,715
124,709
0
L
27,676
18,261
0
6,786
19,260
8,175
3,358
3,383
15,877
0
120,068
L
Fenrir
1,127
197
0
0
2,882
767
0
942
1,940
0
2,928
L
181
80
0
0
586
146
0
0
586
0
145
W
Poseidon
6,727
1,656
0
91
20,031
6,545
276
9,509
10,522
45,799
0
W
Horus
WMuniz
Horus
8,156
4,746
1,678
4,308
19,610
17,976
1,781
3,540
16,070
0
61,419
W
12,121
3,891
0
7,368
16,094
6,407
5,259
6,783
9,311
102,123
0
W
5,227
1,128
0
0
31,005
22,373
599
12,501
18,504
24,900
0
L
Yemoja
12,964
3,796
1,054
182
24,761
26,925
610
7,374
17,387
39,826
0
W
Artemis
shikimaruXx
Artemis
30,733
22,686
0
12,040
29,668
11,151
3,762
15,702
13,930
0
94,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,509
Gold Earned
61,133
480
Minions Killed
402
0
Camps Cleared
0
2,120,267
Distance Traveled
1,315,347
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,989
592
161
6
0
374,594
0
L
Neith
15,689
581
201
7
0
401,069
1
L
Fenrir
8,201
304
1
0
0
92,718
0
L
Horus
8,063
299
0
0
0
35,362
0
W
Poseidon
12,267
454
82
3
0
346,057
3
W
Horus
12,784
473
87
3
0
470,589
6
W
Freya
14,638
542
175
6
0
469,075
1
W
Ymir
10,693
396
26
1
0
406,346
1
L
Yemoja
13,191
489
39
1
0
411,604
0
W
Artemis
17,127
634
110
4
0
428,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role