Player Matchup

Ullr
Ullr
DemonK1ngDiablo
Ullr
Level 27
God Stats
11W - 5L
1,828 SR
Queue Stats
86W - 93L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
JuliAbi
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,170 Elo+
Solo
Ymir
Ymir
Rau95
Ymir
Level 16
God Stats
1W - 2L
1,533 SR
Queue Stats
39W - 52L
1,333 Elo+
Solo
Neith
Neith
fistmaster03
Neith
Level 23
God Stats
1W - 5L
1,434 SR
Queue Stats
10W - 19L
1,251 Elo+
Solo
Arachne
Arachne
СосателиМалибу
Arachne
Level 24
God Stats
9W - 3L
1,689 SR
Queue Stats
52W - 48L
1,350 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,298 Elo+

VS

Team Averages
Level 32
1,529 SR
1,340 Elo+
Tsukuyomi
Tsukuyomi
Djanggoo
Tsukuyomi
Level 36
God Stats
8W - 3L
1,732 SR
Queue Stats
22W - 19L
1,283 Elo+
Party 2
Ymir
Ymir
Jacomirro
Ymir
Level 26
God Stats
22W - 24L
1,454 SR
Queue Stats
75W - 106L
1,337 Elo+
Party 1
Izanami
Izanami
Matoss
Izanami
Level 68
God Stats
8W - 16L
1,541 SR
Queue Stats
96W - 119L
1,339 Elo+
Party 1
Scylla
Scylla
Momlover420
Scylla
Level 17
God Stats
14W - 16L
1,416 SR
Queue Stats
24W - 21L
1,317 Elo+
Party 2
Horus
Horus
Rosall
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 83L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 0
9,779
466
8,885
15,341
4,552
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
JuliAbi
Ao Kuang
11
0 / 13 / 5
7,794
371
7,549
17,889
3,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Rau95
Ymir
11
0 / 12 / 7
8,463
403
6,484
27,310
26,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 14 / 1
9,010
429
12,132
18,527
5,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 6 / 1
10,909
519
12,922
16,534
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djanggoo
Tsukuyomi
20
11 / 2 / 12
12,876
613
14,131
16,112
6,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
5 / 2 / 20
10,616
506
8,183
18,704
20,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Matoss
Izanami
19
16 / 3 / 13
12,500
595
28,112
25,506
12,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
19
14 / 3 / 13
13,321
634
19,716
12,939
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Rosall
Horus
16
6 / 4 / 16
11,203
533
9,816
18,677
21,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
12
Kills
52
53
Deaths
14
14
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
Tsukuyomi
Djanggoo
Tsukuyomi
11
2
12
8.5
W
Ymir
5
2
20
7.5
L
Ao Kuang
JuliAbi
Ao Kuang
0
13
5
0.19
W
Izanami
Matoss
Izanami
16
3
13
7.5
W
Scylla
14
3
13
6.83
L
Ymir
Rau95
Ymir
0
12
7
0.29
W
Horus
Rosall
Horus
6
4
16
3.5
L
2
14
1
0.18
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
79,958
95,601
Taken
91,938
49,737
Mitigated
65,753
11,782
Healing
32,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,885
6,430
0
3,246
15,341
4,552
754
3,475
11,866
0
52,421
W
Tsukuyomi
Djanggoo
Tsukuyomi
14,131
5,766
0
7,887
16,112
6,923
916
2,143
13,969
0
103,576
W
Ymir
8,183
1,605
0
860
18,704
20,939
277
6,582
12,122
22,860
0
L
Ao Kuang
JuliAbi
Ao Kuang
7,549
1,852
0
2,036
17,889
3,545
0
4,005
13,884
18,733
0
W
Izanami
Matoss
Izanami
28,112
23,294
0
14,855
25,506
12,068
5,406
5,942
19,564
0
105,623
W
Scylla
19,716
1,713
0
3,573
12,939
4,673
3,421
1,561
11,378
86,567
0
L
Ymir
Rau95
Ymir
6,484
883
0
897
27,310
26,996
98
8,731
18,579
27,730
0
W
Horus
Rosall
Horus
9,816
4,761
1,298
4,460
18,677
21,150
1,346
5,179
13,498
0
42,842
L
12,132
8,248
0
1,718
18,527
5,274
906
7,656
10,871
0
42,651
L
12,922
9,527
0
3,885
16,534
9,370
0
4,032
12,502
0
68,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
60,516
346
Minions Killed
524
0
Camps Cleared
0
1,572,915
Distance Traveled
1,900,539
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,779
466
101
5
0
281,982
0
W
Tsukuyomi
12,876
613
152
7
0
469,411
3
W
Ymir
10,616
506
24
1
0
371,237
0
L
Ao Kuang
7,794
371
22
1
0
305,188
4
W
Izanami
12,500
595
136
6
0
335,549
2
W
Scylla
13,321
634
140
7
0
365,950
0
L
Ymir
8,463
403
37
2
0
286,444
0
W
Horus
11,203
533
72
3
0
358,392
0
L
Neith
9,010
429
65
3
0
309,726
1
L
Arachne
10,909
519
121
6
0
389,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role