Player Matchup

Jormungandr
Jormungandr
Mardzell
Jormungandr
Level 15
God Stats
2W - 1L
1,471 SR
Queue Stats
9W - 17L
1,254 Elo+
Party 1
Janus
Janus
Naniicoss
Janus
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 17L
1,132 Elo+
Solo
Hachiman
Hachiman
astralnykar
Hachiman
Level 13
God Stats
2W - 1L
1,318 SR
Queue Stats
4W - 12L
1,259 Elo+
Party 1
Team Averages
Level 11
1,430 SR
1,215 Elo+

VS

Team Averages
Level 16
1,182 SR
1,182 Elo+
Neith
Neith
ImWhiskey
Neith
Level 17
God Stats
3W - 16L
1,249 SR
Queue Stats
4W - 19L
1,184 Elo+
Party 2
Vulcan
Vulcan
IonTractor
Vulcan
Level 23
God Stats
0W - 8L
1,145 SR
Queue Stats
2W - 16L
1,097 Elo+
Party 2
Bacchus
Bacchus
TehLikee
Bacchus
Level 8
God Stats
0W - 3L
1,153 SR
Queue Stats
77W - 93L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mardzell
Jormungandr
16
1 / 2 / 8
12,628
574
6,984
20,011
16,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Naniicoss
Janus
16
5 / 6 / 4
13,951
634
21,040
14,702
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
astralnykar
Hachiman
17
7 / 4 / 5
14,116
642
18,381
18,405
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImWhiskey
Neith
15
8 / 6 / 3
13,394
609
20,155
19,581
7,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
IonTractor
Vulcan
17
2 / 2 / 8
12,582
572
12,551
12,853
14,601
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
TehLikee
Bacchus
14
1 / 5 / 6
11,482
522
7,551
19,445
26,044
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
11
12
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
ImWhiskey
Neith
8
6
3
1.58
L
Vulcan
IonTractor
Vulcan
2
2
8
3
W
Jormungandr
Mardzell
Jormungandr
1
2
8
2.5
W
Janus
Naniicoss
Janus
5
6
4
1.17
L
Bacchus
TehLikee
Bacchus
1
5
6
0.8
W
Hachiman
astralnykar
Hachiman
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
40,257
53,118
Taken
51,879
28,058
Mitigated
47,704
10,145
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ImWhiskey
Neith
20,155
10,750
0
1,487
19,581
7,059
0
11,204
8,377
0
42,588
L
Vulcan
IonTractor
Vulcan
12,551
1,728
1,373
891
12,853
14,601
0
7,446
5,407
49,444
0
W
Jormungandr
Mardzell
Jormungandr
6,984
1,136
0
586
20,011
16,863
225
4,660
13,973
36,480
0
W
Janus
Naniicoss
Janus
21,040
1,574
0
1,762
14,702
4,689
944
7,101
7,210
81,347
0
L
Bacchus
TehLikee
Bacchus
7,551
858
0
0
19,445
26,044
0
9,431
10,014
21,470
0
W
Hachiman
astralnykar
Hachiman
18,381
15,458
0
7,797
18,405
6,506
1,221
8,695
9,533
0
51,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
37,458
266
Minions Killed
164
8
Camps Cleared
3
1,078,716
Distance Traveled
1,152,098
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,394
609
68
3
0
330,329
1
L
Vulcan
12,582
572
73
3
1
459,013
0
W
Jormungandr
12,628
574
64
3
0
365,273
0
W
Janus
13,951
634
132
6
6
348,950
0
L
Bacchus
11,482
522
23
1
2
362,756
1
W
Hachiman
14,116
642
70
3
2
364,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role