Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MakoInari
Bakasura
Level 7
God Stats
8W - 11L
1,397 SR
Queue Stats
10W - 14L
1,322 Elo+
Solo
Apollo
Apollo
SrBiscoto
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,838 Elo+
Solo
Erlang Shen
Erlang Shen
Zeppelintra
Erlang Shen
Level 28
God Stats
38W - 35L
1,501 SR
Queue Stats
198W - 212L
1,408 Elo+
Solo
Cthulhu
Cthulhu
godzillaitalo
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,503 Elo+

VS

Team Averages
Level 17
1,516 SR
1,533 Elo+
Medusa
Medusa
 
Medusa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BuLLGamesTM
Anubis
Level 29
God Stats
14W - 6L
1,691 SR
Queue Stats
14W - 8L
1,697 Elo+
Solo
Baron Samedi
Baron Samedi
C4rilina
Baron Samedi
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Discordia
Discordia
CABADEPAIA
Discordia
Level 16
God Stats
4W - 4L
1,388 SR
Queue Stats
18W - 26L
1,316 Elo+
Solo
Bakasura
Bakasura
FlavioDino
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 190L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 6 / 2
9,172
1,019
13,677
14,205
5,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
MakoInari
Bakasura
15
6 / 12 / 5
10,742
1,194
11,754
20,044
6,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
SrBiscoto
Apollo
15
1 / 13 / 6
8,584
954
6,673
17,769
5,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Zeppelintra
Erlang Shen
15
3 / 11 / 6
9,425
1,047
5,933
23,318
11,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
15
0 / 10 / 6
8,521
947
7,786
19,730
22,552
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 1 / 20
9,724
1,080
6,637
4,035
1,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
18
22 / 2 / 18
13,522
1,502
29,955
19,448
9,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
C4rilina
Baron Samedi
17
3 / 5 / 25
10,510
1,168
13,486
9,496
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
CABADEPAIA
Discordia
18
6 / 1 / 28
11,158
1,240
13,221
5,240
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FlavioDino
Bakasura
18
17 / 3 / 16
12,114
1,346
25,759
12,096
5,853
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
159
12
Kills
52
52
Deaths
12
25
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
2
0.5
W
Medusa
 
Medusa
4
1
20
14
W
Anubis
22
2
18
15.5
W
Baron Samedi
C4rilina
Baron Samedi
3
5
25
3.1
W
Discordia
CABADEPAIA
Discordia
6
1
28
20
W
Bakasura
FlavioDino
Bakasura
17
3
16
8.33
L
Bakasura
MakoInari
Bakasura
6
12
5
0.71
L
Apollo
SrBiscoto
Apollo
1
13
6
0.31
L
Erlang Shen
Zeppelintra
Erlang Shen
3
11
6
0.55
L
Cthulhu
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
89,058
95,066
Taken
50,315
51,088
Mitigated
24,536
3,826
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,677
10,043
0
1,208
14,205
5,168
0
7,287
6,148
0
35,806
W
Medusa
 
Medusa
6,637
3,666
0
780
4,035
1,783
0
417
3,128
0
11,825
W
Anubis
29,955
3,473
791
11,528
19,448
9,853
0
2,455
15,805
43,621
0
W
Baron Samedi
C4rilina
Baron Samedi
13,486
2,058
1,250
1,974
9,496
4,784
0
1,820
7,173
24,353
0
W
Discordia
CABADEPAIA
Discordia
13,221
1,370
110
798
5,240
2,263
0
1,322
3,808
25,299
0
W
Bakasura
FlavioDino
Bakasura
25,759
18,570
0
2,036
12,096
5,853
0
1,772
9,646
0
38,786
L
Bakasura
MakoInari
Bakasura
11,754
6,454
0
447
20,044
6,429
0
11,795
6,866
0
15,506
L
Apollo
SrBiscoto
Apollo
6,673
2,885
0
360
17,769
5,792
0
9,592
7,239
0
20,661
L
Erlang Shen
Zeppelintra
Erlang Shen
5,933
3,236
63
1,288
23,318
11,147
0
16,184
6,064
0
8,697
L
Cthulhu
7,786
832
460
0
19,730
22,552
0
11,804
7,304
25,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
57,028
130
Minions Killed
157
2
Camps Cleared
9
780,670
Distance Traveled
826,128
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,172
1,019
51
6
2
138,879
1
W
Medusa
9,724
1,080
17
2
0
176,300
0
W
Anubis
13,522
1,502
32
4
1
143,974
2
W
Baron Samedi
10,510
1,168
23
3
0
134,349
1
W
Discordia
11,158
1,240
29
3
1
163,896
0
W
Bakasura
12,114
1,346
56
6
7
207,609
1
L
Bakasura
10,742
1,194
14
2
0
176,156
1
L
Apollo
8,584
954
28
3
0
150,995
0
L
Erlang Shen
9,425
1,047
2
0
0
176,497
0
L
Cthulhu
8,521
947
35
4
0
138,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role