Player Matchup

Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CitrusChaff426
Ymir
Level 15
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 4L
1,203 Elo+
Solo
Izanami
Izanami
DeduneTM
Izanami
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rebelle14
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
Zerocine
Hun Batz
Level 18
God Stats
1W - 3L
1,095 SR
Queue Stats
30W - 24L
1,394 Elo+
Solo
Team Averages
Level 23
1,370 SR
1,437 Elo+

VS

Team Averages
Level 15
1,521 SR
1,467 Elo+
Skadi
Skadi
AlbertoLopez638
Skadi
Level 27
God Stats
1W - 2L
1,345 SR
Queue Stats
6W - 10L
1,253 Elo+
Solo
Merlin
Merlin
Darkmist75E
Merlin
Level 28
God Stats
9W - 19L
1,416 SR
Queue Stats
141W - 137L
1,607 Elo+
Solo
King Arthur
King Arthur
ManLikeBirtch
King Arthur
Level 10
God Stats
15W - 8L
1,688 SR
Queue Stats
80W - 61L
1,476 Elo+
Solo
Cerberus
Cerberus
oden028
Cerberus
Level 4
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
xBLU3M00Nx1
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 2 / 7
9,592
1,066
10,287
6,769
4,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 2 / 10
8,914
990
2,971
11,845
10,271
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DeduneTM
Izanami
17
7 / 2 / 6
10,901
1,211
12,828
7,834
2,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Rebelle14
Morgan Le Fay
16
0 / 2 / 10
9,016
1,002
1,701
5,015
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Zerocine
Hun Batz
15
5 / 1 / 5
10,047
1,116
6,232
7,912
2,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

338

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
9,903
1,100
11,904
13,289
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
5 / 5 / 1
10,598
1,178
17,857
15,230
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ManLikeBirtch
King Arthur
13
0 / 0 / 0
7,300
811
0
0
0
Cerberus
oden028
Cerberus
13
0 / 3 / 2
7,567
841
627
3,522
2,503
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
14
0 / 3 / 1
8,096
900
2,479
5,451
2,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
18
Kills
9
9
Deaths
18
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
7
4.25
L
4
7
4
0.86
W
1
2
10
3
L
Merlin
5
5
1
1.1
W
Izanami
DeduneTM
Izanami
7
2
6
5
L
King Arthur
ManLikeBirtch
King Arthur
0
0
0
0
W
Morgan Le Fay
Rebelle14
Morgan Le Fay
0
2
10
2.5
W
Hun Batz
Zerocine
Hun Batz
5
1
5
7.5
L
Cerberus
oden028
Cerberus
0
3
2
0.33
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
32,867
39,375
Taken
37,492
21,248
Mitigated
14,734
4,468
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,287
4,705
0
554
6,769
4,209
0
2,173
4,429
0
14,782
L
11,904
6,080
178
1,310
13,289
4,520
0
1,755
11,534
0
25,891
W
2,971
1,809
0
21
11,845
10,271
0
5,606
5,887
8,568
0
L
Merlin
17,857
680
260
930
15,230
4,979
0
1,837
13,393
41,170
0
W
Izanami
DeduneTM
Izanami
12,828
11,243
0
2,941
7,834
2,319
0
5,573
2,121
0
45,471
L
King Arthur
ManLikeBirtch
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Rebelle14
Morgan Le Fay
1,701
403
0
410
5,015
1,795
0
2,474
2,377
11,593
0
W
Hun Batz
Zerocine
Hun Batz
6,232
2,271
0
542
7,912
2,654
0
4,035
3,598
0
20,620
L
Cerberus
oden028
Cerberus
627
273
0
55
3,522
2,503
0
484
3,038
2,121
0
L
Yemoja
2,479
72
21
80
5,451
2,732
0
596
4,855
6,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
43,464
168
Minions Killed
99
5
Camps Cleared
1
785,501
Distance Traveled
415,351
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,592
1,066
8
1
1
174,818
0
L
Skadi
9,903
1,100
30
3
0
110,336
0
W
Ymir
8,914
990
3
0
0
147,776
0
L
Merlin
10,598
1,178
59
7
1
159,666
1
W
Izanami
10,901
1,211
88
10
1
148,909
0
L
King Arthur
7,300
811
0
0
0
0
0
W
Morgan Le Fay
9,016
1,002
23
3
0
139,640
0
W
Hun Batz
10,047
1,116
46
5
3
174,358
0
L
Cerberus
7,567
841
1
0
0
39,028
0
L
Yemoja
8,096
900
9
1
0
106,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role