Player Matchup

Guan Yu
Guan Yu
Abo ali9
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,201 Elo+
Party 1
Ra
Ra
Kstreetz12
Ra
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
113W - 115L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
SHADOW_0169
Baba Yaga
Level 29
God Stats
8W - 6L
1,321 SR
Queue Stats
17W - 13L
1,200 Elo+
Party 1
Serqet
Serqet
Ssleyt__
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,669 Elo+
Solo
Artemis
Artemis
xSFA7x3
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,148 Elo+
Party 1
Team Averages
Level 21
1,464 SR
1,320 Elo+

VS

Team Averages
Level 18
1,426 SR
1,224 Elo+
Anubis
Anubis
MEST0987
Anubis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 128L
1,325 Elo+
Solo
Ymir
Ymir
alex_bizzz
Ymir
Level 18
God Stats
1W - 3L
1,287 SR
Queue Stats
59W - 84L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
biel zykes BR
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Solo
Cupid
Cupid
lolodemon79
Cupid
Level 23
God Stats
6W - 9L
1,343 SR
Queue Stats
61W - 84L
1,197 Elo+
Party 2
Horus
Horus
tufted_shop4
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abo ali9
Guan Yu
19
0 / 15 / 13
15,640
381
8,631
42,503
40,195
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
18 / 8 / 17
23,189
566
44,737
31,484
19,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
SHADOW_0169
Baba Yaga
20
19 / 12 / 7
22,257
543
46,438
34,764
18,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Ssleyt__
Serqet
20
12 / 6 / 15
23,839
581
25,560
35,639
20,597
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
xSFA7x3
Artemis
16
2 / 21 / 9
13,732
335
5,365
28,185
10,122

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MEST0987
Anubis
20
19 / 10 / 7
23,108
564
38,323
40,121
16,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 5 / 27
20,249
494
18,520
34,326
33,450
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
biel zykes BR
Gilgamesh
14
0 / 22 / 3
12,257
299
1,941
27,462
9,525
20
29 / 5 / 14
22,030
537
50,022
37,925
14,219
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 15 / 11
16,236
396
11,374
37,854
19,740
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
124
51
Kills
62
62
Deaths
57
61
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abo ali9
Guan Yu
0
15
13
0.43
W
18
8
17
3.31
L
Anubis
MEST0987
Anubis
19
10
7
2.25
W
Baba Yaga
SHADOW_0169
Baba Yaga
19
12
7
1.88
W
Serqet
Ssleyt__
Serqet
12
6
15
3.25
L
10
5
27
4.7
L
Gilgamesh
biel zykes BR
Gilgamesh
0
22
3
0.07
L
29
5
14
7.2
L
4
15
11
0.63
W
Artemis
xSFA7x3
Artemis
2
21
9
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,731
Damage
120,180
172,575
Taken
177,688
108,810
Mitigated
93,799
43,306
Healing
51,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abo ali9
Guan Yu
8,631
1,089
286
5,131
42,503
40,195
1,078
15,303
26,889
1,204
48,091
W
44,737
7,845
3,377
11,769
31,484
19,810
3,911
13,780
17,357
153,769
0
L
Anubis
MEST0987
Anubis
38,323
2,359
0
18,052
40,121
16,865
3,729
24,733
15,028
178,323
0
W
Baba Yaga
SHADOW_0169
Baba Yaga
46,438
3,297
0
10,012
34,764
18,086
9,178
11,935
22,482
168,228
0
W
Serqet
Ssleyt__
Serqet
25,560
12,398
0
12,731
35,639
20,597
889
8,470
26,930
0
219,469
L
18,520
2,951
0
5,710
34,326
33,450
606
20,296
13,495
86,855
0
L
Gilgamesh
biel zykes BR
Gilgamesh
1,941
320
0
41
27,462
9,525
142
11,112
15,982
0
21,984
L
50,022
33,151
1,680
20,992
37,925
14,219
2,962
19,877
17,483
0
157,177
L
11,374
5,177
887
4,327
37,854
19,740
1,796
15,276
20,129
0
68,210
W
Artemis
xSFA7x3
Artemis
5,365
2,485
0
0
28,185
10,122
411
6,322
21,703
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,657
Gold Earned
93,880
787
Minions Killed
662
0
Camps Cleared
0
3,245,810
Distance Traveled
2,944,608
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,640
381
73
2
0
638,817
3
W
Ra
23,189
566
228
6
0
624,900
0
L
Anubis
23,108
564
299
7
0
559,627
0
W
Baba Yaga
22,257
543
220
5
0
634,502
0
W
Serqet
23,839
581
243
6
0
820,313
2
L
Ymir
20,249
494
77
2
0
682,411
15
L
Gilgamesh
12,257
299
19
0
0
427,350
4
L
Cupid
22,030
537
180
4
0
704,999
2
L
Horus
16,236
396
87
2
0
570,221
3
W
Artemis
13,732
335
23
1
0
527,278
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role