Player Matchup

Charybdis
Charybdis
AchoAndres
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,380 Elo+
Solo
Ra
Ra
Datskiy
Ra
Level 26
God Stats
20W - 21L
1,301 SR
Queue Stats
137W - 158L
1,420 Elo+
Solo
Mulan
Mulan
FatalityXero
Mulan
Level 29
God Stats
4W - 1L
1,667 SR
Queue Stats
23W - 38L
1,354 Elo+
Party 1
Ymir
Ymir
maligor1998
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,060 Elo+
Solo
Kali
Kali
marher
Kali
Level 13
God Stats
5W - 6L
1,567 SR
Queue Stats
31W - 50L
1,305 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,303 Elo+

VS

Team Averages
Level 39
1,499 SR
1,368 Elo+
Nox
Nox
BraisMF
Nox
Level 28
God Stats
2W - 1L
1,469 SR
Queue Stats
199W - 236L
1,400 Elo+
Solo
Chaac
Chaac
LookingTheseEyes
Chaac
Level 123
God Stats
2W - 0L
1,665 SR
Queue Stats
64W - 60L
1,545 Elo+
Party 2
Artemis
Artemis
sidaad
Artemis
Level 24
God Stats
18W - 16L
1,503 SR
Queue Stats
181W - 213L
1,348 Elo+
Solo
Sylvanus
Sylvanus
unbelebt
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,317 Elo+
Solo
Fenrir
Fenrir
Лолокоста
Fenrir
Level 5
God Stats
7W - 10L
1,358 SR
Queue Stats
12W - 15L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AchoAndres
Charybdis
7
0 / 5 / 0
4,871
443
2,562
5,992
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,755
523
1,634
5,446
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,092
554
6,089
9,669
5,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 7 / 0
4,507
410
746
12,033
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
marher
Kali
7
0 / 1 / 0
4,749
432
430
5,548
1,651
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
6 / 0 / 1
6,986
635
5,374
2,463
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,589
599
6,917
8,878
6,776
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
sidaad
Artemis
11
6 / 0 / 1
7,030
639
5,388
3,802
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
unbelebt
Sylvanus
10
2 / 0 / 10
6,685
608
5,082
5,042
3,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 4
6,409
583
3,528
8,137
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
17
17
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AchoAndres
Charybdis
0
5
0
0
W
Nox
6
0
1
6.5
L
0
3
0
0
L
2
1
0
2
W
2
0
1
2.5
L
0
7
0
0
L
Kali
marher
Kali
0
1
0
0
W
Artemis
sidaad
Artemis
6
0
1
6.5
W
Sylvanus
unbelebt
Sylvanus
2
0
10
7
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,461
Damage
26,289
38,688
Taken
28,322
14,137
Mitigated
15,322
6,249
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AchoAndres
Charybdis
2,562
1,398
0
193
5,992
1,296
0
498
5,494
0
22,111
W
Nox
5,374
895
0
475
2,463
1,109
785
1,042
1,421
32,306
0
L
1,634
135
0
1,349
5,446
1,788
927
2,080
3,366
30,325
0
L
6,089
1,083
0
3,292
9,669
5,393
0
0
9,669
0
29,827
W
6,917
1,177
0
3,686
8,878
6,776
291
0
8,878
0
34,832
L
746
52
0
0
12,033
4,009
0
6,277
5,756
5,939
0
L
Kali
marher
Kali
430
93
0
1,415
5,548
1,651
0
550
4,998
0
18,851
W
Artemis
sidaad
Artemis
5,388
4,134
0
1,385
3,802
1,165
3,873
130
3,672
0
38,141
W
Sylvanus
unbelebt
Sylvanus
5,082
2,717
687
1,374
5,042
3,302
1,195
1,079
3,963
20,814
4,820
W
3,528
292
0
3,605
8,137
2,970
210
129
8,008
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
33,699
210
Minions Killed
290
0
Camps Cleared
0
960,054
Distance Traveled
1,059,202
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,871
443
40
4
0
152,626
2
W
Nox
6,986
635
75
7
0
221,813
0
L
Ra
5,755
523
59
5
0
219,691
1
L
Mulan
6,092
554
66
6
0
215,664
3
W
Chaac
6,589
599
60
5
0
232,704
2
L
Ymir
4,507
410
10
1
0
183,347
0
L
Kali
4,749
432
35
3
0
188,726
0
W
Artemis
7,030
639
61
6
0
196,345
2
W
Sylvanus
6,685
608
38
3
0
191,244
1
W
Fenrir
6,409
583
56
5
0
217,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role