Player Matchup

Kukulkan
Kukulkan
Darkpieslice69
Kukulkan
Level 29
God Stats
60W - 50L
1,521 SR
Queue Stats
92W - 106L
1,416 Elo+
Solo
Thor
Thor
Drakorkain
Thor
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 18L
1,199 Elo+
Solo
Cthulhu
Cthulhu
JaxFire32
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Hachiman
Hachiman
Kintwis
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,336 Elo+
Party 1
Achilles
Achilles
pillau
Achilles
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 16
1,456 SR
1,357 Elo+

VS

Team Averages
Level 19
1,414 SR
1,393 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lakeman1129
Neith
Level 6
God Stats
2W - 2L
1,403 SR
Queue Stats
3W - 2L
1,486 Elo+
Solo
Fenrir
Fenrir
RsR Blank
Fenrir
Level 27
God Stats
6W - 1L
1,783 SR
Queue Stats
94W - 87L
1,482 Elo+
Solo
Jormungandr
Jormungandr
The_DJ_You_Know
Jormungandr
Level 6
God Stats
1W - 4L
1,070 SR
Queue Stats
1W - 4L
996 Elo+
Solo
Ao Kuang
Ao Kuang
jiojiojio
Ao Kuang
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 11 / 4
9,510
951
14,115
18,154
7,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 3
8,894
889
907
16,425
5,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
JaxFire32
Cthulhu
15
0 / 13 / 2
8,270
827
2,647
18,698
15,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Kintwis
Hachiman
15
4 / 6 / 1
9,976
998
11,089
14,127
4,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
pillau
Achilles
15
0 / 8 / 4
8,737
874
6,263
17,410
14,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
10 / 0 / 18
11,447
1,145
17,724
9,344
7,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 1 / 17
12,288
1,229
21,379
8,518
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RsR Blank
Fenrir
17
8 / 1 / 14
10,794
1,079
12,106
8,138
4,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
The_DJ_You_Know
Jormungandr
17
2 / 4 / 22
10,427
1,043
9,887
9,854
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
jiojiojio
Ao Kuang
18
9 / 0 / 13
11,163
1,116
14,490
7,036
2,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
6
Kills
43
44
Deaths
6
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
0
18
19
L
Kukulkan
1
11
4
0.27
L
1
6
3
0.42
L
Cthulhu
JaxFire32
Cthulhu
0
13
2
0.08
L
Hachiman
Kintwis
Hachiman
4
6
1
0.75
W
14
1
17
22.5
W
Fenrir
RsR Blank
Fenrir
8
1
14
15
W
Jormungandr
The_DJ_You_Know
Jormungandr
2
4
22
3.25
W
Ao Kuang
jiojiojio
Ao Kuang
9
0
13
15.5
L
Achilles
pillau
Achilles
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
75,586
84,814
Taken
42,890
47,861
Mitigated
27,132
1,439
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
17,724
2,322
0
4,388
9,344
7,180
0
3,008
6,336
34,055
0
L
Kukulkan
14,115
1,280
0
484
18,154
7,391
0
9,709
8,445
45,013
0
L
907
907
0
0
16,425
5,704
0
7,348
9,077
0
9,349
L
Cthulhu
JaxFire32
Cthulhu
2,647
1,298
0
0
18,698
15,349
0
6,080
11,297
8,845
0
L
Hachiman
Kintwis
Hachiman
11,089
6,038
0
250
14,127
4,825
0
8,318
5,809
0
24,172
W
21,379
10,603
0
1,554
8,518
3,625
0
4,363
4,155
0
39,909
W
Fenrir
RsR Blank
Fenrir
12,106
1,552
0
165
8,138
4,637
0
2,752
5,386
0
19,512
W
Jormungandr
The_DJ_You_Know
Jormungandr
9,887
2,239
0
408
9,854
8,747
0
4,457
5,397
18,313
0
W
Ao Kuang
jiojiojio
Ao Kuang
14,490
4,050
0
1,934
7,036
2,943
0
2,182
4,854
29,065
0
L
Achilles
pillau
Achilles
6,263
2,182
0
705
17,410
14,592
0
10,646
6,764
0
14,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
56,119
126
Minions Killed
175
7
Camps Cleared
8
756,385
Distance Traveled
878,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,447
1,145
47
5
1
194,782
1
L
Kukulkan
9,510
951
63
6
2
152,943
0
L
Thor
8,894
889
10
1
1
178,674
0
L
Cthulhu
8,270
827
9
1
2
124,734
0
L
Hachiman
9,976
998
25
3
2
169,998
0
W
Neith
12,288
1,229
55
6
0
160,492
0
W
Fenrir
10,794
1,079
13
1
1
176,004
0
W
Jormungandr
10,427
1,043
25
3
2
155,600
3
W
Ao Kuang
11,163
1,116
35
4
4
191,297
0
L
Achilles
8,737
874
19
2
0
130,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role