Player Matchup

Horus
Horus
AnYeloi
Horus
Level 6
God Stats
1W - 3L
1,335 SR
Queue Stats
12W - 17L
1,213 Elo+
Solo
Nemesis
Nemesis
AngyGoose
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Azuran25000
Vamana
Level 27
God Stats
5W - 0L
1,523 SR
Queue Stats
51W - 60L
1,388 Elo+
Party 1
Neith
Neith
FunctionalOAW
Neith
Level 29
God Stats
16W - 30L
1,504 SR
Queue Stats
73W - 123L
1,315 Elo+
Party 1
Scylla
Scylla
kn33k0
Scylla
Level 17
God Stats
3W - 6L
1,571 SR
Queue Stats
43W - 50L
1,402 Elo+
Solo
Team Averages
Level 16
1,487 SR
1,364 Elo+

VS

Team Averages
Level 8
1,534 SR
1,325 Elo+
Athena
Athena
DanoG04
Athena
Level 28
God Stats
4W - 3L
1,672 SR
Queue Stats
194W - 199L
1,406 Elo+
Solo
Nemesis
Nemesis
Dathre123
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
974 Elo+
Solo
Apollo
Apollo
Farzod04
Apollo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Hades
Hades
Rigniroth
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Solo
Aphrodite
Aphrodite
Zlaticus
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnYeloi
Horus
9
2 / 0 / 3
5,787
526
1,473
4,801
2,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
AngyGoose
Nemesis
9
4 / 2 / 4
6,023
548
5,222
6,247
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
10
4 / 2 / 1
6,334
576
4,731
8,590
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
4 / 1 / 1
6,428
584
3,596
5,877
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
kn33k0
Scylla
12
5 / 1 / 6
7,121
647
5,714
5,273
2,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DanoG04
Athena
9
1 / 1 / 1
5,685
517
1,786
8,904
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Dathre123
Nemesis
1
0 / 0 / 0
3,672
334
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Farzod04
Apollo
8
2 / 8 / 0
5,433
494
4,355
8,490
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Rigniroth
Hades
8
0 / 8 / 2
5,060
460
3,766
8,761
2,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Zlaticus
Aphrodite
9
3 / 2 / 1
5,560
505
2,169
6,353
4,783
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
6
6
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
AnYeloi
Horus
2
0
3
3.5
W
Nemesis
AngyGoose
Nemesis
4
2
4
3
W
Vamana
4
2
1
2.25
L
Athena
DanoG04
Athena
1
1
1
1.5
L
Nemesis
Dathre123
Nemesis
0
0
0
0
L
Apollo
Farzod04
Apollo
2
8
0
0.25
W
4
1
1
4.5
L
Hades
Rigniroth
Hades
0
8
2
0.13
L
Aphrodite
Zlaticus
Aphrodite
3
2
1
1.75
W
Scylla
kn33k0
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
12,076
30,788
Taken
32,508
16,407
Mitigated
18,483
8,889
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AnYeloi
Horus
1,473
716
256
540
4,801
2,438
0
396
4,405
0
15,592
W
Nemesis
AngyGoose
Nemesis
5,222
2,101
0
1,099
6,247
3,600
0
1,139
5,108
0
26,367
W
Vamana
4,731
2,257
0
4,055
8,590
6,117
419
3,168
5,422
0
21,409
L
Athena
DanoG04
Athena
1,786
494
122
1,277
8,904
8,258
33
702
8,202
27,049
0
L
Nemesis
Dathre123
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
Farzod04
Apollo
4,355
3,083
0
825
8,490
2,540
871
1,231
7,259
0
19,406
W
3,596
2,017
0
1,550
5,877
2,037
1,050
927
4,950
0
37,642
L
Hades
Rigniroth
Hades
3,766
966
0
1,574
8,761
2,902
350
3,265
5,496
16,429
0
L
Aphrodite
Zlaticus
Aphrodite
2,169
1,214
73
2,513
6,353
4,783
0
516
5,837
14,657
0
W
Scylla
kn33k0
Scylla
5,714
2,851
0
1,389
5,273
2,215
1,167
2,245
3,028
31,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
25,410
248
Minions Killed
133
0
Camps Cleared
0
1,059,124
Distance Traveled
763,930
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,787
526
29
3
0
245,789
0
W
Nemesis
6,023
548
41
4
0
245,727
0
W
Vamana
6,334
576
45
4
0
202,114
0
L
Athena
5,685
517
47
4
0
196,896
0
L
Nemesis
3,672
334
0
0
0
7,787
0
L
Apollo
5,433
494
27
2
0
212,786
2
W
Neith
6,428
584
62
6
0
164,668
5
L
Hades
5,060
460
30
3
0
149,838
0
L
Aphrodite
5,560
505
29
3
0
196,623
4
W
Scylla
7,121
647
71
6
0
200,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role