Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FuHuK
Neith
Level 28
God Stats
19W - 20L
1,506 SR
Queue Stats
42W - 54L
1,460 Elo+
Party 2
Fenrir
Fenrir
Relinder
Fenrir
Level 6
God Stats
6W - 12L
1,459 SR
Queue Stats
12W - 23L
1,460 Elo+
Party 2
Sol
Sol
Throrfiwen
Sol
Level 14
God Stats
5W - 3L
1,615 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Ares
Ares
meraclis
Ares
Level 56
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 62L
1,439 Elo+
Party 2
Team Averages
Level 28
1,558 SR
1,472 Elo+

VS

Team Averages
Level 20
1,544 SR
1,563 Elo+
Ymir
Ymir
Hokrates
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Pusyanidze
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,582 Elo+
Party 1
Odin
Odin
StationZurf
Odin
Level 27
God Stats
14W - 12L
1,719 SR
Queue Stats
177W - 167L
1,536 Elo+
Solo
Thanatos
Thanatos
Torpya
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,556 Elo+
Party 1
Artemis
Artemis
ni0x
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
6 / 11 / 17
13,177
1,098
15,389
24,347
54,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
FuHuK
Neith
19
8 / 11 / 13
13,686
1,141
26,849
23,888
10,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Relinder
Fenrir
19
4 / 14 / 13
12,475
1,040
13,182
28,701
18,276
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 19
12,788
1,066
20,848
17,725
5,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
2 / 12 / 15
11,482
957
11,641
31,968
49,042
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 5 / 33
12,495
1,041
7,168
18,862
22,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Pusyanidze
Baron Samedi
20
8 / 2 / 33
14,231
1,186
20,361
12,849
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 28
12,338
1,028
12,927
19,722
19,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
Torpya
Thanatos
20
14 / 8 / 24
14,217
1,185
16,251
16,970
7,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
ni0x
Artemis
20
28 / 5 / 20
18,635
1,553
62,362
25,651
12,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
193
24
Kills
55
55
Deaths
24
77
Assists
138
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
11
17
1.32
L
Neith
FuHuK
Neith
8
11
13
1.32
W
Ymir
2
5
33
3.7
W
Baron Samedi
Pusyanidze
Baron Samedi
8
2
33
12.25
L
Fenrir
Relinder
Fenrir
4
14
13
0.75
W
3
4
28
4.25
L
4
7
19
1.93
W
Thanatos
Torpya
Thanatos
14
8
24
3.25
L
Ares
2
12
15
0.79
W
Artemis
ni0x
Artemis
28
5
20
7.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,909
Damage
119,069
126,629
Taken
94,054
137,449
Mitigated
69,046
6,934
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,389
1,213
0
0
24,347
54,423
0
5,224
19,123
26,331
0
L
Neith
FuHuK
Neith
26,849
13,956
141
2,040
23,888
10,180
0
4,149
19,739
0
74,007
W
Ymir
7,168
1,369
0
0
18,862
22,598
0
9,972
8,890
19,106
0
W
Baron Samedi
Pusyanidze
Baron Samedi
20,361
2,143
5,170
2,392
12,849
6,747
0
8,454
4,395
51,875
0
L
Fenrir
Relinder
Fenrir
13,182
2,409
0
236
28,701
18,276
0
5,920
22,781
0
21,804
W
12,927
1,048
0
0
19,722
19,383
0
8,562
11,160
875
16,785
L
20,848
7,412
0
4,517
17,725
5,528
0
2,400
15,325
46,521
0
W
Thanatos
Torpya
Thanatos
16,251
4,886
0
7,512
16,970
7,601
0
10,080
6,890
0
22,428
L
Ares
11,641
439
0
0
31,968
49,042
0
10,691
21,277
18,162
0
W
Artemis
ni0x
Artemis
62,362
41,220
0
8,443
25,651
12,717
0
10,810
14,841
0
93,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,608
Gold Earned
71,916
186
Minions Killed
200
3
Camps Cleared
7
1,075,680
Distance Traveled
1,045,932
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,177
1,098
16
1
0
224,211
2
L
Neith
13,686
1,141
80
7
0
207,413
0
W
Ymir
12,495
1,041
30
3
0
185,561
0
W
Baron Samedi
14,231
1,186
78
7
3
214,897
0
L
Fenrir
12,475
1,040
11
1
0
225,870
0
W
Odin
12,338
1,028
8
1
0
238,037
0
L
Sol
12,788
1,066
71
6
2
202,755
1
W
Thanatos
14,217
1,185
13
1
2
221,465
0
L
Ares
11,482
957
8
1
1
215,431
0
W
Artemis
18,635
1,553
71
6
2
185,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role