Player Matchup

Charybdis
Charybdis
Devilstyle94
Charybdis
Level 24
God Stats
6W - 13L
1,210 SR
Queue Stats
94W - 76L
1,588 Elo+
Party 1
Terra
Terra
IMajoIR
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
SenpaiHxntai
Gilgamesh
Level 25
God Stats
6W - 11L
1,285 SR
Queue Stats
48W - 58L
1,372 Elo+
Party 2
Anubis
Anubis
Shoxzie2M
Anubis
Level 25
God Stats
23W - 5L
2,107 SR
Queue Stats
83W - 63L
1,583 Elo+
Party 1
Nemesis
Nemesis
coomsoop
Nemesis
Level 17
God Stats
45W - 34L
1,621 SR
Queue Stats
50W - 38L
1,590 Elo+
Party 2
Team Averages
Level 23
1,545 SR
1,528 Elo+

VS

Team Averages
Level 37
1,550 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
JaeSao
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
Jeejii
Erlang Shen
Level 15
God Stats
7W - 5L
1,751 SR
Queue Stats
18W - 15L
1,556 Elo+
Solo
Fenrir
Fenrir
KarMaxon
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krissio
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,567 Elo+
Party 3
Ares
Ares
lordtrym
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Devilstyle94
Charybdis
14
3 / 7 / 3
9,667
483
8,032
12,825
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
IMajoIR
Terra
11
0 / 9 / 3
8,082
404
1,732
20,691
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
SenpaiHxntai
Gilgamesh
16
3 / 1 / 3
10,468
523
9,346
12,777
13,635
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Shoxzie2M
Anubis
16
4 / 3 / 2
10,499
525
10,301
11,439
7,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
coomsoop
Nemesis
20
10 / 2 / 3
12,951
648
14,191
16,110
8,001
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JaeSao
Morgan Le Fay
7
0 / 2 / 0
7,030
352
1,460
3,192
530
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Jeejii
Erlang Shen
16
2 / 4 / 1
9,989
499
8,844
14,647
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
KarMaxon
Fenrir
17
2 / 7 / 3
10,614
531
6,143
17,636
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Krissio
Ah Muzen Cab
18
12 / 3 / 5
11,986
599
24,795
15,661
4,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
4 / 5 / 12
9,571
479
7,189
17,293
12,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
20
Kills
20
22
Deaths
21
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Devilstyle94
Charybdis
3
7
3
0.64
W
Terra
IMajoIR
Terra
0
9
3
0.17
L
Morgan Le Fay
JaeSao
Morgan Le Fay
0
2
0
0
L
Erlang Shen
Jeejii
Erlang Shen
2
4
1
0.63
L
Fenrir
KarMaxon
Fenrir
2
7
3
0.5
L
Ah Muzen Cab
Krissio
Ah Muzen Cab
12
3
5
4.83
W
Gilgamesh
SenpaiHxntai
Gilgamesh
3
1
3
4.5
W
Anubis
Shoxzie2M
Anubis
4
3
2
1.67
W
Nemesis
coomsoop
Nemesis
10
2
3
5.75
L
Ares
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
48,431
73,842
Taken
68,429
52,146
Mitigated
37,044
16,842
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Devilstyle94
Charybdis
8,032
4,055
0
1,980
12,825
3,489
2,204
1,575
11,250
0
57,116
W
Terra
IMajoIR
Terra
1,732
526
156
2,547
20,691
19,516
691
3,394
17,297
15,980
0
L
Morgan Le Fay
JaeSao
Morgan Le Fay
1,460
39
0
542
3,192
530
96
1,417
1,775
16,158
0
L
Erlang Shen
Jeejii
Erlang Shen
8,844
4,697
0
4,284
14,647
11,909
670
342
14,305
6,007
46,117
L
Fenrir
KarMaxon
Fenrir
6,143
2,140
0
3,028
17,636
7,263
420
3,588
14,048
0
72,373
L
Ah Muzen Cab
Krissio
Ah Muzen Cab
24,795
13,279
0
7,310
15,661
4,823
72
2,715
12,946
0
125,621
W
Gilgamesh
SenpaiHxntai
Gilgamesh
9,346
2,739
298
4,249
12,777
13,635
644
755
12,022
0
44,939
W
Anubis
Shoxzie2M
Anubis
10,301
269
0
4,870
11,439
7,505
1,331
3,156
8,283
71,136
0
W
Nemesis
coomsoop
Nemesis
14,191
9,089
0
2,742
16,110
8,001
0
912
15,198
0
128,787
L
Ares
7,189
703
0
640
17,293
12,519
0
4,295
12,998
15,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
49,190
521
Minions Killed
412
0
Camps Cleared
0
1,997,793
Distance Traveled
1,609,737
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,667
483
94
5
0
332,414
1
W
Terra
8,082
404
30
2
0
376,575
11
L
Morgan Le Fay
7,030
352
28
1
0
123,591
0
L
Erlang Shen
9,989
499
100
5
0
352,062
2
L
Fenrir
10,614
531
119
6
0
350,442
6
L
Ah Muzen Cab
11,986
599
153
8
0
401,639
2
W
Gilgamesh
10,468
523
94
5
0
410,015
6
W
Anubis
10,499
525
133
7
0
380,784
4
W
Nemesis
12,951
648
170
9
0
498,005
0
L
Ares
9,571
479
12
1
0
382,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role