Player Matchup

Zeus
Zeus
Gib_Mal_J420
Zeus
Level 61
God Stats
0W - 4L
1,188 SR
Queue Stats
44W - 46L
1,419 Elo+
Party 1
Medusa
Medusa
SonnyBillParker
Medusa
Level 107
God Stats
5W - 5L
1,622 SR
Queue Stats
38W - 35L
1,496 Elo+
Solo
King Arthur
King Arthur
dinkelbureg
King Arthur
Level 97
God Stats
7W - 2L
1,634 SR
Queue Stats
114W - 129L
1,382 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,432 Elo+

VS

Team Averages
Level 84
1,452 SR
1,469 Elo+
Charybdis
Charybdis
Midnight Cubes
Charybdis
Level 84
God Stats
3W - 9L
1,188 SR
Queue Stats
230W - 257L
1,459 Elo+
Solo
Sol
Sol
WSnipezW
Sol
Level 69
God Stats
14W - 6L
1,718 SR
Queue Stats
91W - 102L
1,455 Elo+
Solo
Vamana
Vamana
franzpro15
Vamana
Level 100
God Stats
3W - 1L
1,449 SR
Queue Stats
87W - 82L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
8,151
627
11,026
11,111
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 7 / 2
9,653
743
7,338
12,334
3,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
dinkelbureg
King Arthur
12
3 / 5 / 4
9,026
694
7,362
15,911
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Midnight Cubes
Charybdis
12
3 / 4 / 14
9,736
749
7,570
8,936
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 1 / 6
11,048
850
19,966
12,143
4,749
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
franzpro15
Vamana
14
6 / 3 / 10
10,265
790
6,379
14,573
11,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
20
20
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Charybdis
Midnight Cubes
Charybdis
3
4
14
2.5
L
5
7
2
0.86
W
11
1
6
14
L
King Arthur
dinkelbureg
King Arthur
3
5
4
1
W
Vamana
franzpro15
Vamana
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
33,915
39,356
Taken
35,652
16,890
Mitigated
18,935
4,175
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,026
511
230
977
11,111
3,115
0
4,074
7,037
39,901
0
W
Charybdis
Midnight Cubes
Charybdis
7,570
4,632
0
1,852
8,936
2,522
451
2,875
5,511
0
24,380
L
7,338
3,930
174
570
12,334
3,101
0
8,171
4,163
0
20,146
W
19,966
7,658
0
6,078
12,143
4,749
2,113
5,150
6,488
61,222
0
L
King Arthur
dinkelbureg
King Arthur
7,362
861
82
2,142
15,911
10,674
0
8,080
7,831
0
15,811
W
Vamana
franzpro15
Vamana
6,379
2,683
0
3,318
14,573
11,664
334
2,745
10,995
0
26,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
31,049
125
Minions Killed
135
3
Camps Cleared
10
590,826
Distance Traveled
710,912
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,151
627
90
7
2
180,087
3
W
Charybdis
9,736
749
32
2
2
231,501
1
L
Medusa
9,653
743
22
2
1
200,318
2
W
Sol
11,048
850
75
6
8
217,901
3
L
King Arthur
9,026
694
13
1
0
210,421
2
W
Vamana
10,265
790
28
2
0
261,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role