Player Matchup

Anubis
Anubis
BlackHeller
Anubis
Level 15
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
IamXanchez
Awilix
Level 149
God Stats
0W - 1L
1,361 SR
Queue Stats
226W - 222L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
XaserCronos
Hou Yi
Level 97
God Stats
3W - 2L
1,504 SR
Queue Stats
212W - 176L
1,554 Elo+
Party 2
Bacchus
Bacchus
abdis1
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
shenruma
Tiamat
Level 17
God Stats
0W - 2L
1,452 SR
Queue Stats
28W - 14L
1,655 Elo+
Solo
Team Averages
Level 59
1,414 SR
1,541 Elo+

VS

Team Averages
Level 60
1,545 SR
1,531 Elo+
Hachiman
Hachiman
AnabtawiGaming
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 65L
1,453 Elo+
Solo
Scylla
Scylla
NationalArmy
Scylla
Level 123
God Stats
12W - 6L
1,617 SR
Queue Stats
475W - 439L
1,541 Elo+
Solo
Izanami
Izanami
OLewasO
Izanami
Level 15
God Stats
3W - 0L
1,709 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 1
Bellona
Bellona
OaftPabz
Bellona
Level 105
God Stats
2W - 0L
1,598 SR
Queue Stats
147W - 109L
1,561 Elo+
Party 1
Sobek
Sobek
lapplander12124
Sobek
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
157W - 177L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 8 / 3
8,868
682
7,804
9,502
4,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
IamXanchez
Awilix
19
10 / 5 / 8
11,753
904
10,430
10,841
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
17
0 / 6 / 12
9,208
708
13,263
11,266
4,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
abdis1
Bacchus
15
5 / 7 / 9
10,236
787
9,348
13,906
17,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
shenruma
Tiamat
15
1 / 8 / 8
9,304
716
10,005
11,572
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
8 / 2 / 18
12,178
937
10,073
11,304
4,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
19
15 / 3 / 10
12,036
926
16,321
7,345
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OLewasO
Izanami
14
3 / 7 / 15
9,708
747
9,132
11,032
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OaftPabz
Bellona
18
5 / 4 / 15
11,037
849
10,266
12,605
10,213
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 17
9,762
751
6,614
19,660
22,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
20
Kills
34
34
Deaths
21
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
2
18
8.5
L
Anubis
4
8
3
0.69
L
Awilix
IamXanchez
Awilix
10
5
8
2.8
W
Scylla
15
3
10
6.67
W
Izanami
OLewasO
Izanami
3
7
15
1.5
W
Bellona
OaftPabz
Bellona
5
4
15
3.13
L
Hou Yi
0
6
12
1
L
Bacchus
abdis1
Bacchus
5
7
9
1.36
W
3
5
17
2.3
L
Tiamat
shenruma
Tiamat
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,850
Damage
52,406
57,087
Taken
61,946
38,159
Mitigated
44,465
6,484
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
10,073
6,916
537
4,454
11,304
4,511
756
5,865
5,221
0
23,881
L
Anubis
7,804
145
0
751
9,502
4,425
0
4,333
5,169
17,948
0
L
Awilix
IamXanchez
Awilix
10,430
3,253
1,085
1,652
10,841
4,716
570
4,898
5,943
0
21,635
W
Scylla
16,321
1,286
1,862
1,141
7,345
2,966
1,653
3,328
3,873
29,942
0
W
Izanami
OLewasO
Izanami
9,132
5,293
0
638
11,032
4,685
805
6,115
4,785
0
22,438
W
Bellona
OaftPabz
Bellona
10,266
3,257
2,458
3,525
12,605
10,213
1,369
5,866
6,635
0
21,786
L
Hou Yi
13,263
5,864
169
1,474
11,266
4,809
742
5,535
5,626
0
23,648
L
Bacchus
abdis1
Bacchus
9,348
1,031
0
0
13,906
17,482
237
3,314
10,575
18,441
0
W
6,614
379
1,544
5,220
19,660
22,090
182
5,359
14,275
19,555
0
L
Tiamat
shenruma
Tiamat
10,005
940
0
1,353
11,572
6,727
287
4,855
6,717
20,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,369
Gold Earned
54,721
115
Minions Killed
145
0
Camps Cleared
0
1,009,875
Distance Traveled
1,181,500
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,178
937
44
3
0
234,902
0
L
Anubis
8,868
682
30
2
0
157,750
1
L
Awilix
11,753
904
17
1
0
226,925
1
W
Scylla
12,036
926
31
2
0
219,071
1
W
Izanami
9,708
747
33
3
0
215,632
2
W
Bellona
11,037
849
23
2
0
270,853
2
L
Hou Yi
9,208
708
32
2
0
219,974
0
L
Bacchus
10,236
787
9
1
0
213,859
4
W
Sobek
9,762
751
14
1
0
241,042
0
L
Tiamat
9,304
716
27
2
0
191,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role