Player Matchup

Osiris
Osiris
Rommikallo
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,645 Elo+
Solo
Kukulkan
Kukulkan
jaimoba
Kukulkan
Level 28
God Stats
6W - 1L
1,803 SR
Queue Stats
63W - 61L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
tfou3lal3ouba
Kumbhakarna
Level 27
God Stats
6W - 3L
1,781 SR
Queue Stats
80W - 64L
1,492 Elo+
Solo
Achilles
Achilles
zeramos98
Achilles
Level 26
God Stats
5W - 2L
1,692 SR
Queue Stats
43W - 37L
1,511 Elo+
Solo
Sol
Sol
Леоникон
Sol
Level 25
God Stats
8W - 6L
1,482 SR
Queue Stats
8W - 6L
1,469 Elo+
Solo
Team Averages
Level 27
1,652 SR
1,544 Elo+

VS

Team Averages
Level 22
1,487 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dracunculas
Bellona
Level 25
God Stats
25W - 21L
1,526 SR
Queue Stats
258W - 301L
1,356 Elo+
Solo
Cerberus
Cerberus
Imaginednick
Cerberus
Level 28
God Stats
2W - 5L
1,342 SR
Queue Stats
52W - 55L
1,498 Elo+
Solo
Scylla
Scylla
szymq196
Scylla
Level 23
God Stats
24W - 17L
1,566 SR
Queue Stats
202W - 156L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Rommikallo
Osiris
18
8 / 2 / 16
11,912
1,083
14,515
14,889
13,950
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
jaimoba
Kukulkan
19
10 / 3 / 13
13,271
1,206
33,442
11,867
3,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
tfou3lal3ouba
Kumbhakarna
17
2 / 3 / 17
11,112
1,010
5,679
13,835
13,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
zeramos98
Achilles
18
9 / 3 / 12
12,498
1,136
12,885
12,374
11,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
8,218
747
0
852
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

250

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 13 / 6
10,283
935
9,174
18,343
7,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
15
0 / 2 / 1
8,377
762
1,674
2,526
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Dracunculas
Bellona
16
0 / 6 / 5
9,514
865
4,896
17,375
11,597
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Imaginednick
Cerberus
17
2 / 3 / 8
10,812
983
11,896
22,143
26,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
szymq196
Scylla
17
7 / 5 / 4
12,346
1,122
21,216
13,280
4,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
29
Kills
12
12
Deaths
29
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
13
6
0.46
L
Charybdis
 
Charybdis
0
2
1
0.25
L
Bellona
Dracunculas
Bellona
0
6
5
0.42
L
Cerberus
Imaginednick
Cerberus
2
3
8
2
W
Osiris
Rommikallo
Osiris
8
2
16
8
W
Kukulkan
jaimoba
Kukulkan
10
3
13
5.5
L
Scylla
szymq196
Scylla
7
5
4
1.8
W
Kumbhakarna
tfou3lal3ouba
Kumbhakarna
2
3
17
3.5
W
Achilles
zeramos98
Achilles
9
3
12
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,521
Damage
48,856
53,817
Taken
73,667
42,425
Mitigated
50,716
3,220
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,174
2,284
0
3,500
18,343
7,003
0
11,169
7,174
0
17,662
L
Charybdis
 
Charybdis
1,674
959
0
60
2,526
671
0
1,029
1,497
0
4,297
L
Bellona
Dracunculas
Bellona
4,896
1,594
0
190
17,375
11,597
0
8,190
9,185
0
11,386
L
Cerberus
Imaginednick
Cerberus
11,896
477
0
1,807
22,143
26,853
0
12,445
9,698
37,310
0
W
Osiris
Rommikallo
Osiris
14,515
5,064
0
741
14,889
13,950
0
8,478
6,411
0
23,486
W
Kukulkan
jaimoba
Kukulkan
33,442
4,728
0
710
11,867
3,566
0
7,593
4,274
74,306
0
L
Scylla
szymq196
Scylla
21,216
2,862
0
1,526
13,280
4,592
0
6,288
6,992
51,782
0
W
Kumbhakarna
tfou3lal3ouba
Kumbhakarna
5,679
372
523
366
13,835
13,240
0
9,513
4,322
13,099
0
W
Achilles
zeramos98
Achilles
12,885
3,607
0
880
12,374
11,514
0
7,091
5,283
0
32,575
W
0
0
0
0
852
155
0
437
415
1,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,011
Gold Earned
51,332
179
Minions Killed
179
9
Camps Cleared
5
859,678
Distance Traveled
819,723
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,283
935
21
2
1
158,348
3
L
Charybdis
8,377
762
5
0
0
48,007
1
L
Bellona
9,514
865
16
1
0
187,932
0
L
Cerberus
10,812
983
53
5
1
218,132
0
W
Osiris
11,912
1,083
14
1
4
210,349
0
W
Kukulkan
13,271
1,206
93
8
3
221,406
1
L
Scylla
12,346
1,122
84
8
3
207,304
1
W
Kumbhakarna
11,112
1,010
9
1
1
180,818
0
W
Achilles
12,498
1,136
61
6
1
231,921
0
W
Sol
8,218
747
2
0
0
15,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role