Player Matchup

Sobek
Sobek
ADCsøriø
Sobek
Level 17
God Stats
8W - 0L
1,734 SR
Queue Stats
69W - 58L
1,476 Elo+
Party 1
Agni
Agni
DarkRevent
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,506 Elo+
Party 1
Mulan
Mulan
Nqmikaze
Mulan
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 23L
1,555 Elo+
Party 1
Neith
Neith
Prizzy01
Neith
Level 2
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Fenrir
Fenrir
RazeLLL
Fenrir
Level 16
God Stats
3W - 2L
1,512 SR
Queue Stats
44W - 34L
1,469 Elo+
Party 1
Team Averages
Level 20
1,596 SR
1,536 Elo+

VS

Team Averages
Level 19
1,539 SR
1,493 Elo+
Cerberus
Cerberus
Ibonagibai
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,346 Elo+
Solo
Bellona
Bellona
Solomonosaurus
Bellona
Level 26
God Stats
20W - 8L
1,636 SR
Queue Stats
167W - 196L
1,464 Elo+
Solo
Scylla
Scylla
TheGipsiKing
Scylla
Level 27
God Stats
1W - 3L
1,477 SR
Queue Stats
65W - 46L
1,628 Elo+
Solo
Apollo
Apollo
alfonpucela11
Apollo
Level 27
God Stats
5W - 10L
1,383 SR
Queue Stats
98W - 106L
1,483 Elo+
Solo
Cupid
Cupid
Велбор
Cupid
Level 13
God Stats
4W - 10L
1,700 SR
Queue Stats
13W - 26L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 3 / 15
8,007
471
5,171
15,787
11,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
11 / 4 / 10
9,739
573
9,763
9,992
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Nqmikaze
Mulan
16
11 / 0 / 4
10,272
604
12,920
8,902
6,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Prizzy01
Neith
13
5 / 3 / 6
8,368
492
9,415
7,458
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
RazeLLL
Fenrir
17
9 / 1 / 11
10,680
628
8,680
12,581
5,759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ibonagibai
Cerberus
11
0 / 10 / 2
6,849
403
5,710
17,024
12,119
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 5 / 1
8,800
518
8,643
13,933
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
1 / 7 / 3
7,838
461
5,911
9,642
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 3
8,110
477
5,631
10,998
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 7 / 4
7,478
440
3,989
9,354
3,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
36
Kills
10
11
Deaths
36
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
3
15
2.5
W
11
4
10
4
L
Cerberus
Ibonagibai
Cerberus
0
10
2
0.1
W
Mulan
Nqmikaze
Mulan
11
0
4
13
W
Neith
Prizzy01
Neith
5
3
6
2.67
W
Fenrir
RazeLLL
Fenrir
9
1
11
14.5
L
5
5
1
1.1
L
Scylla
1
7
3
0.36
L
3
7
3
0.64
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,949
Damage
29,884
54,720
Taken
60,951
29,965
Mitigated
29,258
17,464
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,171
776
0
4,283
15,787
11,779
0
1,755
14,032
17,899
0
W
9,763
1,735
0
2,771
9,992
3,457
1,399
2,067
7,925
47,788
0
L
Cerberus
Ibonagibai
Cerberus
5,710
1,846
0
2,969
17,024
12,119
599
5,735
11,289
31,486
0
W
Mulan
Nqmikaze
Mulan
12,920
2,308
0
4,250
8,902
6,325
1,036
3,158
5,744
0
55,006
W
Neith
Prizzy01
Neith
9,415
5,913
0
2,647
7,458
2,645
2,166
2,152
5,306
0
40,462
W
Fenrir
RazeLLL
Fenrir
8,680
4,191
0
3,513
12,581
5,759
0
2,489
10,092
0
67,341
L
8,643
3,540
0
2,166
13,933
7,625
0
2,780
11,153
0
42,999
L
Scylla
5,911
455
0
570
9,642
3,149
348
1,734
7,908
42,430
0
L
5,631
3,359
0
1,720
10,998
3,244
0
2,120
8,878
0
47,864
L
3,989
1,625
261
1,380
9,354
3,121
672
2,565
6,789
0
22,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
39,075
398
Minions Killed
355
0
Camps Cleared
0
1,614,191
Distance Traveled
1,370,239
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,007
471
25
1
0
319,162
4
W
Agni
9,739
573
82
5
0
321,868
2
L
Cerberus
6,849
403
69
4
0
292,664
2
W
Mulan
10,272
604
105
6
0
348,093
0
W
Neith
8,368
492
74
4
0
277,861
2
W
Fenrir
10,680
628
112
7
0
347,207
4
L
Bellona
8,800
518
88
5
0
268,299
0
L
Scylla
7,838
461
81
5
0
277,589
3
L
Apollo
8,110
477
85
5
0
260,757
1
L
Cupid
7,478
440
32
2
0
270,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role