Player Matchup

Baron Samedi
Baron Samedi
NicheTheBeast
Baron Samedi
Level 121
God Stats
13W - 7L
1,694 SR
Queue Stats
267W - 231L
1,612 Elo+
Party 1
Charybdis
Charybdis
TheCareTaker11
Charybdis
Level 46
God Stats
4W - 2L
1,659 SR
Queue Stats
27W - 20L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
supercrazy404
Cthulhu
Level 96
God Stats
13W - 8L
1,620 SR
Queue Stats
68W - 55L
1,568 Elo+
Party 1
Team Averages
Level 88
1,658 SR
1,623 Elo+

VS

Team Averages
Level 57
1,635 SR
1,579 Elo+
Nike
Nike
DARKEIT64
Nike
Level 147
God Stats
0W - 1L
1,848 SR
Queue Stats
172W - 170L
1,576 Elo+
Solo
Anubis
Anubis
TheRealEchoes
Anubis
Level 18
God Stats
1W - 2L
1,558 SR
Queue Stats
44W - 51L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
ibrahem707
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NicheTheBeast
Baron Samedi
16
9 / 5 / 8
12,165
811
20,306
16,822
9,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TheCareTaker11
Charybdis
15
9 / 8 / 8
11,693
780
12,944
15,114
4,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
14
3 / 5 / 15
10,955
730
11,949
17,978
18,363
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
14 / 3 / 4
12,110
807
21,678
18,091
22,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 9 / 7
10,643
710
12,390
16,840
9,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ibrahem707
Zhong Kui
12
0 / 9 / 11
9,115
608
9,961
18,021
9,272
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
21
Kills
18
18
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
14
3
4
5.33
W
Baron Samedi
NicheTheBeast
Baron Samedi
9
5
8
2.6
W
Charybdis
TheCareTaker11
Charybdis
9
8
8
1.63
L
4
9
7
0.83
L
Zhong Kui
ibrahem707
Zhong Kui
0
9
11
0.61
W
Cthulhu
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
44,029
49,914
Taken
52,952
32,363
Mitigated
40,809
14,810
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
21,678
2,913
348
2,929
18,091
22,471
30
9,476
8,573
0
42,844
W
Baron Samedi
NicheTheBeast
Baron Samedi
20,306
2,736
2,904
8,191
16,822
9,269
132
6,460
9,584
48,669
0
W
Charybdis
TheCareTaker11
Charybdis
12,944
7,402
0
2,098
15,114
4,731
473
5,861
8,583
0
31,733
L
12,390
837
0
5,093
16,840
9,066
0
11,418
5,422
34,889
0
L
Zhong Kui
ibrahem707
Zhong Kui
9,961
2,476
52
873
18,021
9,272
67
11,766
6,255
22,574
0
W
Cthulhu
11,949
1,820
460
1,157
17,978
18,363
84
10,390
6,645
27,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
31,868
154
Minions Killed
146
6
Camps Cleared
5
761,014
Distance Traveled
683,458
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,110
807
42
3
1
282,552
1
W
Baron Samedi
12,165
811
75
5
3
235,964
2
W
Charybdis
11,693
780
58
4
2
245,356
3
L
Anubis
10,643
710
74
5
3
206,844
5
L
Zhong Kui
9,115
608
30
2
1
194,062
2
W
Cthulhu
10,955
730
21
1
1
279,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role