Player Matchup

Yemoja
Yemoja
DarkMagic26O9
Yemoja
Level 28
God Stats
2W - 0L
1,330 SR
Queue Stats
7W - 2L
1,751 Elo+
Solo
Bakasura
Bakasura
DerGroschen
Bakasura
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
1,648 Elo+
Solo
Bastet
Bastet
He6aPrivet
Bastet
Level 14
God Stats
60W - 37L
1,861 SR
Queue Stats
87W - 55L
1,614 Elo+
Solo
Izanami
Izanami
SadLifeEe
Izanami
Level 27
God Stats
3W - 0L
1,692 SR
Queue Stats
66W - 56L
1,583 Elo+
Solo
Zeus
Zeus
YeahImPrettyBad
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 200L
1,673 Elo+
Solo
Team Averages
Level 22
1,576 SR
1,654 Elo+

VS

Team Averages
Level 19
1,542 SR
1,631 Elo+
Fenrir
Fenrir
AsianSlender
Fenrir
Level 23
God Stats
4W - 3L
1,726 SR
Queue Stats
41W - 34L
1,635 Elo+
Solo
Athena
Athena
DmitryLinX
Athena
Level 8
God Stats
57W - 75L
1,629 SR
Queue Stats
156W - 186L
1,567 Elo+
Solo
Neith
Neith
Fylliah
Neith
Level 28
God Stats
15W - 21L
1,454 SR
Queue Stats
122W - 118L
1,586 Elo+
Party 1
Discordia
Discordia
Savemegod
Discordia
Level 32
God Stats
1W - 2L
1,401 SR
Queue Stats
146W - 115L
1,607 Elo+
Party 1
Horus
Horus
Ssamot
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,879
610
954
2,423
1,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
DerGroschen
Bakasura
11
4 / 0 / 0
6,321
790
4,489
5,581
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
He6aPrivet
Bastet
9
5 / 1 / 1
5,596
700
3,465
5,077
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
SadLifeEe
Izanami
9
4 / 1 / 1
5,420
678
7,049
3,755
935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 4
5,652
707
2,012
3,898
1,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
3 / 3 / 0
4,714
589
2,885
6,063
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
DmitryLinX
Athena
5
0 / 2 / 0
3,678
460
310
5,989
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Fylliah
Neith
7
0 / 3 / 1
4,111
514
1,484
4,846
1,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Savemegod
Discordia
7
0 / 4 / 1
4,201
525
1,764
4,557
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Ssamot
Horus
4
0 / 2 / 0
3,478
435
735
3,067
707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
0
1
W
0
0
4
2
W
Bakasura
DerGroschen
Bakasura
4
0
0
4
L
Athena
DmitryLinX
Athena
0
2
0
0
L
Neith
Fylliah
Neith
0
3
1
0.17
W
Bastet
He6aPrivet
Bastet
5
1
1
5.5
W
Izanami
SadLifeEe
Izanami
4
1
1
4.5
L
Discordia
Savemegod
Discordia
0
4
1
0.13
L
Horus
Ssamot
Horus
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
7,178
20,734
Taken
24,522
6,682
Mitigated
6,743
8,751
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,885
573
0
1,010
6,063
1,752
0
834
4,671
0
18,036
W
954
141
381
307
2,423
1,048
0
38
2,385
14,451
0
W
Bakasura
DerGroschen
Bakasura
4,489
3,124
0
3,297
5,581
2,039
144
0
5,581
0
24,146
L
Athena
DmitryLinX
Athena
310
128
0
980
5,989
2,082
0
772
5,217
5,862
0
L
Neith
Fylliah
Neith
1,484
469
0
1,098
4,846
1,033
0
182
4,664
0
17,509
W
Bastet
He6aPrivet
Bastet
3,465
749
0
1,887
5,077
1,385
585
280
4,705
0
20,495
W
Izanami
SadLifeEe
Izanami
7,049
4,633
0
1,244
3,755
935
14
272
3,483
0
33,341
L
Discordia
Savemegod
Discordia
1,764
262
0
695
4,557
1,169
0
1,178
3,379
20,794
0
L
Horus
Ssamot
Horus
735
557
0
208
3,067
707
0
0
2,680
0
6,813
W
2,012
620
0
1,635
3,898
1,275
385
1,174
2,506
30,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
20,182
293
Minions Killed
148
0
Camps Cleared
0
830,528
Distance Traveled
725,667
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,714
589
34
4
0
168,154
1
W
Yemoja
4,879
610
32
4
0
157,848
5
W
Bakasura
6,321
790
75
9
0
176,171
3
L
Athena
3,678
460
10
1
0
146,772
3
L
Neith
4,111
514
41
5
0
149,303
2
W
Bastet
5,596
700
46
6
0
188,907
1
W
Izanami
5,420
678
69
9
0
151,443
2
L
Discordia
4,201
525
47
6
0
150,963
3
L
Horus
3,478
435
16
2
0
110,475
0
W
Zeus
5,652
707
71
9
0
156,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role