Player Matchup

Artio
Artio
Ironwolf1937
Artio
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 19L
1,426 Elo+
Solo
Arachne
Arachne
Vova203215
Arachne
Level 22
God Stats
3W - 2L
1,439 SR
Queue Stats
4W - 3L
1,324 Elo+
Solo
Xbalanque
Xbalanque
WaterGodF
Xbalanque
Level 29
God Stats
10W - 4L
1,746 SR
Queue Stats
93W - 69L
1,490 Elo+
Solo
Fenrir
Fenrir
bLooDyS1ck
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 113L
1,313 Elo+
Solo
Janus
Janus
sasha1998www
Janus
Level 29
God Stats
4W - 4L
1,445 SR
Queue Stats
17W - 20L
1,461 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,403 Elo+

VS

Team Averages
Level 11
1,448 SR
1,388 Elo+
Apollo
Apollo
Gunslinger64417
Apollo
Level 16
God Stats
7W - 4L
1,602 SR
Queue Stats
27W - 43L
1,330 Elo+
Solo
Chiron
Chiron
Kintwis
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,471 Elo+
Solo
Jormungandr
Jormungandr
StrikeCrossX
Jormungandr
Level 11
God Stats
5W - 9L
1,377 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Neith
Neith
l3UDSAl3A
Neith
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 5L
1,238 Elo+
Party 1
Nu Wa
Nu Wa
march2543
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 21
14,395
900
8,353
36,705
61,308
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Vova203215
Arachne
20
12 / 13 / 10
17,056
1,066
27,285
37,312
16,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
WaterGodF
Xbalanque
20
13 / 1 / 12
17,653
1,103
38,374
19,490
7,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
bLooDyS1ck
Fenrir
20
2 / 15 / 15
14,245
890
14,351
38,154
27,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 2 / 19
15,753
985
22,431
13,465
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 15
14,159
885
14,871
23,833
12,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Kintwis
Chiron
20
9 / 6 / 19
15,511
969
31,725
22,639
10,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
StrikeCrossX
Jormungandr
20
7 / 8 / 21
15,666
979
26,302
31,873
52,086
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
l3UDSAl3A
Neith
20
3 / 2 / 21
14,586
912
21,960
13,243
5,557
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
march2543
Nu Wa
20
8 / 6 / 21
15,866
992
43,548
22,273
8,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
129
30
Kills
32
32
Deaths
30
77
Assists
97
Player
Kills
Deaths
Assists
KDA
L
5
8
15
1.56
W
1
1
21
11.5
L
Chiron
Kintwis
Chiron
9
6
19
3.08
L
Jormungandr
StrikeCrossX
Jormungandr
7
8
21
2.19
W
Arachne
Vova203215
Arachne
12
13
10
1.31
W
Xbalanque
WaterGodF
Xbalanque
13
1
12
19
W
Fenrir
bLooDyS1ck
Fenrir
2
15
15
0.63
L
Neith
l3UDSAl3A
Neith
3
2
21
6.75
L
Nu Wa
march2543
Nu Wa
8
6
21
3.08
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,794
Damage
138,406
145,126
Taken
113,861
117,404
Mitigated
89,185
20,903
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,871
7,386
0
0
23,833
12,092
0
4,946
18,887
0
42,682
W
8,353
730
3,484
7,925
36,705
61,308
0
14,668
22,037
35,516
0
L
Chiron
Kintwis
Chiron
31,725
12,078
2,275
4,736
22,639
10,619
0
5,186
17,452
0
58,397
L
Jormungandr
StrikeCrossX
Jormungandr
26,302
6,284
0
0
31,873
52,086
0
7,894
23,979
53,504
0
W
Arachne
Vova203215
Arachne
27,285
18,963
0
4,396
37,312
16,280
0
17,853
19,348
0
44,470
W
Xbalanque
WaterGodF
Xbalanque
38,374
21,106
378
3,121
19,490
7,099
0
12,179
7,254
0
104,164
W
Fenrir
bLooDyS1ck
Fenrir
14,351
5,984
0
1,599
38,154
27,861
0
16,808
21,191
0
29,434
L
Neith
l3UDSAl3A
Neith
21,960
12,337
0
3,742
13,243
5,557
0
6,286
6,957
0
43,373
L
Nu Wa
march2543
Nu Wa
43,548
13,716
180
1,494
22,273
8,831
0
6,472
15,801
81,946
0
W
22,431
263
0
0
13,465
4,856
0
8,342
5,123
95,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,102
Gold Earned
75,788
399
Minions Killed
335
9
Camps Cleared
9
1,547,854
Distance Traveled
1,434,685
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,159
885
76
5
1
286,977
0
W
Artio
14,395
900
38
2
2
322,226
0
L
Chiron
15,511
969
63
4
6
287,596
0
L
Jormungandr
15,666
979
47
3
1
302,064
0
W
Arachne
17,056
1,066
35
2
0
330,038
4
W
Xbalanque
17,653
1,103
126
8
3
297,421
2
W
Fenrir
14,245
890
20
1
1
275,389
0
L
Neith
14,586
912
51
3
1
275,326
1
L
Nu Wa
15,866
992
98
6
0
282,722
1
W
Janus
15,753
985
180
11
3
322,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role