Player Matchup

Morgan Le Fay
Morgan Le Fay
Kirito756
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,124 SR
Queue Stats
51W - 89L
1,310 Elo+
Party 1
Kali
Kali
fugies
Kali
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
54W - 83L
1,307 Elo+
Party 1
Terra
Terra
КоролеваШлюх
Terra
Level 29
God Stats
20W - 19L
1,577 SR
Queue Stats
55W - 88L
1,332 Elo+
Party 1
Team Averages
Level 60
1,400 SR
1,316 Elo+

VS

Team Averages
Level 37
1,375 SR
1,291 Elo+
Charybdis
Charybdis
giannisHN
Charybdis
Level 17
God Stats
3W - 13L
1,268 SR
Queue Stats
3W - 17L
1,122 Elo+
Solo
Danzaburou
Danzaburou
lElspada
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Loki
Loki
qtPythonn
Loki
Level 88
God Stats
5W - 3L
1,356 SR
Queue Stats
29W - 19L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kirito756
Morgan Le Fay
16
7 / 3 / 13
13,327
666
23,180
12,209
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
fugies
Kali
18
12 / 3 / 8
15,104
755
21,257
20,082
13,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 0 / 15
13,852
693
6,282
14,414
25,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
giannisHN
Charybdis
13
0 / 4 / 3
10,864
543
7,485
23,505
15,779
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lElspada
Danzaburou
15
0 / 11 / 4
11,742
587
8,366
18,914
6,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
16
6 / 7 / 0
13,322
666
16,131
17,880
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
6
6
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Kirito756
Morgan Le Fay
7
3
13
4.5
W
Kali
fugies
Kali
12
3
8
5.33
L
Charybdis
giannisHN
Charybdis
0
4
3
0.38
L
Danzaburou
lElspada
Danzaburou
0
11
4
0.18
L
Loki
6
7
0
0.86
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,719
Damage
31,982
46,705
Taken
60,299
45,441
Mitigated
28,573
19,825
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Kirito756
Morgan Le Fay
23,180
925
185
1,241
12,209
6,812
891
0
12,209
48,949
0
W
Kali
fugies
Kali
21,257
13,559
690
9,662
20,082
13,067
1,849
294
19,788
0
58,059
L
Charybdis
giannisHN
Charybdis
7,485
1,289
685
1,275
23,505
15,779
318
12,739
9,849
0
29,361
L
Danzaburou
lElspada
Danzaburou
8,366
3,738
0
2,315
18,914
6,455
130
7,425
10,985
0
49,045
L
Loki
16,131
4,063
0
294
17,880
6,339
0
7,885
9,702
0
52,957
W
6,282
362
3,206
4,841
14,414
25,562
268
860
13,554
22,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
35,928
158
Minions Killed
202
3
Camps Cleared
11
1,121,669
Distance Traveled
963,311
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,327
666
48
2
0
366,955
6
W
Kali
15,104
755
73
4
3
382,062
3
L
Charybdis
10,864
543
34
2
0
351,588
2
L
Danzaburou
11,742
587
104
5
3
261,520
5
L
Loki
13,322
666
64
3
8
350,203
6
W
Terra
13,852
693
37
2
0
372,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role