Player Matchup

Terra
Terra
Meru_dmg
Terra
Level 86
God Stats
2W - 0L
1,755 SR
Queue Stats
98W - 71L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
Springgamer89
Heimdallr
Level 29
God Stats
6W - 2L
1,453 SR
Queue Stats
140W - 139L
1,496 Elo+
Party 1
Vulcan
Vulcan
kikojor
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,376 Elo+
Party 1
Team Averages
Level 46
1,569 SR
1,473 Elo+

VS

Team Averages
Level 66
1,399 SR
1,214 Elo+
Artemis
Artemis
FiveToeJoe
Artemis
Level 26
God Stats
1W - 3L
1,491 SR
Queue Stats
8W - 23L
1,309 Elo+
Solo
Scylla
Scylla
Quietly Hostile
Scylla
Level 87
God Stats
15W - 22L
1,412 SR
Queue Stats
154W - 314L
1,162 Elo+
Party 2
Merlin
Merlin
hathhornz
Merlin
Level 84
God Stats
3W - 21L
1,294 SR
Queue Stats
157W - 269L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Meru_dmg
Terra
15
1 / 5 / 12
12,497
694
7,310
27,804
31,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Springgamer89
Heimdallr
17
10 / 4 / 3
13,409
745
20,067
20,498
10,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
kikojor
Vulcan
14
3 / 3 / 3
11,447
636
7,253
13,854
9,978
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FiveToeJoe
Artemis
14
5 / 4 / 5
11,587
644
17,084
13,016
5,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 5
10,960
609
15,945
13,596
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
hathhornz
Merlin
14
1 / 6 / 6
10,290
572
14,271
13,744
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
11
12
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
FiveToeJoe
Artemis
5
4
5
1.88
W
Terra
Meru_dmg
Terra
1
5
12
1.4
L
5
4
5
1.88
W
Heimdallr
Springgamer89
Heimdallr
10
4
3
2.88
L
Merlin
hathhornz
Merlin
1
6
6
0.67
W
Vulcan
kikojor
Vulcan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
47,300
62,156
Taken
40,356
52,177
Mitigated
15,462
17,553
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FiveToeJoe
Artemis
17,084
4,100
0
3,536
13,016
5,317
0
5,238
7,778
0
37,991
W
Terra
Meru_dmg
Terra
7,310
948
3,330
5,575
27,804
31,860
352
9,870
16,856
19,552
0
L
15,945
1,014
0
3,898
13,596
4,873
0
5,219
8,363
38,583
0
W
Heimdallr
Springgamer89
Heimdallr
20,067
8,372
1,210
5,345
20,498
10,339
1,349
8,903
10,916
0
72,697
L
Merlin
hathhornz
Merlin
14,271
0
160
3,217
13,744
5,272
0
4,877
8,861
47,667
0
W
Vulcan
kikojor
Vulcan
7,253
1,967
885
1,208
13,854
9,978
507
9,165
3,899
26,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
32,837
180
Minions Killed
189
5
Camps Cleared
8
956,772
Distance Traveled
1,015,444
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,587
644
49
3
1
305,403
0
W
Terra
12,497
694
21
1
1
328,356
3
L
Scylla
10,960
609
69
4
4
352,865
5
W
Heimdallr
13,409
745
116
6
4
319,545
0
L
Merlin
10,290
572
71
4
3
357,176
3
W
Vulcan
11,447
636
43
2
0
308,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role