Player Matchup

Loki
Loki
BateJumbo
Loki
Level 18
God Stats
1W - 2L
1,676 SR
Queue Stats
11W - 13L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Delrael
Baron Samedi
Level 12
God Stats
1W - 4L
1,281 SR
Queue Stats
27W - 29L
1,376 Elo+
Solo
King Arthur
King Arthur
Melocotokun
King Arthur
Level 24
God Stats
6W - 8L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Discordia
Discordia
SpankkMeDaddy
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
TheDarkinBadE
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 15
1,491 SR
1,434 Elo+

VS

Team Averages
Level 25
1,518 SR
1,264 Elo+
Neith
Neith
Cptkecks
Neith
Level 10
God Stats
10W - 10L
1,587 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 2
Hachiman
Hachiman
Essiera
Hachiman
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 115L
1,030 Elo+
Party 3
Cerberus
Cerberus
Gromfort
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 65L
1,353 Elo+
Solo
Odin
Odin
Minarashy
Odin
Level 29
God Stats
2W - 1L
1,798 SR
Queue Stats
14W - 10L
1,463 Elo+
Party 2
Ra
Ra
Nixymo
Ra
Level 5
God Stats
1W - 3L
1,206 SR
Queue Stats
97W - 116L
1,030 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
0 / 0 / 0
8,820
735
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Delrael
Baron Samedi
17
2 / 4 / 3
11,455
955
19,448
17,234
9,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Melocotokun
King Arthur
16
2 / 6 / 2
10,707
892
6,199
25,102
22,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
SpankkMeDaddy
Discordia
16
1 / 5 / 4
10,349
862
17,033
13,384
6,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
16
2 / 13 / 4
10,609
884
14,551
31,185
31,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

22

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cptkecks
Neith
18
2 / 1 / 16
10,961
913
11,549
8,421
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Essiera
Hachiman
19
14 / 2 / 10
13,318
1,110
32,324
12,141
4,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Gromfort
Cerberus
19
3 / 1 / 23
11,976
998
14,784
18,097
23,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
18
7 / 1 / 14
11,780
982
10,803
13,549
16,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
18
2 / 2 / 12
11,005
917
11,411
10,549
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
7
Kills
28
28
Deaths
7
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Loki
0
0
0
0
W
Neith
Cptkecks
Neith
2
1
16
10
L
Baron Samedi
Delrael
Baron Samedi
2
4
3
0.88
W
Hachiman
Essiera
Hachiman
14
2
10
9.5
W
Cerberus
Gromfort
Cerberus
3
1
23
14.5
L
King Arthur
Melocotokun
King Arthur
2
6
2
0.5
W
Odin
7
1
14
14
W
Ra
2
2
12
4
L
Discordia
SpankkMeDaddy
Discordia
1
5
4
0.6
L
Cthulhu
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,231
Damage
80,871
86,905
Taken
62,757
70,394
Mitigated
52,010
9,671
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Cptkecks
Neith
11,549
5,452
0
2,889
8,421
3,329
0
7,048
1,373
0
32,977
L
Baron Samedi
Delrael
Baron Samedi
19,448
1,875
3,735
2,408
17,234
9,811
0
5,661
11,573
57,357
0
W
Hachiman
Essiera
Hachiman
32,324
15,981
0
0
12,141
4,931
0
9,612
2,529
0
52,180
W
Cerberus
Gromfort
Cerberus
14,784
1,178
0
4,183
18,097
23,284
0
15,042
3,055
34,327
0
L
King Arthur
Melocotokun
King Arthur
6,199
692
0
1,891
25,102
22,937
0
6,801
18,301
0
14,997
W
Odin
10,803
2,424
0
0
13,549
16,210
0
10,095
3,454
369
20,881
W
Ra
11,411
1,838
3,037
1,886
10,549
4,256
0
9,235
1,314
34,443
0
L
Discordia
SpankkMeDaddy
Discordia
17,033
2,668
599
891
13,384
6,041
0
4,155
9,229
36,647
0
L
Cthulhu
14,551
679
147
0
31,185
31,605
0
9,919
21,266
23,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
59,040
149
Minions Killed
257
4
Camps Cleared
4
822,059
Distance Traveled
1,084,920
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,820
735
0
0
0
0
0
W
Neith
10,961
913
62
5
1
193,719
0
L
Baron Samedi
11,455
955
90
8
0
202,582
3
W
Hachiman
13,318
1,110
47
4
1
219,946
0
W
Cerberus
11,976
998
66
6
1
243,305
2
L
King Arthur
10,707
892
5
0
0
249,747
5
W
Odin
11,780
982
11
1
1
229,976
0
W
Ra
11,005
917
71
6
0
197,974
0
L
Discordia
10,349
862
39
3
1
173,474
4
L
Cthulhu
10,609
884
15
1
3
196,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role