Player Matchup

Gilgamesh
Gilgamesh
Egoy_Raul
Gilgamesh
Level 154
God Stats
8W - 19L
1,371 SR
Queue Stats
787W - 795L
1,477 Elo+
Solo
Mercury
Mercury
Morfeus02
Mercury
Level 89
God Stats
3W - 4L
1,565 SR
Queue Stats
242W - 230L
1,458 Elo+
Party 1
Ra
Ra
Okama-Bon-Chan
Ra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 146L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
meisonglez90
Zhong Kui
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 241L
1,474 Elo+
Solo
Charybdis
Charybdis
x_tiaa_xo
Charybdis
Level 46
God Stats
2W - 3L
1,606 SR
Queue Stats
125W - 133L
1,435 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,457 Elo+

VS

Team Averages
Level 105
1,508 SR
1,486 Elo+
Fenrir
Fenrir
GOD 1SHOOTER1
Fenrir
Level 129
God Stats
32W - 19L
1,579 SR
Queue Stats
157W - 158L
1,460 Elo+
Solo
Tiamat
Tiamat
HamudiXx_Xx
Tiamat
Level 102
God Stats
7W - 7L
1,427 SR
Queue Stats
716W - 687L
1,528 Elo+
Solo
Charybdis
Charybdis
SQUALLOUFF
Charybdis
Level 103
God Stats
3W - 3L
1,806 SR
Queue Stats
389W - 383L
1,471 Elo+
Solo
Cthulhu
Cthulhu
YouRSoClappedxD
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 102L
1,476 Elo+
Solo
Kali
Kali
hugo_27_2005
Kali
Level 88
God Stats
1W - 0L
1,230 SR
Queue Stats
11W - 13L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Egoy_Raul
Gilgamesh
13
2 / 5 / 4
8,541
427
11,541
18,490
9,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Morfeus02
Mercury
14
2 / 6 / 3
9,017
451
5,723
15,179
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 3
9,713
486
8,688
11,453
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
meisonglez90
Zhong Kui
17
4 / 7 / 2
10,549
527
15,815
20,110
19,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
x_tiaa_xo
Charybdis
16
3 / 2 / 1
9,391
470
8,226
11,287
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 5
12,463
623
14,361
15,821
8,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
16
2 / 4 / 1
10,246
512
10,491
13,895
9,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SQUALLOUFF
Charybdis
16
3 / 5 / 3
9,452
473
10,989
12,105
4,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 8
9,656
483
9,166
15,347
17,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 7
10,213
511
11,633
13,740
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
23
23
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Egoy_Raul
Gilgamesh
2
5
4
0.8
W
13
0
5
15.5
W
Tiamat
2
4
1
0.63
L
Mercury
Morfeus02
Mercury
2
6
3
0.58
L
2
3
3
1.17
W
Charybdis
SQUALLOUFF
Charybdis
3
5
3
0.9
W
4
1
8
8
W
1
3
7
1.5
L
Zhong Kui
meisonglez90
Zhong Kui
4
7
2
0.71
L
Charybdis
x_tiaa_xo
Charybdis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
56,640
76,519
Taken
70,908
42,729
Mitigated
48,488
20,471
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Egoy_Raul
Gilgamesh
11,541
4,589
62
3,840
18,490
9,098
0
6,898
11,442
0
33,369
W
14,361
3,359
0
3,144
15,821
8,444
0
3,535
12,286
0
96,011
W
Tiamat
10,491
1,768
77
5,628
13,895
9,317
378
5,968
7,927
80,007
0
L
Mercury
Morfeus02
Mercury
5,723
3,345
0
290
15,179
5,846
367
3,262
11,771
0
57,553
L
8,688
852
1,504
4,389
11,453
4,341
132
5,495
5,909
68,038
0
W
Charybdis
SQUALLOUFF
Charybdis
10,989
5,526
0
2,437
12,105
4,959
114
4,150
7,955
0
68,768
W
9,166
1,138
245
958
15,347
17,773
0
2,281
13,066
32,970
0
W
11,633
3,895
0
5,411
13,740
7,995
320
8,569
5,171
0
60,558
L
Zhong Kui
meisonglez90
Zhong Kui
15,815
1,395
0
7,622
20,110
19,372
451
1,080
17,765
66,823
0
L
Charybdis
x_tiaa_xo
Charybdis
8,226
4,035
0
2,764
11,287
4,072
536
3,070
8,168
0
63,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
52,030
519
Minions Killed
553
0
Camps Cleared
0
1,830,447
Distance Traveled
1,907,007
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,541
427
37
2
0
370,263
0
W
Fenrir
12,463
623
129
6
0
403,311
7
W
Tiamat
10,246
512
143
7
0
352,678
0
L
Mercury
9,017
451
99
5
0
406,042
3
L
Ra
9,713
486
147
7
0
385,069
1
W
Charybdis
9,452
473
117
6
0
348,444
6
W
Cthulhu
9,656
483
38
2
0
408,429
6
W
Kali
10,213
511
126
6
0
394,145
3
L
Zhong Kui
10,549
527
130
7
0
309,856
2
L
Charybdis
9,391
470
106
5
0
359,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role