Player Matchup

Scylla
Scylla
Brownn19
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
LisciOusko
Da Ji
Level 18
God Stats
2W - 8L
1,255 SR
Queue Stats
5W - 16L
1,140 Elo+
Solo
Neith
Neith
MalaMia96
Neith
Level 5
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
Michaskooo1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Wyrss
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,387 SR
1,428 Elo+

VS

Team Averages
Level 29
1,510 SR
1,526 Elo+
Horus
Horus
MikeThePotatoGR
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,714 Elo+
Party 3
Medusa
Medusa
Petolfast
Medusa
Level 5
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
alekster1
Zhong Kui
Level 25
God Stats
2W - 0L
1,670 SR
Queue Stats
30W - 57L
1,202 Elo+
Solo
Aphrodite
Aphrodite
davidxtrem
Aphrodite
Level 70
God Stats
2W - 2L
1,252 SR
Queue Stats
36W - 33L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
xxxthekiller13
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brownn19
Scylla
9
2 / 4 / 2
7,541
359
5,516
7,050
2,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
14
2 / 6 / 1
8,899
424
14,452
15,886
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
MalaMia96
Neith
10
0 / 9 / 3
7,146
340
6,058
12,559
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 10 / 4
7,511
358
3,998
20,773
12,050
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Wyrss
Bellona
15
7 / 7 / 1
10,159
484
14,468
20,850
15,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 16
10,457
498
10,821
18,188
9,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Petolfast
Medusa
18
9 / 2 / 12
12,026
573
14,176
17,574
8,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
alekster1
Zhong Kui
16
7 / 3 / 9
11,046
526
12,104
14,050
11,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
davidxtrem
Aphrodite
16
8 / 0 / 21
11,859
565
11,657
12,096
13,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
5 / 3 / 15
10,400
495
10,303
15,694
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
11
Kills
36
36
Deaths
12
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Scylla
Brownn19
Scylla
2
4
2
0.75
L
Da Ji
2
6
1
0.42
L
Neith
MalaMia96
Neith
0
9
3
0.17
L
0
10
4
0.2
W
7
4
16
3.75
W
Medusa
Petolfast
Medusa
9
2
12
7.5
L
Bellona
Wyrss
Bellona
7
7
1
1.07
W
Zhong Kui
alekster1
Zhong Kui
7
3
9
3.83
W
Aphrodite
davidxtrem
Aphrodite
8
0
21
18.5
W
Hun Batz
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
59,061
77,118
Taken
77,602
41,174
Mitigated
51,697
10,483
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Brownn19
Scylla
5,516
746
0
1,206
7,050
2,498
96
3,702
3,282
22,615
0
L
Da Ji
14,452
1,558
0
3,422
15,886
5,945
0
4,440
11,446
0
62,585
L
Neith
MalaMia96
Neith
6,058
2,062
0
1,128
12,559
4,779
125
2,895
9,664
0
34,100
L
3,998
612
0
0
20,773
12,050
415
5,065
15,240
17,570
0
W
10,821
6,185
4,150
4,694
18,188
9,998
1,438
2,490
15,698
0
35,081
W
Medusa
Petolfast
Medusa
14,176
7,163
343
3,526
17,574
8,425
7,570
962
16,612
0
70,813
L
Bellona
Wyrss
Bellona
14,468
2,620
0
4,727
20,850
15,902
383
7,659
12,814
1,673
39,298
W
Zhong Kui
alekster1
Zhong Kui
12,104
2,990
98
4,832
14,050
11,799
2,618
3,200
10,850
37,037
0
W
Aphrodite
davidxtrem
Aphrodite
11,657
2,773
11,764
7,291
12,096
13,015
5,095
1,272
10,824
47,209
0
W
Hun Batz
10,303
3,171
0
667
15,694
8,460
709
2,470
13,224
0
54,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
55,788
266
Minions Killed
379
0
Camps Cleared
0
1,515,262
Distance Traveled
1,839,558
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,541
359
39
2
0
164,998
1
L
Da Ji
8,899
424
91
4
0
332,795
2
L
Neith
7,146
340
51
2
0
296,603
7
L
Ares
7,511
358
18
1
0
372,604
1
W
Horus
10,457
498
53
3
0
426,393
5
W
Medusa
12,026
573
113
5
0
379,986
0
L
Bellona
10,159
484
67
3
0
348,262
3
W
Zhong Kui
11,046
526
61
3
0
253,930
1
W
Aphrodite
11,859
565
75
4
0
385,307
0
W
Hun Batz
10,400
495
77
4
0
393,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role