Player Matchup

Skadi
Skadi
DxnnisAtn
Skadi
Level 16
God Stats
4W - 7L
1,223 SR
Queue Stats
39W - 37L
1,385 Elo+
Party 2
Anubis
Anubis
ItsSasukesan
Anubis
Level 25
God Stats
8W - 8L
1,443 SR
Queue Stats
82W - 71L
1,452 Elo+
Party 2
Fenrir
Fenrir
sheva777
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,461 Elo+
Solo
Tyr
Tyr
uncaprcanec
Tyr
Level 27
God Stats
25W - 15L
1,568 SR
Queue Stats
38W - 23L
1,554 Elo+
Solo
Apollo
Apollo
xfaidullax2
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,456 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,462 Elo+

VS

Team Averages
Level 17
1,558 SR
1,360 Elo+
King Arthur
King Arthur
NimiZ1D
King Arthur
Level 9
God Stats
3W - 4L
1,647 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 1
Set
Set
Nooblez
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 1
Neith
Neith
Noruleeess
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 7L
1,080 Elo+
Solo
Jormungandr
Jormungandr
Spoobmaker
Jormungandr
Level 29
God Stats
4W - 2L
1,637 SR
Queue Stats
63W - 53L
1,414 Elo+
Solo
Cerberus
Cerberus
srivnr
Cerberus
Level 29
God Stats
0W - 1L
1,505 SR
Queue Stats
67W - 96L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DxnnisAtn
Skadi
19
6 / 1 / 23
12,039
1,094
22,071
12,740
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
19
10 / 0 / 23
13,464
1,224
16,854
3,883
1,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sheva777
Fenrir
17
4 / 8 / 18
11,040
1,004
10,662
18,778
10,162
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 3 / 23
13,497
1,227
20,275
14,966
16,375
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
18
9 / 8 / 11
12,118
1,102
13,747
13,333
4,882
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

198

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NimiZ1D
King Arthur
16
4 / 7 / 8
10,624
966
7,109
16,697
16,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
16
2 / 12 / 10
10,133
921
11,534
20,660
10,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
18
5 / 7 / 11
11,689
1,063
17,490
15,417
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Spoobmaker
Jormungandr
17
3 / 5 / 10
10,620
965
10,900
19,326
25,451
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
srivnr
Cerberus
16
6 / 8 / 9
11,289
1,026
10,582
18,227
8,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
68
39
Kills
20
20
Deaths
39
98
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
DxnnisAtn
Skadi
6
1
23
17.5
W
Anubis
10
0
23
21.5
L
King Arthur
NimiZ1D
King Arthur
4
7
8
1.14
L
Set
2
12
10
0.58
L
Neith
5
7
11
1.5
L
Jormungandr
Spoobmaker
Jormungandr
3
5
10
1.6
W
Fenrir
sheva777
Fenrir
4
8
18
1.63
L
Cerberus
srivnr
Cerberus
6
8
9
1.31
W
10
3
23
7.17
W
Apollo
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,609
Damage
57,615
63,700
Taken
90,327
37,586
Mitigated
68,311
9,105
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DxnnisAtn
Skadi
22,071
10,213
0
1,470
12,740
4,351
0
3,914
8,826
0
35,431
W
Anubis
16,854
1,399
0
2,514
3,883
1,816
0
1,509
2,374
46,962
0
L
King Arthur
NimiZ1D
King Arthur
7,109
896
0
0
16,697
16,065
0
3,994
12,703
0
17,274
L
Set
11,534
5,423
0
860
20,660
10,321
0
4,092
16,568
0
22,416
L
Neith
17,490
7,313
22
1,624
15,417
8,304
0
1,421
13,996
0
48,059
L
Jormungandr
Spoobmaker
Jormungandr
10,900
3,867
153
1,977
19,326
25,451
0
3,480
15,846
31,151
0
W
Fenrir
sheva777
Fenrir
10,662
3,780
0
1,342
18,778
10,162
0
6,377
12,401
0
22,589
L
Cerberus
srivnr
Cerberus
10,582
1,631
0
3,538
18,227
8,170
0
3,867
14,360
27,586
0
W
20,275
8,097
0
3,678
14,966
16,375
0
4,692
10,274
0
33,864
W
Apollo
13,747
9,274
0
101
13,333
4,882
0
4,990
8,343
0
25,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
54,355
182
Minions Killed
201
7
Camps Cleared
4
1,003,760
Distance Traveled
873,675
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,039
1,094
28
3
1
207,601
0
W
Anubis
13,464
1,224
78
7
0
204,077
0
L
King Arthur
10,624
966
17
2
0
163,919
0
L
Set
10,133
921
20
2
0
196,923
0
L
Neith
11,689
1,063
74
7
2
165,245
0
L
Jormungandr
10,620
965
43
4
1
195,534
0
W
Fenrir
11,040
1,004
18
2
1
178,700
0
L
Cerberus
11,289
1,026
47
4
1
152,054
1
W
Tyr
13,497
1,227
28
3
2
232,250
0
W
Apollo
12,118
1,102
30
3
3
181,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role