Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DewiLHunteR41
King Arthur
Level 19
God Stats
15W - 22L
1,431 SR
Queue Stats
102W - 103L
1,506 Elo+
Solo
Izanami
Izanami
maslim12
Izanami
Level 31
God Stats
10W - 6L
1,583 SR
Queue Stats
102W - 82L
1,465 Elo+
Solo
Ra
Ra
xxWish
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 17
1,503 SR
1,494 Elo+

VS

Team Averages
Level 35
1,570 SR
1,513 Elo+
Nemesis
Nemesis
AIysanne
Nemesis
Level 124
God Stats
0W - 2L
1,571 SR
Queue Stats
4W - 6L
1,707 Elo+
Party 1
Ymir
Ymir
AnbuHatake
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Solo
Ra
Ra
Xallog
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
amirarsenal
Danzaburou
Level 19
God Stats
14W - 14L
1,544 SR
Queue Stats
50W - 40L
1,415 Elo+
Solo
Achilles
Achilles
nonitusxd
Achilles
Level 10
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
6 / 0 / 0
4,716
943
4,373
3,893
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
 
Ymir
5
0 / 1 / 0
3,329
666
106
2,805
864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
DewiLHunteR41
King Arthur
7
1 / 0 / 1
3,808
762
1,033
2,097
668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
maslim12
Izanami
5
0 / 0 / 0
3,345
669
644
1,030
210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
7
1 / 1 / 3
4,230
846
1,022
1,723
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AIysanne
Nemesis
7
1 / 2 / 1
3,879
776
1,572
3,382
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 0
3,066
613
202
1,654
434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ra
6
0 / 3 / 1
3,442
688
820
2,797
667
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
amirarsenal
Danzaburou
1
0 / 0 / 0
2,517
503
0
0
0
Achilles
nonitusxd
Achilles
5
0 / 3 / 0
3,171
634
1,436
3,536
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
0
6
W
Ymir
 
Ymir
0
1
0
0
L
Nemesis
AIysanne
Nemesis
1
2
1
0.75
L
1
0
0
1
W
King Arthur
DewiLHunteR41
King Arthur
1
0
1
1.5
L
Ra
0
3
1
0.17
L
Danzaburou
amirarsenal
Danzaburou
0
0
0
0
W
Izanami
maslim12
Izanami
0
0
0
0
L
Achilles
nonitusxd
Achilles
0
3
0
0
W
Ra
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,178
Damage
4,030
11,548
Taken
11,369
3,494
Mitigated
4,654
5,587
Healing
1,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,373
2,076
0
3,815
3,893
1,298
628
195
3,578
0
19,614
W
Ymir
 
Ymir
106
0
0
250
2,805
864
192
202
2,603
3,456
0
L
Nemesis
AIysanne
Nemesis
1,572
765
0
895
3,382
904
0
111
3,271
0
16,174
L
202
56
0
0
1,654
434
0
106
1,548
2,709
0
W
King Arthur
DewiLHunteR41
King Arthur
1,033
162
0
250
2,097
668
0
0
1,908
0
7,586
L
Ra
820
337
0
89
2,797
667
0
911
1,886
11,514
0
L
Danzaburou
amirarsenal
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
maslim12
Izanami
644
568
0
604
1,030
210
876
0
1,030
0
16,921
L
Achilles
nonitusxd
Achilles
1,436
660
0
272
3,536
2,649
0
0
3,536
0
5,461
W
Ra
1,022
113
67
601
1,723
454
81
625
1,098
15,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
16,075
125
Minions Killed
78
0
Camps Cleared
0
492,042
Distance Traveled
407,238
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,716
943
36
7
0
119,498
2
W
Ymir
3,329
666
9
2
0
116,172
0
L
Nemesis
3,879
776
37
7
0
97,141
0
L
Ymir
3,066
613
2
0
0
106,870
0
W
King Arthur
3,808
762
22
4
0
86,500
1
L
Ra
3,442
688
28
6
0
90,971
0
L
Danzaburou
2,517
503
0
0
0
0
0
W
Izanami
3,345
669
32
6
0
62,312
1
L
Achilles
3,171
634
11
2
0
112,256
0
W
Ra
4,230
846
26
5
0
107,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role