Player Matchup

Xbalanque
Xbalanque
Attilasz
Xbalanque
Level 144
God Stats
2W - 2L
1,295 SR
Queue Stats
207W - 219L
1,551 Elo+
Solo
Fafnir
Fafnir
JeffVIII
Fafnir
Level 84
God Stats
6W - 1L
1,758 SR
Queue Stats
210W - 207L
1,559 Elo+
Solo
Scylla
Scylla
Killingher
Scylla
Level 151
God Stats
3W - 0L
1,511 SR
Queue Stats
46W - 34L
1,601 Elo+
Solo
Agni
Agni
MambAToxic
Agni
Level 129
God Stats
6W - 5L
1,577 SR
Queue Stats
520W - 520L
1,498 Elo+
Solo
Apollo
Apollo
SodaWeep
Apollo
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 24L
1,632 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,568 Elo+

VS

Team Averages
Level 135
1,549 SR
1,595 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bombboi
Ravana
Level 147
God Stats
2W - 6L
1,590 SR
Queue Stats
202W - 194L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
DarkZenithx
Cthulhu
Level 145
God Stats
5W - 4L
1,625 SR
Queue Stats
190W - 200L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jonny2x42
Ah Muzen Cab
Level 135
God Stats
1W - 2L
1,583 SR
Queue Stats
85W - 92L
1,590 Elo+
Solo
Xing Tian
Xing Tian
Knukl
Xing Tian
Level 123
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Attilasz
Xbalanque
16
3 / 5 / 6
10,661
592
13,560
12,013
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
JeffVIII
Fafnir
19
0 / 4 / 13
12,024
668
6,744
20,829
27,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Killingher
Scylla
20
10 / 3 / 6
13,802
767
19,883
12,869
6,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 12
13,916
773
18,275
16,951
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SodaWeep
Apollo
20
4 / 6 / 14
12,719
707
15,998
16,103
7,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 8 / 8
12,245
680
17,038
15,581
8,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Bombboi
Ravana
20
4 / 4 / 11
12,122
673
10,436
14,668
15,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
DarkZenithx
Cthulhu
19
3 / 4 / 10
12,627
702
15,961
25,248
35,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Jonny2x42
Ah Muzen Cab
18
4 / 4 / 9
12,161
676
17,661
16,938
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Knukl
Xing Tian
19
4 / 4 / 12
12,676
704
8,659
26,845
39,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
73
24
Kills
23
23
Deaths
24
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
8
8
1.5
W
Xbalanque
Attilasz
Xbalanque
3
5
6
1.2
L
Ravana
Bombboi
Ravana
4
4
11
2.38
L
Cthulhu
DarkZenithx
Cthulhu
3
4
10
2
W
Fafnir
JeffVIII
Fafnir
0
4
13
1.63
L
Ah Muzen Cab
Jonny2x42
Ah Muzen Cab
4
4
9
2.13
W
Scylla
Killingher
Scylla
10
3
6
4.33
L
Xing Tian
Knukl
Xing Tian
4
4
12
2.5
W
7
5
12
2.6
W
Apollo
SodaWeep
Apollo
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,460
Damage
69,755
78,765
Taken
99,280
54,264
Mitigated
111,607
24,129
Healing
27,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
17,038
601
2,955
1,922
15,581
8,130
676
5,929
9,652
23,053
0
W
Xbalanque
Attilasz
Xbalanque
13,560
4,232
405
2,136
12,013
5,165
1,350
6,128
5,416
0
24,304
L
Ravana
Bombboi
Ravana
10,436
2,073
0
2,425
14,668
15,613
756
6,206
8,462
0
14,377
L
Cthulhu
DarkZenithx
Cthulhu
15,961
21
1,903
3,782
25,248
35,826
0
11,482
13,766
36,744
0
W
Fafnir
JeffVIII
Fafnir
6,744
2,129
587
4,811
20,829
27,553
1,131
8,989
11,472
15,008
0
L
Ah Muzen Cab
Jonny2x42
Ah Muzen Cab
17,661
2,527
1,418
5,215
16,938
12,630
3,448
9,583
7,355
0
46,590
W
Scylla
Killingher
Scylla
19,883
2,362
973
4,104
12,869
6,223
718
6,919
5,387
51,029
0
L
Xing Tian
Knukl
Xing Tian
8,659
411
2,418
5,156
26,845
39,408
339
11,702
15,143
24,837
0
W
18,275
1,242
484
5,833
16,951
7,825
1,232
9,333
7,338
40,947
0
W
Apollo
SodaWeep
Apollo
15,998
7,877
668
4,128
16,103
7,498
1,204
10,289
5,583
0
40,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,122
Gold Earned
61,831
225
Minions Killed
188
0
Camps Cleared
0
1,566,866
Distance Traveled
1,650,613
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,245
680
15
1
0
301,233
0
W
Xbalanque
10,661
592
29
2
0
331,305
0
L
Ravana
12,122
673
13
1
0
351,169
3
L
Cthulhu
12,627
702
65
4
0
332,169
0
W
Fafnir
12,024
668
20
1
0
317,528
0
L
Ah Muzen Cab
12,161
676
75
4
0
323,065
1
W
Scylla
13,802
767
81
5
0
318,114
3
L
Xing Tian
12,676
704
20
1
0
342,977
1
W
Agni
13,916
773
41
2
0
304,366
1
W
Apollo
12,719
707
54
3
0
295,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role