Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChangedName3613
Anubis
Level 86
God Stats
22W - 12L
1,706 SR
Queue Stats
42W - 33L
1,636 Elo+
Solo
Charybdis
Charybdis
LateraluS
Charybdis
Level 160
God Stats
116W - 119L
1,451 SR
Queue Stats
342W - 378L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Solejoel
Xbalanque
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,362 Elo+
Solo
Nemesis
Nemesis
thecriptkeeper
Nemesis
Level 150
God Stats
4W - 3L
1,690 SR
Queue Stats
135W - 120L
1,638 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,529 Elo+

VS

Team Averages
Level 113
1,585 SR
1,523 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KYMTAEYEON
Thor
Level 160
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 12L
1,563 Elo+
Solo
Nox
Nox
PrincessPira
Nox
Level 123
God Stats
91W - 81L
1,580 SR
Queue Stats
1,221W - 1,197L
1,550 Elo+
Solo
Cthulhu
Cthulhu
TTVNiillaa
Cthulhu
Level 60
God Stats
1W - 2L
1,563 SR
Queue Stats
16W - 18L
1,566 Elo+
Solo
Charybdis
Charybdis
biometeen
Charybdis
Level 64
God Stats
4W - 3L
1,554 SR
Queue Stats
134W - 184L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 2 / 3
8,747
875
7,448
9,565
10,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 3
8,607
861
5,172
7,371
3,479
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
LateraluS
Charybdis
15
3 / 1 / 1
9,478
948
8,239
4,911
1,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Solejoel
Xbalanque
15
0 / 3 / 2
8,406
841
5,177
10,842
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 4
8,843
884
5,315
7,646
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

235

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 0 / 4
9,616
962
11,487
7,628
2,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 4
9,476
948
8,448
7,546
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 0 / 4
9,350
935
4,672
3,699
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TTVNiillaa
Cthulhu
16
2 / 1 / 7
9,749
975
8,132
7,724
8,580
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
biometeen
Charybdis
15
0 / 1 / 3
8,313
831
4,310
7,817
2,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
4
Kills
10
10
Deaths
4
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
3
1.25
W
Anhur
 
Anhur
2
0
4
4
L
0
2
3
0.75
W
4
2
4
3
L
Charybdis
LateraluS
Charybdis
3
1
1
3.5
W
2
0
4
4
L
Xbalanque
Solejoel
Xbalanque
0
3
2
0.33
W
Cthulhu
TTVNiillaa
Cthulhu
2
1
7
5.5
W
Charybdis
biometeen
Charybdis
0
1
3
1.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
37,049
40,335
Taken
34,414
23,982
Mitigated
21,636
3,099
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,448
198
0
636
9,565
10,843
0
2,485
6,945
16,873
0
W
Anhur
 
Anhur
11,487
6,466
0
1,520
7,628
2,580
0
1,996
5,632
0
34,807
L
5,172
190
0
952
7,371
3,479
0
2,639
4,495
34,610
0
W
8,448
543
0
819
7,546
5,880
0
2,674
4,872
0
17,963
L
Charybdis
LateraluS
Charybdis
8,239
3,676
0
478
4,911
1,817
0
1,769
3,052
0
27,429
W
4,672
164
0
544
3,699
1,765
0
1,860
1,839
24,813
0
L
Xbalanque
Solejoel
Xbalanque
5,177
1,635
0
419
10,842
4,139
0
3,538
7,024
0
17,871
W
Cthulhu
TTVNiillaa
Cthulhu
8,132
429
715
779
7,724
8,580
0
2,462
5,262
28,461
0
W
Charybdis
biometeen
Charybdis
4,310
2,553
0
0
7,817
2,831
0
3,628
4,189
0
13,841
L
5,315
373
0
614
7,646
3,704
0
2,373
5,142
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
46,504
196
Minions Killed
202
8
Camps Cleared
9
961,696
Distance Traveled
957,434
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,747
875
21
2
2
186,161
0
W
Anhur
9,616
962
58
6
5
194,664
2
L
Anubis
8,607
861
62
6
0
201,704
0
W
Thor
9,476
948
32
3
1
191,476
1
L
Charybdis
9,478
948
46
5
1
191,337
2
W
Nox
9,350
935
44
4
1
169,391
0
L
Xbalanque
8,406
841
29
3
1
165,559
0
W
Cthulhu
9,749
975
48
5
1
212,717
3
W
Charybdis
8,313
831
20
2
1
189,186
0
L
Nemesis
8,843
884
38
4
4
216,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role